Commit graph

4937 commits

Author SHA1 Message Date
def ccad2d6502 Fix solo dragger 2014-05-08 15:42:20 +02:00
def 714037f8b3 Version 3.8.1 2014-05-08 14:59:22 +02:00
def d2623bbb05 Fix potential crash with dummy 2014-05-08 14:58:42 +02:00
def b810075308 Version 3.8 2014-05-08 14:11:07 +02:00
def 4f8171fcde Revert "Fix menus for 1280x1024"
This reverts commit 17478a4f17.
2014-05-08 14:08:15 +02:00
def ba909bc498 Fix: Guns and draggers work for each player in a solo part individually 2014-05-08 00:53:21 +02:00
def c8712fa394 Fix fix 2014-05-07 19:22:57 +02:00
def 98c9fe33bf Fix: Dummy shouldn't hammer on switch (except after hammerfly, which is harder to fix) 2014-05-07 15:24:53 +02:00
def 15aa47fa07 More tele fixes 2014-05-07 14:30:26 +02:00
def 89b55a30f9 Fix: Allow teleporting players even when they touch a stopper (Thanks to Flummi) 2014-05-07 04:13:59 +02:00
def 9e53ed5367 Minor code cleanup 2014-05-07 03:50:23 +02:00
def 9ae6ce7097 Fix: You still receive whispers and team messages for dummy 2014-05-07 03:34:21 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 26cb3030c3 Draw +showhookline with alpha too 2014-05-06 16:17:41 +02:00
def 147e8176e3 Make player direction arrows transparent when player is in other team 2014-05-06 13:48:08 +02:00
def 6dea977596 Fix: Always show quads in editor 2014-05-06 13:44:10 +02:00
def 17478a4f17 Fix menus for 1280x1024 2014-05-06 13:38:59 +02:00
def a889a4c2b2 New arrow 2014-05-05 19:57:21 +02:00
def 0c46547b70 Set default laser_bounce_num to 1000 2014-05-05 19:18:50 +02:00
def 239fdce024 Fix: Always start dummy hammer immediately 2014-05-05 04:56:37 +02:00
def d6b833a405 Version 3.7.3 2014-05-04 23:50:00 +02:00
def 7bec737acc Reset text colors with cl_overlay_entities (Thanks Lifkug) 2014-05-04 23:49:33 +02:00
def 47cf19734f Version 3.7.2 2014-05-04 23:29:42 +02:00
def b6e319f1c5 Fix dummy switching (hopefully crashes as well) 2014-05-04 23:29:29 +02:00
def d0d76074cb Less ambigious text 2014-05-04 18:42:01 +02:00
def 9340b1400f Add team chat sound deactivation 2014-05-04 18:35:37 +02:00
HMH 44a20aca2e use predicted characters for dummy_hammer 2014-05-04 17:32:26 +02:00
def 1129ea28f4 Make sv_vote_delay work 2014-05-04 11:10:42 +02:00
def e220f1b5a8 Fix: Better positioning of ingame menu buttons for 5:4 and 4:3 resolutions 2014-05-04 00:11:11 +02:00
def 0f8f055c14 Typo 2014-05-03 23:58:14 +02:00
def d0ae21898a Version 3.7.1 2014-05-03 23:29:21 +02:00
def c316c3f5a3 Fix: Better dummy behaviour on switches 2014-05-03 23:28:48 +02:00
def 2d28ec95ff Version 3.7 2014-05-03 20:57:55 +02:00
def a0eee3f1a7 Fix: No wrong pings in serverbrowser 2014-05-03 20:57:19 +02:00
def d1cb8a8e06 Fix: No more random inputs when you hold dummy switch pressed... 2014-05-03 20:29:31 +02:00
def 820926d836 Store dummy snapshots for better dummy switching 2014-05-03 20:24:45 +02:00
def d57634792d Add ping and gametype colorization (Thanks to NooBxGockeL and Gamerclient) 2014-05-03 17:24:34 +02:00
def fe789f3b78 Add new skin 2014-05-03 15:17:44 +02:00
HMH addfe47d4c fix correct dummy-tunings now 2014-05-03 02:44:28 +02:00
def 1704e27828 Fix: Also set alpha value on text when using cl_overlay_entities 2014-05-01 20:15:53 +02:00
def bdb2dfeb79 Fix menu for entities overlay 2014-05-01 18:17:39 +02:00
def bf6fb6eb0f cl_overlay_entities instead of cl_show_entities 2014-05-01 17:44:35 +02:00
def b3e9041768 Revert "Same hook strength for everyone (by cinaera)"
This reverts commit 2b08464527.
2014-05-01 03:03:31 +02:00
def e213ea27b4 Fix: Draw player direction arrows at different positions 2014-05-01 01:42:44 +02:00
def 873d17ceed Fix: Dummy stop hammering immediately when cl_dummy_hammer is toggled off 2014-04-30 17:51:34 +02:00
def 2b08464527 Same hook strength for everyone (by cinaera) 2014-04-30 17:36:25 +02:00
def d52b40fab0 Fix IntersectLine to test full line (thanks to Speedy-Consoles) 2014-04-30 16:06:34 +02:00
def c0e162e085 Fix: Correct tunings with dummies 2014-04-30 16:02:28 +02:00
def 94868e29aa Hopefully fix /map bugs 2014-04-30 15:45:08 +02:00
def c4118a3878 Fix: Make inputs work 100% when you're in freeze.
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00