Commit graph

10057 commits

Author SHA1 Message Date
def d06f1949c2 Stop playing map sound when demo player is paused
Noticed on Shooting Range map
2020-06-02 13:47:05 +02:00
bors[bot] 21d8e5d45e
Merge #2239
2239: Save active weapon with /rescue r=def- a=d3fault

If you don't have a certain weapon in your last m_SavePos and you get a weapon and then use /r before touching the ground, currently it's bugged and you'll *appear* to have that weapon still out after you use /r.... except it doesn't fire. This is because weapons are saved/restored as of cacf17bd96

A map to test this buggy behavior is Aim 5.0; swing and get the sg and then use /r before you hit the ground. It will *appear* as though you still have the sg, but it won't fire.

Co-authored-by: d3fault <d3fault@d3fault.net>
2020-06-01 06:43:13 +00:00
d3fault b9844ea6ec Save active weapon with /rescue 2020-05-31 22:39:28 -07:00
def 4f59000bda Version 13.2.2 2020-05-31 18:51:36 +02:00
bors[bot] a15053d462
Merge #2231
2231: Don't clamp values that have no reasonable values r=Learath2 a=def-

Still affects many values in editor, for example colors in tiles and quads.

Thanks to Pipou for report.

Co-authored-by: def <dennis@felsin9.de>
2020-05-31 11:25:53 +00:00
bors[bot] 7876a86cad
Merge #2237
2237: clarified /practice voting instructions r=def- a=d3fault

If a person is attempting to enable practice mode for the *first time ever* (unfamiliar with it) and they're doing it with a dummy rather than a real player, the current message doesn't really explain the voting procedure very well. I for one expected to see an f3/f4 vote dialog and even filed a bug report on the matter (#2222). The current message does mention "/practice" but it didn't make me think "ok now I need to switch to my dummy and type /practice". For example when a person types "/map Epix" it doesn't then require everybody on the server to *also* type "/map Epix"..... in that case it uses the normal f3/f4 vote dialog.

Co-authored-by: d3fault <d3fault@d3fault.net>
2020-05-31 05:22:59 +00:00
d3fault 65906070b6 clarified /practice voting instructions 2020-05-30 20:58:01 -07:00
bors[bot] b432fe5d5e
Merge #2234
2234: add cl_nameplates_ids r=def- a=12pm

useful for moderating

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2020-05-30 12:27:45 +00:00
Learath 6d019204f1 No point locking if teams are disabled 2020-05-30 14:07:30 +03:00
12pm e4b3559c95 add cl_nameplates_ids 2020-05-30 12:37:42 +02:00
def cf7dad8125 Get rid of the clamp that breaks most editor value selection 2020-05-30 09:09:01 +02:00
bors[bot] b25cb5d12d
Merge #2230
2230: Fix grammar in ungrenade description (Thanks to Pipou) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-05-29 15:12:09 +00:00
def 5886ac972e Fix grammar in ungrenade description (Thanks to Pipou) 2020-05-28 23:00:27 +02:00
def 4cc1bc0cf8 Kill player when /practice is on and they get kicked out of team 2020-05-28 21:50:35 +02:00
def 80adf66620 Version 13.2.1 2020-05-28 18:50:32 +02:00
bors[bot] 73b05272ab
Merge #2226
2226: Fix image/sound selection in editor r=heinrich5991 a=def-

Follow-up to https://github.com/ddnet/ddnet/pull/2186 by @BannZay 

Thanks to Cøke for notifying me

Co-authored-by: def <dennis@felsin9.de>
2020-05-28 16:32:59 +00:00
bors[bot] 0cd40c61c3
Merge #2218
2218: Practice mode fixes & improvements r=Learath2 a=def-

Thanks to NANAMAR for report.

Update: tested, works.

Co-authored-by: def <dennis@felsin9.de>
2020-05-28 16:21:01 +00:00
def d17e74ee7d Add sv_practice (fixes #2227) 2020-05-28 13:28:10 +02:00
def b25c75b558 Allow rescuing while falling down even when not frozen 2020-05-28 12:59:45 +02:00
def cacf17bd96 Save weapons as well with /rescue (fixes #2225) 2020-05-28 12:59:40 +02:00
def c00759a0ed Turn off practice mode and reset practice wishes when locked team dies 2020-05-28 12:59:31 +02:00
def 68132350b9 No cheating through noob filter with practice and then leaving team (fixes #2224) 2020-05-28 12:06:56 +02:00
def 6887b0ff3b Fix image/sound selection in editor
Follow-up to https://github.com/ddnet/ddnet/pull/2186

Thanks to Cøke for notifying me
2020-05-28 10:09:29 +02:00
def fb90990d6d Allow /rescue mid-flight
Thanks to Skeith for the suggestion
2020-05-27 23:48:17 +02:00
def 3cbd75b840 Make /rescue work in deepfreeze
Thanks to NANAMAR for report
2020-05-27 23:27:30 +02:00
bors[bot] bf218a0d70
Merge #2217
2217: Appdata: add new version r=def- a=ElXreno

This PR just adds new version into the appdata manifest.

