bors[bot]
ebeeace65e
Merge #1841
...
1841: Restart required message when changing Show console r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-19 00:16:01 +00:00
fokkonaut
3edaf4b8cd
Style fixes
2019-07-19 02:06:33 +02:00
fokkonaut
78f52629e4
fix build
2019-07-19 01:58:49 +02:00
fokkonaut
07089be2e0
Restart required message when changing Show console
2019-07-19 01:53:27 +02:00
Learath
25ec19b70b
Set m_Race. Fix #1806
2019-07-18 18:56:24 +03:00
Learath
02f5723321
Force spawn order of teams. Fix #1828
2019-07-18 18:35:51 +03:00
bors[bot]
71652e0113
Merge #1833
...
1833: Correctly embed replacing images r=def- a=12pm
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-07-17 05:42:22 +00:00
12pm
5f7a09dfe3
Correctly embed replacing images
2019-07-17 03:00:09 +02:00
trml
cd64204358
Use IsOtherTeam for nameplates too
2019-07-16 22:34:18 +02:00
trml
ddfcb62caa
Apply ShowOtherAlpha to projectiles
2019-07-16 22:06:57 +02:00
FallenKN
e80cb9e86a
fix-ClDyncamMinDistance camera spawn
2019-07-16 12:56:43 +02:00
bors[bot]
a2e40ca4b3
Merge #1803
...
1803: Fix double pause due to spec r=def- a=fokkonaut
If a player is in /spec (sv_pausable 1 required) and would then use /pause, the tee would respawn, but the player would still be in /pause instead of playing again.
With this, the player will resume completely
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-15 07:55:48 +00:00
bors[bot]
5a93ddefae
Merge #1817
...
1817: Cfg to keep hammer after hammerfly (closed #1816 ) r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-15 07:44:27 +00:00
bors[bot]
d3c6f1b54f
Merge #1823
...
1823: Fix 'several players were found' on /rank r=heinrich5991 a=fokkonaut
If no player was found, it should say 'x is not ranked', instead it says 'Several players were found', that is because if the result is -1, it will say that. With the default result being -2, it can no longer say that, instead it will say that the player is not ranked.
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-14 11:23:55 +00:00
fokkonaut
fabdc73087
Fix 'several players were found' on /rank
2019-07-14 11:31:58 +02:00
Arda
43c94c3d30
Add afk marks
2019-07-13 13:25:54 +03:00
Arda
f1454dbb7a
Share afk state of players to client
2019-07-13 12:25:24 +03:00
ChillerDragon
4ad1cce93c
Show mapname in scoreboard ( closed #1818 )
2019-07-11 16:10:14 +02:00
ChillerDragon
1703e9d94c
Cfg to keep hammer after hammerfly ( closed #1816 )
2019-07-10 18:04:54 +02:00
bors[bot]
65f4a619e8
Merge #1810
...
1810: Use the float type explicitly r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-08 22:14:01 +00:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
ChillerDragon
573c46013d
Consitently mark floats as floats
2019-07-08 23:06:26 +02:00
bors[bot]
b50e7ee674
Merge #1802
...
1802: Prediction fixes r=def- a=trml
I believe this fixes #1671 (uninitialized variables).
Some other things: Use new ddnetchar fields in prediction, small fix for prediction of moving pickups, fix the freeze end tick in ddnetcharacter (will add it to the client later)
Also adds a setting for choosing between new/old antiping for grenade like suggested in #1683 (cl_antiping_gunfire 0 to disable).
Co-authored-by: trml <trml@users.noreply.github.com>
2019-07-04 12:59:52 +00:00
bors[bot]
ec5cfbad1e
Merge #1804
...
