Dennis Felsing
9032f12cf3
Use ipv4 for info2.ddnet.tw requests
2022-03-07 15:01:37 +01:00
Dennis Felsing
18d9997348
Fix clang-format
2022-02-15 00:32:04 +01:00
Dennis Felsing
dbfc62d2c0
Add modernize-deprecated-headers
2022-02-15 00:22:52 +01:00
Dennis Felsing
b58470fda4
Add modernize-use-equals-default
2022-02-15 00:17:57 +01:00
def
da7dfda47e
Disable connection reuse in curl ( fixes #4342 )
...
Thanks to @godwhoa for report and testing the workaround!
2021-11-28 01:56:08 +01:00
Jupeyy
5da25cd935
Make some variables atomic, that are read from the main thread
2021-10-28 13:53:26 +02:00
Jupeyy
b216b6744a
Add Android build scripts
2021-08-24 12:18:20 +02:00
heinrich5991
c5cd8d354d
Add a new failure log level to the HTTP module
...
Use it for the "determine best masterserver" job, so that we can debug
failures.
2021-06-15 00:12:06 +02:00
bors[bot]
7e9b0fcb6b
Merge #3858
...
3858: Reduce spamminess of http server browser r=heinrich5991 a=def-
As reported by fokkonaut on Discord. Not sure if we lose relevant
information.
Previously:
```
[2021-05-28 12:08:54][http]: http https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:55][http]: task done https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:55][http]: http https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task done https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][serverbrowse_http]: found master, url='https://master2.ddnet.tw/ddnet/15/servers.json ' time=2437ms
[2021-05-28 12:08:57][http]: http https://master4.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task failed. libcurl error: Could not resolve host: master4.ddnet.tw
[2021-05-28 12:08:57][http]: http https://master3.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task failed. libcurl error: Could not resolve host: master3.ddnet.tw
[2021-05-28 12:08:57][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][serverbrowse_http]: found master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=201ms
[2021-05-28 12:08:58][serverbrowse_http]: determined best master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=201ms
[2021-05-28 12:08:58][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
```
Now:
```
[2021-05-28 12:29:58][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:29:59][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:30:00][serverbrowse_http]: found master, url='https://master2.ddnet.tw/ddnet/15/servers.json ' time=799ms
[2021-05-28 12:30:00][serverbrowse_http]: found master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=43ms
[2021-05-28 12:30:00][serverbrowse_http]: determined best master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=43ms
```
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck ) (optional)
Co-authored-by: def <dennis@felsin9.de>
2021-05-28 15:13:42 +00:00
def
bcdb3e0247
Reduce spamminess of http server browser
...
As reported by fokkonaut on Discord. Not sure if we lose relevant
information.
Previously:
[2021-05-28 12:08:54][http]: http https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:55][http]: task done https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:55][http]: http https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task done https://master2.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][serverbrowse_http]: found master, url='https://master2.ddnet.tw/ddnet/15/servers.json ' time=2437ms
[2021-05-28 12:08:57][http]: http https://master4.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task failed. libcurl error: Could not resolve host: master4.ddnet.tw
[2021-05-28 12:08:57][http]: http https://master3.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task failed. libcurl error: Could not resolve host: master3.ddnet.tw
[2021-05-28 12:08:57][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:57][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][serverbrowse_http]: found master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=201ms
[2021-05-28 12:08:58][serverbrowse_http]: determined best master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=201ms
[2021-05-28 12:08:58][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:08:58][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
Now:
[2021-05-28 12:29:58][http]: http https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:29:59][http]: task done https://master1.ddnet.tw/ddnet/15/servers.json
[2021-05-28 12:30:00][serverbrowse_http]: found master, url='https://master2.ddnet.tw/ddnet/15/servers.json ' time=799ms
[2021-05-28 12:30:00][serverbrowse_http]: found master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=43ms
[2021-05-28 12:30:00][serverbrowse_http]: determined best master, url='https://master1.ddnet.tw/ddnet/15/servers.json ' time=43ms
2021-05-28 12:30:27 +02:00
def
badaae58e9
[http]: http -> [http]: fetching
2021-05-28 12:11:59 +02:00
heinrich5991
436e202cbd
Add client-side HTTP server info
...
Summary
=======
The idea of this is that clients will not have to ping each server for
server infos which takes long, leaks the client's IP address even to
servers the user does not join and is a DoS vector of the game servers
for attackers.
For the Internet, DDNet and KoG tab, the server list is entirely fetched
from the master server, filtering out servers that don't belong into the
list.
