Commit graph

7310 commits

Author SHA1 Message Date
Learath2 c7d8ca129a Rerevert #1187 2019-05-21 10:51:43 +02:00
bors[bot] 131a0e370d Merge #1742
1742: fix particles, emote wheel, zoom and score for blockworlds r=Learath2 a=kpro998

fixes a few things that got broken for players using ddnet client in blockworlds

Co-authored-by: Kpro998 <kpro998@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-05-19 22:51:06 +00:00
Learath 66b1b44e07 Style 2019-05-20 00:18:19 +02:00
Kpro998 f3ff81e5ab fix IsBlockInfectionZ duplication 2019-05-19 22:35:56 +01:00
Kpro998 0856fec38e fix particles, emote wheel, zoom and score for blockworlds 2019-05-19 22:11:16 +01:00
12pm 28f26a09cc Ignore binds in slice save menu
Should fix a bug reported in #1702
2019-05-19 13:33:30 +02:00
Learath 551397117b Last return isn't necessary 2019-05-14 14:20:36 +02:00
Learath 546016092d Consistently determine OtherTeam 2019-05-14 00:00:28 +02:00
def 4e7598c22e Version 12.4.2 2019-05-13 11:33:53 +02:00
Dennis Felsing a562b573fd
Merge pull request #1717 from Learath2/dd_pr_bindstuck
Fix sticky binds
2019-05-13 11:29:35 +02:00
Dennis Felsing 0f65d02d1d
Merge pull request #1727 from trml/pr_pred_fixes_2
A few more prediction fixes
2019-05-13 07:29:04 +02:00
trml a885c64f4f Fix ninjajetpack prediction 2019-05-13 01:46:50 +02:00
trml 672b4aef02 Fix ninja animation with antiping off 2019-05-13 01:46:50 +02:00
trml 53fe0a56f8 Fix predicted weapon animation 2019-05-13 01:46:50 +02:00
trml bde2de2267 Improve weapon prediction on fastcap and vanilla 2019-05-13 01:46:35 +02:00
bors[bot] 3f41eab6b3 Merge #1724
1724: fix crash on fontsize equal zero r=def- a=BannZay

#1718 fix

Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-05-11 16:36:51 +00:00
12pm a6a33bfaa5 Restore old team colors 2019-05-11 18:04:32 +02:00
Andrii Vynychenko 0353eb94ef fix zero fonsize 2019-05-11 18:59:47 +03:00
12pm 219d6dcd92 Explicitly filter finished maps
Otherwise this filters all maps in all other tabs
2019-05-11 13:45:41 +02:00
trml d9ade50e0a Disable grenade prediction with cl_predict 0 2019-05-11 13:25:08 +02:00
bors[bot] b03dad7626 Merge #1714 #1719
1714: Make the color output more sane r=def- a=Learath2



1719: Show the correct button when paused r=def- a=Learath2

Fix one bug from #1702 

Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-11 08:13:24 +00:00
Learath2 b2f92b09eb Show the correct button when paused 2019-05-11 03:02:00 +02:00
Learath2 15879c16f9 Fix sticky binds 2019-05-11 02:46:22 +02:00
Learath2 e608e2f34f Add Hex display 2019-05-11 02:32:37 +02:00
Learath2 0dd67c92f1 Abbreviate alpha 2019-05-11 02:16:48 +02:00
Learath2 82e6d180e4 Use % and ° 2019-05-11 02:12:37 +02:00
Learath2 b059ac256e Show Alpha only if it's relevant 2019-05-11 02:12:36 +02:00
12pm 51ba68eaa6 Don't show id for echo messages 2019-05-11 00:26:15 +02:00
def c935b41026 Version 12.4.1 2019-05-10 23:47:41 +02:00
Dennis Felsing 2396096e3b
Merge branch 'master' into pr-rename-col 2019-05-10 23:46:38 +02:00
Dennis Felsing 9dd6cc9168
Merge pull request #1708 from 12pm/pr-restore-echo-col
Restore old echo default color
2019-05-10 23:45:03 +02:00
Learath2 b41529fefd Try to be more accomodating of old players 2019-05-11 01:38:15 +02:00
Learath2 39303e3430 Blood color is a light color 2019-05-11 01:02:46 +02:00
12pm ea324592c6 Change col to color in variable names 2019-05-10 23:34:21 +02:00
12pm eda002993e Restore old echo default color 2019-05-10 23:07:32 +02:00
Learath2 08e19e60f4 UI ID's need to be unique 2019-05-10 23:15:14 +02:00
Dennis Felsing acd0cafaa0
Merge pull request #1704 from def-/pr-12.4
Version 12.4
2019-05-10 19:59:23 +02:00
Dennis Felsing 5e356b5327
Merge pull request #1692 from def-/pr-news
Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2 86fd363822 Keep the old default 2019-05-10 01:22:22 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
Learath2 06fc970ea1 Render the correct skin in the selector 2019-05-10 01:00:24 +02:00
def 7211d16ddb Version 12.4 2019-05-09 22:00:21 +02:00
def 51385100cd Make Color.HRHConv test runtime more reasonable
Previous execution time: 650 ms / 661 ms total (98%)
Now:                       3 ms /  15 ms total (20%)
2019-05-09 21:55:34 +02:00
def e1c9033300 Render news without STL functions (fixes #1693) 2019-05-09 21:54:56 +02:00
Andrew 0fffd7705f Cl_text_entities_size (#1632)
* new command added

* fix code duplication after merge

* merge #1632 suggestions

* align the texture to the center vertically

* refactor

* fix RenderSwitchOverlay

* Update src/engine/client/text.cpp

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Dennis Felsing 76f2a5965f
Merge pull request #1701 from trml/pr_pred_fixes
Some prediction fixes (fix #1680)
2019-05-05 20:11:18 +02:00
Dennis Felsing 7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml 339d9b05f8 Also reset hook on prediction reset 2019-05-05 14:28:39 +02:00
trml 6848274b43 Fix pickup prediction on vanilla 2019-05-05 12:33:26 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00