1804: Fix toggle not working with colors r=def- a=Learath2
Reported by @12pm on discord
Co-authored-by: Learath2 <learath2@gmail.com>
2019-07-04 12:47:05 +00:00
Learath2
1a80176365
Fix nameplate outline alpha
2019-07-03 12:31:05 +02:00
Learath2
1993989067
Fix toggle not working with colors
2019-07-02 14:54:06 +02:00
fokkonaut
0cb13ccec1
Fix double pause due to spec
2019-07-01 01:17:32 +02:00
trml
82a47210eb
Fix freeze end tick in ddnetchar
2019-07-01 00:50:50 +02:00
trml
b72a16ca36
Use new ddnetchar fields, cleanup, and fix prediction for already used jumps
2019-07-01 00:50:50 +02:00
trml
011d9aa26f
Add option to use new/old antiping for grenades (cl_antiping_gunfire)
2019-07-01 00:42:02 +02:00
Jupeyy
60604cabca
fix name/clan width when zooming out ( fixes #1752 )
2019-06-28 20:23:01 +02:00
heinrich5991
b90dd43118
Fix -Wdeprecated-copy from GCC9
2019-06-26 11:53:39 +02:00
def
6d19963933
Remove unused variables
2019-06-25 23:07:32 +02:00
def
f7e642bbbe
Fix race condition in /map (untested)
2019-06-25 21:03:20 +02:00
Dennis Felsing
6e24bf9ae2
Merge pull request #1790 from ChillerDragon/pr_ctrl_k_console
...
Add ctrl-k delete in client console
2019-06-19 12:12:19 +02:00
Dennis Felsing
d9286e8beb
Merge pull request #1786 from fokkonaut/master
...
Fix zoom if dummy is connected and only one is able to zoom
2019-06-18 20:38:24 +02:00
ChillerDragon
93dc33ee57
Add ctrl-k delete in client console
...
Extends shortcuts from:
ed8a0b5eee
e9f8bd42b7
2019-06-18 20:16:54 +02:00
trml
18fbb10451
Fix some unitialized variables in the prediction
2019-06-18 19:08:09 +02:00
trml
087a5cbf6e
Fix intratick for predicted pickup
2019-06-18 19:08:09 +02:00
trml
25e08f13e4
Small prediction fix for laser/shotgun
2019-06-16 16:35:16 +02:00
trml
8a18cabbb1
Small fix and cleanup of prediction of teams/solo
2019-06-16 16:34:57 +02:00
bors[bot]
9c9264db8b
Merge #1785
...
1785: Revert "Merge pull request #1736 from sirius1242/master" r=Learath2 a=def-
This reverts commit e8362f1727
, reversing
changes made to 0f99605ab1
.
Apparently people don't like "Digital Wellbeing"-like features @sirius1242
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-06-15 13:18:11 +00:00
fokkonaut
1664a6e10e
Fix zoom if dummy is connected and only one is able to zoom
2019-06-15 12:23:50 +02:00
Dennis Felsing
1e74502e66
Revert "Merge pull request #1736 from sirius1242/master"
...
This reverts commit e8362f1727
, reversing
changes made to 0f99605ab1
.
Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
heinrich5991
ca03ab6337
Address Learath2's comments
2019-06-14 00:28:59 +02:00
heinrich5991
a7857d58c4
Remove now-useless function in CGameClient
...
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991
2b7f3587c4
Only accept DDRace record message on DDRace servers
2019-06-14 00:28:59 +02:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath
efbc05c9a8
No need for <algorithm>
2019-06-13 23:24:06 +02:00
Dennis Felsing
4f665a904b
Merge pull request #1782 from def-/pr-12.5
...
Version 12.5
2019-06-13 20:40:33 +02:00
trml
fbf5edfdcb
Set and send solo status on servers with sv_solo_server and sv_team 3
2019-06-13 17:23:23 +02:00
Dennis Felsing
6b793c21a4
Version 12.5
2019-06-12 15:42:44 +02:00
Dennis Felsing
0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
...
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
Dennis Felsing
bbe411901e
Merge pull request #1764 from ChillerDragon/pr_console_word_del
...
Add console word deletion/navigation (#1032 )
2019-06-11 18:05:23 +02:00
Dennis Felsing
617d123024
Merge pull request #1778 from d3fault/instant-respawn
...
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-11 18:04:52 +02:00
Dennis Felsing
bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
...
