NoxNebula
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dd19074deb
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Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
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2010-06-03 03:27:34 +08:00 |
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Thomas
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361380d630
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*some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
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2010-05-30 12:01:11 +00:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Magnus Auvinen
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2cde04ddce
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merged over all stuff from 0.2 to trunk
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2007-08-14 18:37:16 +00:00 |
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Jakob Fries
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e4829981b1
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2007-08-05 15:56:32 +00:00 |
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Jakob Fries
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6ec3e70bab
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config is now stored in ~/teewars on macs
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2007-08-05 15:23:23 +00:00 |
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Magnus Auvinen
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640b2bd953
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made so that you can bind the server to a specific address
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2007-08-05 14:19:13 +00:00 |
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Magnus Auvinen
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4e9bc6ecfc
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fixed error message on server when trying to start without a proper map
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2007-08-05 11:25:29 +00:00 |
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Magnus Auvinen
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1eadf9942a
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fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
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2007-08-04 18:23:26 +00:00 |
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Magnus Auvinen
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3014707fe5
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fixed problem with server and client getting out of sync
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2007-07-30 22:57:35 +00:00 |
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Magnus Auvinen
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f826bc6cac
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larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
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2007-07-30 19:46:31 +00:00 |
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Magnus Auvinen
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8233a44b60
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an update :D
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2007-07-29 22:09:15 +00:00 |
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Magnus Auvinen
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c043fbe7e7
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fixed server config variables. fixed better naming of maps
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2007-07-26 20:07:45 +00:00 |
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Magnus Auvinen
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ddfcd38ef4
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fixed so the server reports number of players correctly
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2007-07-26 19:26:36 +00:00 |
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Magnus Auvinen
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1aecc644de
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fixed errors in the network code
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2007-07-25 07:24:57 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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Magnus Auvinen
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40eaf9431b
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fixed some serverbrosers related stuff
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2007-07-23 21:21:30 +00:00 |
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Jakob Fries
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100ade6463
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firewall message fixed
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2007-07-23 13:17:26 +00:00 |
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Magnus Auvinen
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4a2f1d3beb
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small updates
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2007-07-22 12:27:49 +00:00 |
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Olle Rosenquist
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26dd1c20ce
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Updated stuff
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2007-07-22 11:53:15 +00:00 |
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Magnus Auvinen
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3b1871499c
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laggometer, smaller gfx fixes
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2007-07-22 09:15:34 +00:00 |
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Magnus Auvinen
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9ef96af054
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fixed alot of masterserver fixes
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2007-07-21 21:28:56 +00:00 |
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Magnus Auvinen
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0c786f6002
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fixed nasty error in the network
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2007-07-21 19:02:47 +00:00 |
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Magnus Auvinen
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9e4aea97bd
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lots of cool new features :D new master server
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2007-07-21 18:07:27 +00:00 |
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Magnus Auvinen
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568b9f1f4a
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added chat, better damage indicators
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2007-07-14 13:09:42 +00:00 |
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Magnus Auvinen
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125d04e51f
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large rewrite and code cleanup
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2007-07-13 13:40:04 +00:00 |
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Tomas Landin
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3088c7d418
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Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise)
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2007-05-27 18:31:20 +00:00 |
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Magnus Auvinen
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bdcc0b09dd
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major update. added png support. fixed abit with the network
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2007-05-27 00:47:07 +00:00 |
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Magnus Auvinen
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82023866ab
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large change. moved around all source. splitted server and client into separate files
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2007-05-24 20:54:08 +00:00 |
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