def
|
c6a5a7dcb3
|
Try using more modern SDL audio interface
|
2017-07-30 12:33:51 +02:00 |
|
def
|
be8a149d12
|
We want Y axis falloff on both speakers
|
2017-07-22 09:15:28 +02:00 |
|
def
|
ff8d22e335
|
Audio volume on right speaker should depend on x coordinate, not y...
|
2017-07-11 22:10:23 +02:00 |
|
def
|
f3e3d57a90
|
Always close files, cleaner demo recording, fix some other stuff
|
2017-07-08 13:39:20 +02:00 |
|
def
|
4125941896
|
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
|
2017-06-02 20:45:09 +02:00 |
|
def
|
db2256e827
|
Fix a few whitespace-at-end-of-file issues
|
2015-08-22 15:27:41 +02:00 |
|
def
|
3992b1346b
|
Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
|
2015-04-07 19:07:38 +02:00 |
|
def
|
801d6033a5
|
Revert "More unsigned ints because of undefined integer overflow behaviour"
This reverts commit 623223354a .
|
2014-12-02 15:54:59 +01:00 |
|
def
|
623223354a
|
More unsigned ints because of undefined integer overflow behaviour
|
2014-12-02 12:10:21 +01:00 |
|
BeaR
|
186de4e08e
|
Add option to enable/disable panning per voice
|
2014-11-30 12:23:05 +01:00 |
|
BeaR
|
98d42adf9d
|
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
|
2014-11-29 14:29:40 +01:00 |
|
BeaR
|
9996751161
|
Remove deprecated falloff distance
|
2014-11-28 19:21:59 +01:00 |
|
BeaR
|
80c06aef91
|
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
|
2014-11-27 13:56:01 +01:00 |
|
def
|
36a9c00aed
|
Make sound more exact
|
2014-11-15 00:13:20 +01:00 |
|
def
|
11583ed434
|
Allow 256 voices
|
2014-10-30 00:14:16 +01:00 |
|
BeaR
|
f5fa00cfb7
|
Prevent integer overflow (fixes segfault in the soundengine)
|
2014-10-29 22:45:48 +01:00 |
|
def
|
ec55a87972
|
Fix opus map sound crash
|
2014-10-28 22:42:31 +01:00 |
|
BeaR
|
5562fac602
|
Add opus as external library (windows only)
|
2014-10-28 14:38:50 +01:00 |
|
BeaR
|
49373ee412
|
Fix opus sound loading
|
2014-10-28 14:01:21 +01:00 |
|
def
|
e283e10685
|
A bit better, but still buggy
|
2014-10-28 12:22:49 +01:00 |
|
def
|
9b3ca0d8a1
|
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
|
2014-10-28 10:27:00 +01:00 |
|
def
|
26260181bd
|
Some work on Opus map sounds (not working yet)
|
2014-10-27 16:23:53 +01:00 |
|
def
|
34c39b43f0
|
Cleanup
|
2014-10-25 02:53:26 +02:00 |
|
def
|
8d230306d8
|
Fix sound enabling and disabling (fixes #82)
|
2014-10-25 02:52:08 +02:00 |
|
def
|
699fb60532
|
Fix: Mapping sounds in editor works even when the sound system is disabled
|
2014-10-25 01:23:39 +02:00 |
|
def
|
12102a14a6
|
Fix sound and image loading
|
2014-10-24 23:03:16 +02:00 |
|
BeaR
|
78aa7c51be
|
Prevent modulo 0
|
2014-10-23 12:04:46 +02:00 |
|
BeaR
|
2b1272ed69
|
Work on nicer audio timing
|
2014-10-18 18:41:59 +02:00 |
|
BeaR
|
e211c7a2b2
|
Ingame sound pos envelope support
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
8addf25b24
|
Add support to modulate voice volume and falloff distance
|
2014-10-18 18:41:54 +02:00 |
|
BeaR
|
774be5561e
|
Fix crash when loading sound files threaded (double io_close)
|
2014-10-18 18:41:54 +02:00 |
|
BeaR
|
b5d0034674
|
Add embedded sound support
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
96a6d6d85b
|
Take sample duration into account when enqueuing sound sources
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
16084d93cf
|
Working on correctly replay sounds
|
2014-10-18 18:41:52 +02:00 |
|
def
|
7875c2ec36
|
Android support (by Pelya)
|
2014-06-16 13:29:18 +02:00 |
|
def
|
9340b1400f
|
Add team chat sound deactivation
|
2014-05-04 18:35:37 +02:00 |
|
def
|
17ec1eabda
|
More resonable sound settings
|
2014-03-22 10:24:10 +01:00 |
|
def
|
60b66055bf
|
add snd_name_only
|
2013-10-21 02:16:45 +02:00 |
|
oy
|
6ad6d59b6f
|
fixed memory corruption with snd_buffer_size config
|
2012-01-06 19:27:18 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|
Shereef Marzouk
|
c6fd4a2cc5
|
General whitespace and tab cleanup
|
2011-08-11 10:59:14 +02:00 |
|
oy
|
2aee50d5b1
|
fixed a nasty noise problem. Closes #812
|
2011-08-05 18:37:59 +02:00 |
|
Choupom
|
520683c0aa
|
made so background musics restart where they got stopped
|
2011-07-02 19:24:21 +02:00 |
|
oy
|
47cdd2524b
|
do not try to play sound when it isn't enabled
|
2011-06-27 22:57:06 +02:00 |
|
oy
|
1a5d70450f
|
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
|
2011-04-13 20:00:54 +02:00 |
|
oy
|
d9ce720387
|
made engine an interface
|
2011-02-27 15:03:57 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
oy
|
f8b1edca64
|
show error message for all content that could not be loaded. Closes #257
|
2011-01-06 22:18:19 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
3a98f7a048
|
added mod system. Closes #34
|
2010-10-06 23:07:35 +02:00 |
|