GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
19a9462fe8
removed double entity list in gameworld and cleaned up connected stuff
2011-01-19 18:27:50 +01:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
oy
df47aedbfe
reset flags and projectiles when leaving the game layer too much. Closes #385
2011-01-08 11:34:19 +01:00
GreYFoXGTi
e803f30f52
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
2010-12-16 06:06:23 +02:00
oy
0121f27311
fixed server crash on too many snap items. Closes #317
2010-12-16 03:29:08 +01:00
GreYFoXGTi
5d9ee1736e
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
GreYFoXGTi
6f75b661b0
Total Noobness
2010-11-14 17:51:04 +02:00
GreYFoXGTi
f60817b5c0
Different Flicker for Crazy Bullets
2010-11-14 12:13:11 +02:00
GreYFoXGTi
4486a7abed
Added Alive Check
2010-11-14 12:08:21 +02:00
GreYFoXGTi
3c1c045722
Added Flicker effect to NON-Active Entities
2010-11-14 12:01:42 +02:00
GreYFoXGTi
bf0b4183cc
Fixed bullet wall stuck when de activated and collides with a tee
2010-11-14 11:36:00 +02:00
GreYFoXGTi
5ec06369c5
fixed last pull commit
2010-11-14 03:32:23 +02:00
GreYFoXGTi
670e90c7e3
Merge branch 'master' of http://github.com/btd/DDRace
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Conflicts:
src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00
GreYFoXGTi
071fb6a5a3
new Switch System //TODO Rendering Rotation
2010-11-14 02:39:04 +02:00
btd
002cf9792f
Fix project tile
2010-11-13 18:41:43 +03:00
btd
cd59d111a8
Fix explosion issue. Dont pull, not tested. Can pull if test both commits=)
2010-11-11 12:12:03 +03:00
btd
d4d519c3ef
Fix teams show_others
2010-10-23 16:15:29 +04:00
GreYFoXGTi
ce03f911d8
lol :)
2010-10-11 20:19:13 +02:00
GreYFoXGTi
dff5a70b91
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
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Conflicts:
src/game/editor/ed_editor.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2010-10-02 03:32:44 +02:00
GreYFoXGTi
5bdb8090af
Fixed Projectile Team mask
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 03:25:42 +02:00
GreYFoXGTi
5bc075afe3
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-09-30 23:51:07 +03:00
GreYFoXGTi
2f08f74318
Fixed Projectiles Snapping
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:49:23 +03:00
GreYFoXGTi
896634a061
Total Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
btd
99f5a1d767
Fix projecttile
2010-09-22 23:01:09 +04:00
btd
2af441b703
Finish super team, fix bug with killing, DDraggers not finished
2010-09-21 23:09:11 +04:00
btd
7ed685ee11
Merge
2010-09-11 13:42:35 +04:00
GreYFoXGTi
72e05efc53
Added Evil Teleporter,
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Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi
ddb4c2e370
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
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Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd
fec294caee
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
2010-09-08 20:22:11 +04:00
GreYFoXGTi
1fe93f4592
Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
btd
4eadf3029b
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
2010-09-01 12:52:59 +04:00
btd
7c6b80304c
Fix server crash when character collide with other projectTiles
2010-08-31 16:29:03 +04:00
GreYFoXGTi
15542a6c20
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
...
also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
btd
f46b7a58a9
Forgot again(
2010-08-30 19:08:16 +04:00
btd
6b9bbc2d0c
Forgot to save
2010-08-30 16:49:04 +04:00
btd
98a0a8f776
Fix projecttile and laser
2010-08-30 16:46:13 +04:00
btd
e611357dd5
I need to think how make it better
2010-08-29 16:28:21 +04:00
btd
b0d8bfca03
Merge
2010-08-29 14:44:15 +04:00
btd
06773a004c
Comments
2010-08-29 11:59:16 +04:00
GreYFoXGTi
22fc13c692
Fixed crazy shotgun bullets explosion collision when sv_hit = 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi
883e0f2222
Trying to fix the crazy shotgun bullets -.-"
2010-08-26 19:55:22 +02:00
GreYFoXGTi
8000f91ec7
Fixed The Crazy Shotguns and added dbg message if detected out of bounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
GreYFoXGTi
e7721811dd
Added Fluxid's HookThrough
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
btd
512597f729
Add crazy shotguns. Need to test
2010-08-14 14:46:54 +04:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
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Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
371e862316
fixed so the laser bounces correctly at low angles
2009-01-11 10:26:17 +00:00
Magnus Auvinen
ac1aeab149
fixed incorrect handling of projectiel and laser owner
2008-10-20 23:00:46 +00:00
Magnus Auvinen
12472ef7f4
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
2008-10-06 18:05:01 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
78c089c0ea
last of the game server clean up. now it's done
2008-08-14 18:42:47 +00:00
Magnus Auvinen
a420eb543f
moved alot of stuff to their own cpp/hpp files
2008-08-14 18:25:44 +00:00