Commit graph

14673 commits

Author SHA1 Message Date
Magnus Auvinen 1dc158bb78 fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth 2009-01-10 13:34:01 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen c79402d075 increased input snapping rate from 5hz to 10hz inorder to predict the network latency better 2009-01-10 11:50:31 +00:00
Magnus Auvinen 6eefa58b52 fixed resending algorithm 2009-01-10 11:48:24 +00:00
Alfred Eriksson d0d91c412d fixed #585 2009-01-10 11:16:21 +00:00
Magnus Auvinen 599708824f removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late 2009-01-10 10:49:17 +00:00
Magnus Auvinen b42eb55794 finished the ban support 2009-01-10 10:27:25 +00:00
Magnus Auvinen b281831d5d fixed more reliable tw_api.py script 2009-01-10 10:25:27 +00:00
Magnus Auvinen 1f2ffb0ffe applied patch for hook bug 2009-01-09 22:41:26 +00:00
Magnus Auvinen c3b6b87b5a upgraded to bam 0.2.0 2009-01-08 09:48:42 +00:00
Joel de Vahl 581ec394f6 fixed bug where the backspace doesn't work like it should under mac os x 2008-12-30 15:52:26 +00:00
Alfred Eriksson fa9002f9b4 fixed a small bug 2008-12-20 16:05:30 +00:00
Magnus Auvinen 8ec0bdc509 improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
Magnus Auvinen cc576906a3 improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
Magnus Auvinen e447ef04cc fixed so that events isn't processed when scrubbing a demo 2008-12-19 11:41:17 +00:00
Magnus Auvinen 5e3f740220 improved the error reporting of the network unpacker 2008-12-19 11:25:14 +00:00
Magnus Auvinen 530dace4c9 fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should 2008-12-19 11:23:31 +00:00
Magnus Auvinen 619c309779 removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
Magnus Auvinen a6c8eb642b added missing function in network header 2008-12-19 08:27:20 +00:00
Magnus Auvinen 55254d0657 fixed crashbug caused by players disconnecting while still having bullets in the air 2008-12-19 08:26:58 +00:00
Alfred Eriksson 557636dca3 reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
Alfred Eriksson 4714e3806e removed pause command to fix #573 2008-12-08 16:50:17 +00:00
Magnus Auvinen 7c3eb2d6db made sdl like a little bampack 2008-11-29 10:19:00 +00:00
Magnus Auvinen 4004d13b48 applied patch from Richie Nyhus to convert CRLF to LF, as it should be 2008-11-29 06:39:22 +00:00
scosu 61d18702f6 Fix for ticket #530. The problem was signed char in those functions 2008-11-28 07:17:54 +00:00
Alfred Eriksson e294ca61d9 added rcon_auth command to auth 2008-11-23 09:24:52 +00:00
Alfred Eriksson 3dca571a23 fixed spectator bug 2008-11-21 14:18:55 +00:00
Alfred Eriksson 2e5ab69c2b show the internet server browser when trying to show ingame pages offline 2008-11-17 18:44:05 +00:00
Alfred Eriksson 1891f6ee76 don't allow team changes, emoticons or kill command when game is paused 2008-11-17 16:53:25 +00:00
Alfred Eriksson 9167fdea18 fixed demo list refreshing 2008-11-17 16:46:21 +00:00
Alfred Eriksson 2e63ef3299 stops recording when client switches state 2008-11-17 16:13:12 +00:00
Alfred Eriksson 4b053322f3 client can only start a recording when in the game 2008-11-17 16:08:24 +00:00
Alfred Eriksson 47e50c5f20 added gfx_noclip to disable clipping 2008-11-17 16:04:46 +00:00
Alfred Eriksson c7e8e057f2 fixed overlapping texts in hud 2008-11-17 14:43:51 +00:00
Magnus Auvinen cff4feea6b fixed rounding errors in the character core causing it to favour certain directions 2008-11-16 22:07:46 +00:00
Johan Althoff c7be15caeb GFX: cut away redundant AA on 90° lines, fixed some border leaks (shotty <--> pistol) 2008-11-16 17:38:11 +00:00
Alfred Eriksson 944a03569c Landil's fix for #553 2008-11-16 16:20:01 +00:00
Alfred Eriksson 51314e4576 fixed window positioning for windows 2008-11-16 16:09:00 +00:00
Alfred Eriksson 00794899d6 paused the aiming when game is paused 2008-11-16 15:39:22 +00:00
Magnus Auvinen b6f6f47997 fixed issues when pausing the game and added pause and unpause console commands 2008-11-16 15:10:57 +00:00
Alfred Eriksson d640ede2a6 fixed the kill command spawn delay 2008-11-16 15:02:17 +00:00
Alfred Eriksson cd8c23ef1b fixed respawn times 2008-11-16 14:28:44 +00:00
Magnus Auvinen 42553448f7 fixed so it handles multiple packets from the masters 2008-11-16 14:01:40 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Magnus Auvinen 8769ee1b04 fixed stack protector option 2008-11-16 11:57:01 +00:00
Alfred Eriksson 8dd58e48c3 fixed ninja effect 2008-11-16 11:13:21 +00:00
Alfred Eriksson 17fc1c2ba4 window resizing disabled by default 2008-11-16 10:29:32 +00:00
Magnus Auvinen 8acf5ed788 upgraded the master server code so it can handle more servers 2008-11-15 13:29:56 +00:00
Magnus Auvinen 54429b70cf added some extra debugging information 2008-11-15 13:29:32 +00:00
scosu e3c4c01837 New debug message when starting round with gametype and teamplay information 2008-11-15 13:23:22 +00:00