Store colors unsigned
2019-06-11 12:26:28 +02:00
Ryozuki
916eab68fe
revert back to yellow color
2019-06-09 19:31:05 +02:00
Ryozuki
c089cffdde
fix hook col and make it green on tees
2019-06-09 19:26:20 +02:00
d3fault
10e06f919e
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-07 02:44:19 -07:00
archimede67
0e62b4b9b9
fix code style
2019-06-05 19:49:00 +02:00
archimede67
929bf57bf6
infinite length and a lot of changes including notifications are now chat messages
2019-06-05 19:17:55 +02:00
bors[bot]
0ad96f6901
Merge #1775
...
1775: Fix prediction of non-grabbed hook r=def- a=trml
Fix #1766 .
Turns out the bug was not just in the rendering, but in the prediction itself (hooks were not predicted unless/until they grabbed on to something). I compared with an older client (and the old implementation) and this seems like it will restore the old behavior.
Co-authored-by: trml <trml@users.noreply.github.com>
2019-06-05 05:53:18 +00:00
trml
cf8c8534f1
Fix prediction of non-grabbed hook
2019-06-05 02:01:31 +02:00
bors[bot]
cffd9b0ba6
Merge #1774
...
1774: Remove the unused Skinstealaction r=heinrich5991 a=fokkonaut
As far as I know it was never in use and the only punishment is to force pinky skin, which doesnt really seem useful. Skin stealing is a very harmless kind of 'bots', which doesnt need punishment imo
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-04 22:03:18 +00:00
fokkonaut
e471d4796e
Remove the unused Skinstealaction
2019-06-04 17:23:29 +02:00
heinrich5991
756aab339b
Remove item invalidation logging for unknown UUIDs
...
This caused lags due to too much output during gameplay, demo playback
and demo cutting.
Fixes #1643 .
2019-06-04 00:05:28 +02:00
bors[bot]
f3b1135770
Merge #1769
...
1769: Update view immediately when pasting in search in browser r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-06-03 16:34:26 +00:00
bors[bot]
21772bdc2f
Merge #1771
...
1771: Cleanup CPlayer Snap r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-03 10:05:29 +00:00
fokkonaut
75e13550c2
Convert to int
2019-06-03 11:57:46 +02:00
fokkonaut
078e88bc8f
Cleanup CPlayer Snap
2019-06-03 11:35:18 +02:00
Dennis Felsing
e8362f1727
Merge pull request #1736 from sirius1242/master
...
Recorded the time of the player's game after the client was opened and show it on the top.
2019-06-03 11:02:28 +02:00
fokkonaut
af7fd12341
Remove m_Weapon parameter from CProjectile
2019-06-02 22:04:11 +02:00
def
7e063109c6
Update view immediately when pasting in search in browser
2019-06-02 21:55:38 +02:00
bors[bot]
055b1fea79
Merge #1767
...
1767: Add missing letter to explanations r=def- a=fokkonaut
https://github.com/ddnet/ddnet/blob/master/src/game/editor/explanations.cpp#L36
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-02 18:42:57 +00:00
fokkonaut
18e704017c
Add missing letter to explanations
2019-06-02 18:01:28 +02:00
Corantin H
2e27a22927
typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values
2019-06-02 15:34:01 +02:00
bors[bot]
b113b70ec6
Merge #1765
...
1765: Add ctrl-u delete in client console r=heinrich5991 a=ChillerDragon
Extends shortcuts from:
e9f8bd42b7
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 15:58:11 +00:00
ChillerDragon
9c68765dae
Don't set Handled on ctrl-u
2019-06-01 17:51:22 +02:00
ChillerDragon
b98b71df88
Rename 'DeleteFromCursor' -> 'DeleteUntilCursor'
2019-06-01 17:41:40 +02:00
ChillerDragon
ed8a0b5eee
Add ctrl-u delete in client console
...
Extends shortcuts from:
e9f8bd42b7
2019-06-01 17:11:35 +02:00
ChillerDragon
1af09a840c
Add console word deletion/navigation ( #1032 )
2019-06-01 16:24:22 +02:00
bors[bot]
c44cd2897c
Merge #1763
...
1763: Fix typo 'helter' -> 'helper' r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 14:01:51 +00:00
ChillerDragon
9925f89077
Fix typo 'helter' -> 'helper'
2019-06-01 15:58:13 +02:00
bors[bot]
1578a33628
Merge #1760
...
