Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
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Magnus Auvinen
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8996572f55
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fixed tiling error when using sides that are just 1 tile thick
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2008-03-30 15:47:32 +00:00 |
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Magnus Auvinen
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7a3874745c
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fixed loads of graphical optimizations
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2008-03-29 11:44:03 +00:00 |
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Magnus Auvinen
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8cfd2485fd
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tweaked the airjump indicator
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2008-03-23 11:57:25 +00:00 |
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Magnus Auvinen
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2d26c93f05
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fixed invisible tees problem. increased mouse deadzone from 200 to 300. decreased max camera distance to 200.
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2008-03-22 10:59:36 +00:00 |
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Magnus Auvinen
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45a047ce47
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fixed bug in text rendering. added option for detail layers
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2008-03-21 17:39:09 +00:00 |
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Magnus Auvinen
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4986238fc8
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tuned down the zoom a bit more like 0.3.4
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2008-03-18 02:37:27 +00:00 |
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Magnus Auvinen
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24969cd0ef
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tilemap skip optimizating
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2008-03-12 23:53:39 +00:00 |
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Magnus Auvinen
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719b133d5a
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updated ctf2. could use some more 0.4.0 effects
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2008-03-02 15:46:51 +00:00 |
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Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
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Magnus Auvinen
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294cbe18c1
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done some more latency work. added the extra message for projectiles to reduce latency
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2008-02-10 15:32:30 +00:00 |
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Magnus Auvinen
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91e4c2252b
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added rotate to editor. fixed so that the game handles envelopes
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2008-02-05 19:11:34 +00:00 |
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Magnus Auvinen
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5f32f5b36f
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added laser weapon
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2008-02-02 18:05:16 +00:00 |
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Magnus Auvinen
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7bc733dc10
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large update. cleaned up some code. added new effects for almost everything
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2008-01-29 21:39:41 +00:00 |
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Magnus Auvinen
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dd21ae1bc7
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
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Magnus Auvinen
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57c4765993
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editor update and other stuff
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2008-01-17 23:09:49 +00:00 |
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Magnus Auvinen
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ea245b969d
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new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
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2008-01-13 11:15:32 +00:00 |
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Magnus Auvinen
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906ece7894
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continued the cleanup
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2008-01-12 17:09:00 +00:00 |
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