Co-authored-by: ElXreno <elxreno@gmail.com>
2020-05-27 21:09:34 +00:00
ElXreno 11d3daa890
Appdata: add new version 2020-05-28 00:05:57 +03:00
bors[bot] ec6e6f99b6
Merge #2216
2216: Remove unused `Sv_PlayerTime` game message r=def- a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 20:40:53 +00:00
Dennis Felsing 33bc0afcf3
Merge pull request #2215 from def-/pr-version-13.2
Version 13.2
2020-05-27 20:38:08 +02:00
def 0f02fc51a8 Version 13.2 2020-05-27 20:37:40 +02:00
heinrich5991 941d3aa8a0 Some formatting 2020-05-27 20:03:11 +02:00
heinrich5991 209726552b Remove unused Sv_PlayerTime game message 2020-05-27 20:03:11 +02:00
bors[bot] 92fc95d742
Merge #2202
2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991

This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
bors[bot] 438dc519d6
Merge #2212
2212: Use a consistent PRNG on all platforms r=Learath2 a=heinrich5991

I just used glibc's because that is what we use on all the servers. Based on https://www.mscs.dal.ca/~selinger/random/.

Behavior change: The PRNG is actually seeded now.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 16:14:09 +00:00
heinrich5991 9075bc452d Add a comment justifying the modulo for random numbers 2020-05-27 18:12:42 +02:00
def 6b95bc2636 Fix team save practice reset 2020-05-27 17:58:08 +02:00
bors[bot] 6d978a9a32
Merge #2204
2204: Implement /practice for teams r=heinrich5991 a=def-

As discussed on Discord today, can be enabled inside of teams on the fly during each run on any server. Finishes don't count. I haven't tested save/load yet, would do that live on the server if this can be merged.

Co-authored-by: def <dennis@felsin9.de>
2020-05-27 15:41:11 +00:00
def e1849ad1bb Implement /practice for teams
As discussed on Discord today, can be enabled inside of teams on the fly
during each run on any server. Finishes don't count. I haven't tested
save/load yet, would do that live on the server if this can be merged.
2020-05-27 17:33:26 +02:00
bors[bot] f670ced3bf
Merge #2213
2213: Rename variables for consistency r=def- a=Zwelf

The following member variables:
    
* m_name to m_aName
* m_String to m_aString
* m_CpCurrent to m_aCpCurrent
* m_Switchers to m_paSwitchers
* SavedTees to m_paSavedTees

The first one is kind of obvious. The others followed while looking at the code. I am not sure if the m_pa prefix is the correct one, it's a pointer to a dynamically allocated array.

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-05-27 15:04:42 +00:00
Zwelf fab1cde94e Rename variables for consistency
The following member variables:

* m_name to m_aName
* m_String to m_aString
* m_CpCurrent to m_aCpCurrent
* m_Switchers to m_pSwitchers
* SavedTees to m_pSavedTees
2020-05-26 21:49:58 +02:00
heinrich5991 c9c7f947b5 Use the PCG-XSH-RR PRNG instead
This came from a long discussion comparing PCG-* against xoroshiro*. Do
not generate integers without bias because it doesn't affect us very
much and it is easier to reimplement with modulo.
2020-05-26 10:59:49 +02:00
heinrich5991 b488be018f Actually seed the PRNG on each round 2020-05-25 15:19:29 +02:00
heinrich5991 2692f3c758 Use a consistent PRNG on all platforms 2020-05-25 15:19:29 +02:00
heinrich5991 7f14b4b2bb Add glibc's PRNG
Based on a description on https://www.mscs.dal.ca/~selinger/random/
(retrieved 2020-05-25).
2020-05-25 15:19:25 +02:00
bors[bot] 64f78fced9
Merge #2205
2205: Implement /unlock & clarify the /help lock text r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-05-24 20:24:02 +00:00
heinrich5991 f339fea748
Merge pull request #2139 from edg-l/pr_add_upnp
Add UPnP support
2020-05-24 22:23:20 +02:00
Edgar 3569e174f2
refactor upnp code 2020-05-24 11:36:43 +02:00
bors[bot] f18c42c5ba
Merge #2208
2208: Implement /load without params to show some info r=Learath2 a=def-

about your existing saves. Not the code of course, but only how many saves you have and when you last saved on this map.

Co-authored-by: def <dennis@felsin9.de>
2020-05-23 20:20:12 +00:00
bors[bot] 5cddef7efe
Merge #2209
2209: singular player in team start message r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-05-23 20:12:36 +00:00
bors[bot] a1f405aa5c
Merge #2210
2210: Fix name schema for char-arrays r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-05-23 20:06:42 +00:00