GreYFoXGTi
|
ddc5dd7ab3
|
Cleaned up & Re-arranged stuff
|
2011-01-06 05:46:10 +02:00 |
|
GreYFoXGTi
|
c5648311ed
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
|
2011-01-04 22:37:09 +02:00 |
|
oy
|
a72848e780
|
added constants for teams by Choupom
|
2011-01-03 12:50:38 +01:00 |
|
GreYFoXGTi
|
a109e1150d
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
|
2010-11-18 01:10:59 +02:00 |
|
oy
|
d94355729d
|
added icons in the demo browser and the editor's file dialog. Closes #209
|
2010-11-17 19:46:50 +01:00 |
|
btd
|
62ef58329d
|
Return DDRace stuff. No need in mistic compatibility
|
2010-10-31 23:50:40 +03:00 |
|
GreYFoXGTi
|
85df8a047d
|
Fixed btd's last commit and ensured RaceClient Support(tested)
|
2010-10-30 21:44:46 +02:00 |
|
GreYFoXGTi
|
8d88f5d541
|
Partially Revert "Refactoring" to keep DDRace compatible with SushiTee's Stuff
This partially reverts commit 505a5b4172 .
|
2010-10-30 20:17:59 +02:00 |
|
GreYFoXGTi
|
505a5b4172
|
Refactoring
|
2010-10-29 23:29:07 +02:00 |
|
btd
|
a62decbc91
|
Show others for ddrace clients.
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-10-24 14:47:25 +04:00 |
|
btd
|
61092f7baa
|
Begin show_others
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-10-23 23:26:10 +04:00 |
|
GreYFoXGTi
|
c24964ebcd
|
Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:36:08 +02:00 |
|
GreYFoXGTi
|
896634a061
|
Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:28:06 +03:00 |
|
btd
|
da36e27b57
|
Every time i forgot this
|
2010-09-12 00:57:30 +04:00 |
|
GreYFoXGTi
|
616498e7b1
|
Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-07 07:57:38 +02:00 |
|
Fujnky
|
4123f28bba
|
Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
|
2010-09-04 16:23:20 +02:00 |
|
GreYFoXGTi
|
7f8fb7a5a7
|
Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-25 17:31:49 +02:00 |
|
GreYFoXGTi
|
f6f7699ef1
|
btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-24 14:46:44 +02:00 |
|
Fujnky
|
4d8c4ffadb
|
Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
|
2010-08-13 03:17:13 +02:00 |
|
oy
|
7503c64237
|
made unpacking of net strings more strict - prevents possible malformed output
|
2010-08-12 15:22:07 +02:00 |
|
oy
|
822b002344
|
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
|
2010-06-23 20:09:15 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
97eb28afae
|
reduced item respawn delay from 20 to 15 seconds again
|
2009-01-24 10:40:11 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
b70eb4263f
|
fixed unpure sprite
|
2009-01-11 13:42:01 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
5e3f740220
|
improved the error reporting of the network unpacker
|
2008-12-19 11:25:14 +00:00 |
|
Alfred Eriksson
|
8dd58e48c3
|
fixed ninja effect
|
2008-11-16 11:13:21 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
Alfred Eriksson
|
1e961fdece
|
fixed pickup sounds
|
2008-10-21 17:14:18 +00:00 |
|
Magnus Auvinen
|
f4d60ffff8
|
some small python changes
|
2008-10-19 16:50:57 +00:00 |
|
Magnus Auvinen
|
c995aff8e3
|
fixed input state mask, missed one bit that could make the server hang itself
|
2008-10-18 20:50:42 +00:00 |
|
Magnus Auvinen
|
9d1c56e2fd
|
adjusted the sv_killmsg to account for death tiles
|
2008-10-18 18:02:51 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
397b9a764b
|
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
afeb3adc5d
|
small foot animation fix
|
2008-09-21 19:00:40 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Magnus Auvinen
|
4fb71c1bca
|
fixed order of pickup ids
|
2008-09-04 21:54:21 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Magnus Auvinen
|
67aa042dcb
|
compile fixes for windows
|
2008-09-01 17:30:20 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|