Magnus Auvinen
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d15860e44f
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renamed gc_render* to render*
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2008-10-20 23:46:39 +00:00 |
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Magnus Auvinen
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b03b048974
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removed gc_client.hpp
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2008-08-30 21:09:13 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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3705064b10
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renamed .h to .hpp in game because they are c++ headers
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2008-06-12 12:09:34 +00:00 |
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Magnus Auvinen
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7a3874745c
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fixed loads of graphical optimizations
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2008-03-29 11:44:03 +00:00 |
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Magnus Auvinen
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24969cd0ef
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tilemap skip optimizating
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2008-03-12 23:53:39 +00:00 |
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Magnus Auvinen
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91e4c2252b
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added rotate to editor. fixed so that the game handles envelopes
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2008-02-05 19:11:34 +00:00 |
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Magnus Auvinen
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7bc733dc10
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large update. cleaned up some code. added new effects for almost everything
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2008-01-29 21:39:41 +00:00 |
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Magnus Auvinen
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dd21ae1bc7
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
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Magnus Auvinen
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57c4765993
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editor update and other stuff
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2008-01-17 23:09:49 +00:00 |
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Magnus Auvinen
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ea245b969d
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new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
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2008-01-13 11:15:32 +00:00 |
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Magnus Auvinen
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906ece7894
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continued the cleanup
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2008-01-12 17:09:00 +00:00 |
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