Johan Althoff
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7179e467a6
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added SDL.dll to the make_release.py
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2009-01-11 12:59:54 +00:00 |
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Johan Althoff
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42f84066cb
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fixed so that SDL.dll is copied on windows
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2009-01-11 12:57:29 +00:00 |
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Alfred Eriksson
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67f4910e86
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reverted unnecessary changes
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2009-01-11 12:53:06 +00:00 |
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Alfred Eriksson
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7bdead04e7
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adds SDL.dll to the release
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2009-01-11 12:49:14 +00:00 |
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Alfred Eriksson
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ab7ecbcf3f
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fixed path
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2009-01-11 12:42:00 +00:00 |
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Magnus Auvinen
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144b9fbb6b
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updated build scripts
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2009-01-11 12:35:37 +00:00 |
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Johan Althoff
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cdce8d9b0a
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added /!\ icon for impure servers
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2009-01-11 12:35:03 +00:00 |
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Alfred Eriksson
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8ad943b4f3
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added linebreak on new version text to prevent overlap
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2009-01-11 12:34:07 +00:00 |
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Alfred Eriksson
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064ada2890
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removed unnecessary maps
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2009-01-11 12:26:20 +00:00 |
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Magnus Auvinen
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d0bcf50ef5
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fixed fsaa sampling and reduction of fsaa if gfx init fails
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2009-01-11 12:13:18 +00:00 |
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Joel de Vahl
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2a7402dd6c
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use dmg for osx deliver, build universal binary, fix backspace being entered as a character
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2009-01-11 12:10:30 +00:00 |
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Magnus Auvinen
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2aafe11723
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tweaked the gameplay a bit
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2009-01-11 11:54:41 +00:00 |
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Alfred Eriksson
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c164ba3518
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fixed #593
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2009-01-11 11:01:32 +00:00 |
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Alfred Eriksson
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79277013fc
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upgraded the versionserver version
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2009-01-11 10:47:31 +00:00 |
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Alfred Eriksson
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32645b247f
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reverted wrongful commit
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2009-01-11 10:43:17 +00:00 |
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Alfred Eriksson
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39a12060d6
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removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
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2009-01-11 10:40:14 +00:00 |
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Magnus Auvinen
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371e862316
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fixed so the laser bounces correctly at low angles
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2009-01-11 10:26:17 +00:00 |
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Magnus Auvinen
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518db9218f
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tuned so the jumps are as high in 0.4
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2009-01-11 09:46:23 +00:00 |
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Alfred Eriksson
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9a65b577ad
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added mod gamemode
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2009-01-11 09:29:15 +00:00 |
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Magnus Auvinen
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0f41c47996
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fixed so the current server info doesn't update the server list causing problems
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2009-01-11 09:26:14 +00:00 |
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Alfred Eriksson
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6c1212da49
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fixed the scrolling in server list
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2009-01-10 20:24:47 +00:00 |
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Magnus Auvinen
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3729f4cbf3
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fixed error that occurs when you try to free the invalid texture texture
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2009-01-10 18:34:27 +00:00 |
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Alfred Eriksson
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d7b0da8a0b
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added mouse wheel scrolling in file dialogs
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2009-01-10 17:17:38 +00:00 |
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Magnus Auvinen
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1dc158bb78
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fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
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2009-01-10 13:34:01 +00:00 |
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Magnus Auvinen
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39370635cc
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fixed a few debug messages that spammed a bit too much
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2009-01-10 12:27:15 +00:00 |
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Magnus Auvinen
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c79402d075
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increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
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2009-01-10 11:50:31 +00:00 |
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Magnus Auvinen
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6eefa58b52
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fixed resending algorithm
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2009-01-10 11:48:24 +00:00 |
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Alfred Eriksson
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d0d91c412d
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fixed #585
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2009-01-10 11:16:21 +00:00 |
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Magnus Auvinen
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599708824f
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removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
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2009-01-10 10:49:17 +00:00 |
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Magnus Auvinen
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b42eb55794
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finished the ban support
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2009-01-10 10:27:25 +00:00 |
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Magnus Auvinen
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b281831d5d
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fixed more reliable tw_api.py script
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2009-01-10 10:25:27 +00:00 |
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Magnus Auvinen
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1f2ffb0ffe
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applied patch for hook bug
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2009-01-09 22:41:26 +00:00 |
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Magnus Auvinen
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c3b6b87b5a
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upgraded to bam 0.2.0
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2009-01-08 09:48:42 +00:00 |
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Joel de Vahl
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581ec394f6
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fixed bug where the backspace doesn't work like it should under mac os x
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2008-12-30 15:52:26 +00:00 |
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Alfred Eriksson
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fa9002f9b4
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fixed a small bug
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2008-12-20 16:05:30 +00:00 |
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Magnus Auvinen
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8ec0bdc509
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improved the demo players scrubbing capabilities
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2008-12-19 12:00:05 +00:00 |
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Magnus Auvinen
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cc576906a3
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improved the demo players scrubbing capabilities
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2008-12-19 11:59:58 +00:00 |
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Magnus Auvinen
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e447ef04cc
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fixed so that events isn't processed when scrubbing a demo
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2008-12-19 11:41:17 +00:00 |
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Magnus Auvinen
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5e3f740220
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improved the error reporting of the network unpacker
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2008-12-19 11:25:14 +00:00 |
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Magnus Auvinen
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530dace4c9
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fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
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2008-12-19 11:23:31 +00:00 |
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Magnus Auvinen
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619c309779
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removed spamming I wanna spawn message
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2008-12-19 08:28:16 +00:00 |
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Magnus Auvinen
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a6c8eb642b
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added missing function in network header
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2008-12-19 08:27:20 +00:00 |
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Magnus Auvinen
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55254d0657
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fixed crashbug caused by players disconnecting while still having bullets in the air
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2008-12-19 08:26:58 +00:00 |
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Alfred Eriksson
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557636dca3
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reset error_string when starting demo playback
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2008-12-08 18:12:54 +00:00 |
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Alfred Eriksson
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4714e3806e
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removed pause command to fix #573
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2008-12-08 16:50:17 +00:00 |
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Magnus Auvinen
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7c3eb2d6db
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made sdl like a little bampack
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2008-11-29 10:19:00 +00:00 |
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Magnus Auvinen
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4004d13b48
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applied patch from Richie Nyhus to convert CRLF to LF, as it should be
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2008-11-29 06:39:22 +00:00 |
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scosu
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61d18702f6
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Fix for ticket #530. The problem was signed char in those functions
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2008-11-28 07:17:54 +00:00 |
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Alfred Eriksson
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e294ca61d9
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added rcon_auth command to auth
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2008-11-23 09:24:52 +00:00 |
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Alfred Eriksson
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3dca571a23
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fixed spectator bug
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2008-11-21 14:18:55 +00:00 |
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