The favorites tab is also supposed to work that way, except for servers
that are marked as "also ping this server if it's not in the master
server list".
The LAN tab continues to broadcast the server info packet to find
servers in the LAN.
How does it work?
=================
The client ships with a list of master server list URLs. On first start,
the client checks which of these work and selects the fastest one.
Querying the server list is a HTTP GET request on that URL. The
response is a JSON document that contains server infos, server addresses
as URLs and an approximate location.
It can also contain a legacy server list which is a list of bare IP
addresses similar to the functionality the old master servers provided
via UDP. This allows us to backtrack on the larger update if it won't
work out.
Lost functionality
==================
(also known as user-visible changes)
Since the client doesn't ping each server in the list anymore, it has no
way of knowing its latency to the servers.
This is alleviated a bit by providing an approximate location for each
server (continent) so the client only has to know its own location for
approximating pings.
2021-05-14 01:00:39 +02:00
heinrich5991
d6097cb64c
Automatically use HTTPS compression if the server supports it
...
Our typical HTTPS answer is reduced by 85% by this. Our JSON seems to
compress really well.
2021-03-07 22:41:34 +01:00
def
199da2410d
Prevent OpenSSL SIGPIPE ( fixes #3513 )
...
by ignoring the signal ourselves
See https://curl.se/libcurl/c/CURLOPT_NOSIGNAL.html
2021-01-22 18:28:15 +01:00
def
e592afc98c
Add Thread Safety Analysis
...
and annotate some code: https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
2020-12-23 18:13:21 +01:00
def
cd00c4c04b
Move PNG loading in SkinDL to fetch thread ( fixes #3398 )
...
Sorry for the trouble, seems to work.
2020-12-13 00:08:46 +01:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
...
and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
040876b0d3
Log close error to console
2020-10-15 17:48:22 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
2be54a30ad
HTTP: Set final m_State after running completion function
...
Ensures that we don't delete a file that is being used by ingame map
downloader already.
As reported by Jupeyy in #2901
2020-09-24 10:21:12 +02:00
bors[bot]
fddb8b34c0
Merge #2898 #2901 #2908
...
2898: Inform players that they are in team already r=heinrich5991 a=def-
2901: Remove failed downloaded files immediately r=heinrich5991 a=def-
Especially skins were only deleted after they were requested again
2908: Don't log skin downloading progress r=heinrich5991 a=def-
since it's not really interesting for most players, as long as things work fine
Co-authored-by: def <dennis@felsin9.de>
2020-09-22 14:57:20 +00:00
def
56b152e962
Remove failed downloaded files immediately
...
Especially skins were only deleted after they were requested again
2020-09-22 16:51:40 +02:00
def
1505b64af0
Don't log skin downloading progress
...
since it's not really interesting for most players, as long as things work fine
2020-09-22 16:36:01 +02:00
def
f4d763c895
Init curl first, then call curl_version_info
2020-09-19 15:10:32 +02:00
def
b7c3a6dfd8
Allow different timeouts for different downloads
2020-09-04 19:58:32 +02:00
def
c458ee52b0
Remove need for custom certificate
...
in anticipation of using CloudFlare
2020-08-19 17:54:05 +02:00
def
539c20a200
Add support for PLATFORM_SUFFIX define
...
So that we can set it like this:
CXXFLAGS='-DPLATFORM_SUFFIX="steam"' CPPFLAGS='-DPLATFORM_SUFFIX="steam"' make
2020-08-19 13:41:06 +02:00
def
cf77b567f8
Allow any update.json size
...
just grew over 16 KB and thus updates failed. I still need to setup
update5 server and will need to release a last release on update4 to
have a seemless upgrade-path.
2020-06-25 00:11:00 +02:00
Learath
6919ed3041
Use updated stub, switch around versions
2020-03-23 15:46:57 +01:00
Learath
060d60f2ea
Output library versions
2020-03-23 15:46:57 +01:00
Dennis Felsing
cde07b420b
Implement changes suggested by -Wuseless-cast
...
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
def
e539bbacb1
Handle FS failures while updating ( fixes #1560 )
...
Not sure if I caught all locations
2019-04-06 19:24:40 +02:00
def
bc91659aa8
Get GAME_RELEASE_VERSION back, fix compatibility filter in server browser
2019-03-06 21:02:06 +01:00
def
deb2494692
Don't suggest to downgrade, clean up versioning ( fixes #1440 )
2019-03-03 20:31:23 +01:00
Dennis Felsing
5c18d6c481
Remove /modhelp ( fixes #1401 )
2018-12-12 10:05:44 +01:00