2291: Make PlayerResult messages an union variant r=def- a=Zwelf
and some small style and readability fixes in sql_score.
Co-authored-by: Zwelf <zwelf@strct.cc>
2290: Restore old message behavior when using /load and /save r=def- a=Zwelf
Only notify the player initiating /load about the error and don't send
'Loading initiated by ...' and 'Saving initiated by ...' messages resulting
in two messages per /load and /save.
Not sure if the old behavior is better or if we want to keep the new with sending two messages per /save and /load.
Co-authored-by: Zwelf <zwelf@strct.cc>
2288: Fix snapping for ninja on 0.7 r=heinrich5991 a=Learath2
0.7 seems to assume players with negative armor are dead, rather than clamping.
Co-authored-by: Learath <learath2@gmail.com>
Only notify the player initiating /load about the error and don't send
'Loading initiated by ...' and 'Saving initiated by ...' messages resulting
in two messages per /load and /save.
2285: Sixup needs it's own maps r=def- a=Learath2
Preliminary testing suggests this works fine. Albeit it is not the prettiest thing ever.
Co-authored-by: Learath <learath2@gmail.com>
2282: Implement a switch for 0.7 compatibility r=heinrich5991 a=Learath2
In case of emergency, stops accepting 0.7 clients, registering on 0.7 masters and replying to 0.7 serverinfo requests.
Co-authored-by: Learath <learath2@gmail.com>
2275: Remove ugly color hack r=def- a=Learath2
This stateful color has been bothering me for a while. I tested this and it doesn't seem to break the colors but to avoid a repeat of the last time I'd appreciate it if a couple more brave souls try this.
Co-authored-by: Learath <learath2@gmail.com>
2256: 0.7 Compatibility layer r=def- a=Learath2
This turned out much uglier then expected but I just don't have it in me to scrap this again.
This "mostly" works, what remains is:
- [ ] Map Conversions
- [x] Whispers
- [x] Serverinfo
Co-authored-by: Tim Schumacher <tim@timakro.de>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: def <dennis@felsin9.de>