1760: Fix freeze projectiles only hit one tee (Fixes #1759 ) r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-05-31 11:59:15 +00:00
bors[bot]
647bbcc259
Merge #1732
...
1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2
This is an attempt at implementing the two things in a cleaner way.
Deprecated #1320
Willfix #1622 soon(tm)
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
fokkonaut
85cbe99422
Fix wrong character team check
2019-05-30 14:14:47 +02:00
fokkonaut
61a6518f0d
remove spaces
2019-05-29 16:30:44 +02:00
fokkonaut
bbbdd89e64
Fix freeze projectiles only hit one tee ( Fixes #1759 )
2019-05-29 16:28:38 +02:00
fokkonaut
14c7bf550a
fixed typo
2019-05-26 22:47:02 +02:00
Corantin H
bf435e8b72
coding style + added cl_notification_time
2019-05-23 23:17:12 +02:00
bors[bot]
dc4111da12
Merge #1746
...
1746: Fix zoom reset r=def- a=archimede67
Fix zoom reset when connecting dummy.
This should fix #1731
Co-authored-by: Corantin H <archi0670@gmail.com>
Co-authored-by: archimede67 <archi0670@gmail.com>
2019-05-23 11:30:23 +00:00
Dennis Felsing
05ae7c4b68
Version 12.4.3
2019-05-22 08:13:05 +02:00
Corantin H
858a85e7b5
fixed some typo errors, fixed code style and added a slider setting to set the replay length
2019-05-21 23:59:57 +02:00
Dennis Felsing
0eded7e406
Merge pull request #1744 from heinrich5991/pr_ddnet_quotefixquote_randommap
...
Hack around the race condition in random maps selection
2019-05-21 22:51:51 +02:00
Corantin H
e6ce2c0c46
Renamed class CNotification to CHudNotification
2019-05-21 18:50:41 +02:00
Corantin H
857656e8db
Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays".
2019-05-21 17:21:53 +02:00
Corantin H
ac4d7085c5
Switched to a proper new recorder instead of using the auto one
2019-05-21 12:49:19 +02:00
Learath2
c98978c9d6
Implement timescore using a netobj
2019-05-21 10:26:33 +02:00
Learath
0d25bb86c4
Style
2019-05-21 10:25:15 +02:00
Learath
c2a774275f
Move AuthInfo into DDNetPlayer
2019-05-21 10:25:15 +02:00
Learath
23255a04b3
Remove time-score
2019-05-21 10:24:07 +02:00
Learath2
c7d8ca129a
Rerevert #1187
2019-05-21 10:51:43 +02:00
Corantin H
817bdaf9cd
initial work on a replay system
2019-05-20 23:55:40 +02:00
archimede67
ba86bf7ff9
Update src/game/client/components/camera.cpp
...
Better formatting
Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
2019-05-20 20:39:02 +02:00
Corantin H
280f67af5f
Fixed zoom reset when dummy connects
2019-05-20 12:07:07 +02:00
bors[bot]
131a0e370d
Merge #1742
...
1742: fix particles, emote wheel, zoom and score for blockworlds r=Learath2 a=kpro998
fixes a few things that got broken for players using ddnet client in blockworlds
Co-authored-by: Kpro998 <kpro998@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-05-19 22:51:06 +00:00
Learath
66b1b44e07
Style
2019-05-20 00:18:19 +02:00
heinrich5991
096c87bd1d
Hack around the race condition in random maps selection
...
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Kpro998
0856fec38e
fix particles, emote wheel, zoom and score for blockworlds
2019-05-19 22:11:16 +01:00
12pm
28f26a09cc
Ignore binds in slice save menu
...
Should fix a bug reported in #1702
2019-05-19 13:33:30 +02:00
sirius
f62f6d2207
show play time move to a new function
2019-05-17 21:57:00 +08:00
sirius
8819f21d3a
played time can show now
2019-05-17 21:47:12 +08:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Learath
551397117b
Last return isn't necessary
2019-05-14 14:20:36 +02:00
Learath
546016092d
Consistently determine OtherTeam
2019-05-14 00:00:28 +02:00
def
4e7598c22e
Version 12.4.2
2019-05-13 11:33:53 +02:00
Dennis Felsing
a562b573fd
Merge pull request #1717 from Learath2/dd_pr_bindstuck
...
