Magnus Auvinen
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48d4aa0e89
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added the rifle to the maps and removed it from the starting inventory
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2008-03-21 19:05:35 +00:00 |
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Magnus Auvinen
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45a047ce47
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fixed bug in text rendering. added option for detail layers
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2008-03-21 17:39:09 +00:00 |
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Magnus Auvinen
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719b133d5a
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updated ctf2. could use some more 0.4.0 effects
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2008-03-02 15:46:51 +00:00 |
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Magnus Auvinen
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ea245b969d
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new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
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2008-01-13 11:15:32 +00:00 |
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Magnus Auvinen
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72cb74bf7f
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reverted ctf2
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2007-12-19 20:27:54 +00:00 |
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Magnus Auvinen
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4b868fb029
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fixed so the hook_pos is set correctly
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2007-12-19 20:12:30 +00:00 |
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Joel de Vahl
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27a24b361b
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more map bugs
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2007-12-15 18:51:43 +00:00 |
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Joel de Vahl
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f1679732e8
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Stupid invisible solid tile
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2007-12-15 18:37:47 +00:00 |
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Magnus Auvinen
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bc3b1d0534
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updated ctf2 and build scripts
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2007-12-15 14:48:12 +00:00 |
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Joel de Vahl
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ac9873056a
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Cleaned up tileset and ctf2
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2007-12-14 22:20:03 +00:00 |
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Joel de Vahl
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1e46bef14a
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new winter doodads
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2007-12-14 17:58:24 +00:00 |
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Joel de Vahl
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a4a0eb3a5a
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New winter main tileset
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2007-12-11 21:19:20 +00:00 |
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Joel de Vahl
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afe431f188
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Dilated and borderfixed winter tileset.
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2007-12-09 17:43:18 +00:00 |
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Magnus Auvinen
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7366995539
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fixed so that diffrent maps can have diffrent backdrops
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2007-12-09 16:39:37 +00:00 |
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Magnus Auvinen
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55ddcb907c
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fixed new ctf map
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2007-12-08 15:57:01 +00:00 |
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