See also Jupeyy's explanation in
https://github.com/ddnet/ddnet/issues/4294 for why we want to ignore
this:
> sadly components have no OnDestruct on anything like that
> so aslong it doesn't actually leak it's just non destructed memory
So it's something we allocate once for the entire client lifetime from
my understanding.
=================================================================
==421461==ERROR: LeakSanitizer: detected memory leaks
Direct leak of 411760 byte(s) in 10 object(s) allocated from:
#0 0x55eaf0c08a29 in malloc (/media/ddnet/integration_test/DDNet+0x736a29)
#1 0x55eaf0de9f72 in CCommandProcessorFragment_OpenGL2::Cmd_CreateBufferObject(CCommandBuffer::SCommand_CreateBufferObject const*) /media/ddnet/src/engine/client/backend/opengl/backend_opengl.cpp:1898:25
#2 0x55eaf0dd82f5 in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) /media/ddnet/src/engine/client/backend/opengl/backend_opengl.cpp
#3 0x55eaf0f73229 in CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) /media/ddnet/src/engine/client/backend_sdl.cpp:246:20
#4 0x55eaf0f70568 in CGraphicsBackend_Threaded::ThreadFunc(void*) /media/ddnet/src/engine/client/backend_sdl.cpp:75:25
#5 0x55eaf0d679d7 in thread_run(void*) /media/ddnet/src/base/system.cpp:686:2
#6 0x7f08b788c54c (/usr/lib/libc.so.6+0x8c54c)
SUMMARY: AddressSanitizer: 411760 byte(s) leaked in 10 allocation(s).
/home/runner/work/ddnet/ddnet/src/engine/external/pnglite/pnglite.c:68:16: runtime error: left shift of 170 by 24 places cannot be represented in type 'int'
#0 0x1b85f2f in file_read_ul /home/runner/work/ddnet/ddnet/src/engine/external/pnglite/pnglite.c:68:16
#1 0x1b7e129 in png_read_ihdr /home/runner/work/ddnet/ddnet/src/engine/external/pnglite/pnglite.c:171:2
#2 0x1b7d867 in png_open_read /home/runner/work/ddnet/ddnet/src/engine/external/pnglite/pnglite.c:275:11
#3 0xb59f78 in CGraphics_Threaded::LoadPNG(CImageInfo*, char const*, int) /home/runner/work/ddnet/ddnet/src/engine/client/graphics_threaded.cpp:642:14
#4 0xb54e78 in CGraphics_Threaded::LoadTexture(char const*, int, int, int) /home/runner/work/ddnet/ddnet/src/engine/client/graphics_threaded.cpp:517:5
#5 0x18e24f7 in CEditor::Init() /home/runner/work/ddnet/ddnet/src/game/editor/editor.cpp:6354:32
#6 0xa8732e in CClient::Run() /home/runner/work/ddnet/ddnet/src/engine/client/client.cpp:2917:13
#7 0xaef796 in main /home/runner/work/ddnet/ddnet/src/engine/client/client.cpp:4462:11
#8 0x7ff6950d80b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x240b2)
#9 0x43ce7d in _start (/home/runner/work/ddnet/ddnet/san/DDNet+0x43ce7d)
SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior /home/runner/work/ddnet/ddnet/src/engine/external/pnglite/pnglite.c:68:16 in