Fix sticky binds
2019-05-13 11:29:35 +02:00
Dennis Felsing
0f65d02d1d
Merge pull request #1727 from trml/pr_pred_fixes_2
...
A few more prediction fixes
2019-05-13 07:29:04 +02:00
trml
a885c64f4f
Fix ninjajetpack prediction
2019-05-13 01:46:50 +02:00
trml
672b4aef02
Fix ninja animation with antiping off
2019-05-13 01:46:50 +02:00
trml
53fe0a56f8
Fix predicted weapon animation
2019-05-13 01:46:50 +02:00
trml
bde2de2267
Improve weapon prediction on fastcap and vanilla
2019-05-13 01:46:35 +02:00
bors[bot]
3f41eab6b3
Merge #1724
...
1724: fix crash on fontsize equal zero r=def- a=BannZay
#1718 fix
Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-05-11 16:36:51 +00:00
12pm
a6a33bfaa5
Restore old team colors
2019-05-11 18:04:32 +02:00
Andrii Vynychenko
0353eb94ef
fix zero fonsize
2019-05-11 18:59:47 +03:00
trml
d9ade50e0a
Disable grenade prediction with cl_predict 0
2019-05-11 13:25:08 +02:00
bors[bot]
b03dad7626
Merge #1714 #1719
...
1714: Make the color output more sane r=def- a=Learath2
1719: Show the correct button when paused r=def- a=Learath2
Fix one bug from #1702
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-11 08:13:24 +00:00
Learath2
b2f92b09eb
Show the correct button when paused
2019-05-11 03:02:00 +02:00
Learath2
15879c16f9
Fix sticky binds
2019-05-11 02:46:22 +02:00
Learath2
39303e3430
Blood color is a light color
2019-05-11 01:02:46 +02:00
12pm
51ba68eaa6
Don't show id for echo messages
2019-05-11 00:26:15 +02:00
def
c935b41026
Version 12.4.1
2019-05-10 23:47:41 +02:00
Dennis Felsing
2396096e3b
Merge branch 'master' into pr-rename-col
2019-05-10 23:46:38 +02:00
Learath2
b41529fefd
Try to be more accomodating of old players
2019-05-11 01:38:15 +02:00
12pm
ea324592c6
Change col to color in variable names
2019-05-10 23:34:21 +02:00
Learath2
08e19e60f4
UI ID's need to be unique
2019-05-10 23:15:14 +02:00
Dennis Felsing
acd0cafaa0
Merge pull request #1704 from def-/pr-12.4
...
Version 12.4
2019-05-10 19:59:23 +02:00
Dennis Felsing
5e356b5327
Merge pull request #1692 from def-/pr-news
...
Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2
86fd363822
Keep the old default
2019-05-10 01:22:22 +02:00
Learath2
def36acce1
Apply alpha properly, fix refactoring fails
2019-05-10 01:00:24 +02:00
Learath2
06fc970ea1
Render the correct skin in the selector
2019-05-10 01:00:24 +02:00
def
7211d16ddb
Version 12.4
2019-05-09 22:00:21 +02:00
def
e1c9033300
Render news without STL functions ( fixes #1693 )
2019-05-09 21:54:56 +02:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
...
* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Dennis Felsing
76f2a5965f
Merge pull request #1701 from trml/pr_pred_fixes
...
Some prediction fixes (fix #1680 )
2019-05-05 20:11:18 +02:00
Dennis Felsing
7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
...
Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml
339d9b05f8
Also reset hook on prediction reset
2019-05-05 14:28:39 +02:00
trml
6848274b43
Fix pickup prediction on vanilla
2019-05-05 12:33:26 +02:00
trml
00ab99aa2e
Add prediction for weapon switches and gunfire animation
2019-05-05 12:33:26 +02:00
trml
b61aae5ab4
Reset predicted character on kill
2019-05-05 12:33:26 +02:00