def
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a285751c5f
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Fix: Bullets should still work
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2014-04-05 16:17:05 +02:00 |
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def
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8be0091d07
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Add sv_teleport_hold_hook
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2014-04-05 00:35:18 +02:00 |
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def
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28cc8f7724
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Fix: Show the server you're connected to in the server browser too
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2014-04-05 00:07:58 +02:00 |
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def
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b8775d27c4
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Revert "sv_pistol_damage"
This reverts commit a5449c9af0 .
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2014-04-02 19:55:42 +02:00 |
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def
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a5449c9af0
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sv_pistol_damage
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2014-03-31 20:34:54 +02:00 |
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def
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9503587a11
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Version 3.1
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2014-03-30 22:59:18 +02:00 |
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def
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cb5fa76f85
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Alternative fix for console input (doesn't break other things at least)
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2014-03-30 22:58:59 +02:00 |
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def
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3c8a55c743
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Readd gravity map
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2014-03-30 16:41:06 +02:00 |
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def
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c3062fb787
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Fix: Default tune zone is 0, not -1
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2014-03-29 23:34:36 +01:00 |
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def
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27fbf04b09
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Remove projectiles when player dies
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2014-03-29 23:15:45 +01:00 |
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def
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ec6e091f44
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example.cfg in DOS format
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2014-03-29 19:52:03 +01:00 |
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def
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3fc879728a
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Change example map to Kobra
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2014-03-29 18:28:49 +01:00 |
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def
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8db3ad04f0
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Remove gravity map
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2014-03-29 18:24:01 +01:00 |
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def
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cc8ee16992
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Version 3.0
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2014-03-29 18:18:58 +01:00 |
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def
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a7d5ebe412
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Remove duplicate skin
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2014-03-29 18:12:37 +01:00 |
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HMH
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6943711be3
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better tune-updating
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2014-03-29 18:04:37 +01:00 |
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def
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2db9e5c7b0
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Hopefully fix screenshots
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2014-03-29 17:04:06 +01:00 |
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def
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9a43558c8c
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Update .gitignore
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2014-03-29 00:49:56 +01:00 |
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def
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d22bc98b70
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oops
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2014-03-29 00:25:13 +01:00 |
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def
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6774a92029
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Cleanup
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2014-03-29 00:24:34 +01:00 |
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def
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efa4f8b8d6
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Cleanup of make_release.py by HMH
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2014-03-29 00:08:35 +01:00 |
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def
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5563ae9a7b
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Make DDRace tile prediction optional
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2014-03-28 23:53:12 +01:00 |
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def
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7494bb7b93
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Fix bug in tuning zone messages (My bad) and increase text lengths to 256
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2014-03-28 23:31:53 +01:00 |
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HMH
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7e845b1512
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fix: crash on too many unicode chars
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2014-03-28 23:25:26 +01:00 |
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def
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f2dccafd4e
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Preview when loading PNGs in editor
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2014-03-28 22:47:57 +01:00 |
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def
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92dffdbbcc
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Add cl_show_ninja
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2014-03-28 13:39:30 +01:00 |
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def
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4485fecdbd
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Only stop rendering tune layer text
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2014-03-28 12:56:52 +01:00 |
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def
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bbb6572d5f
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Fix: Send vote to newly joined players
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2014-03-28 12:52:03 +01:00 |
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def
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fff4b4a677
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Make OS X run without freetype dependency (by HMH)
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2014-03-28 12:40:07 +01:00 |
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def
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3818ceb5fd
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New skins from Moby Dog (thanks SBL)
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2014-03-27 11:22:21 +01:00 |
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def
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35328d37b0
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TILE_STOP client prediction
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2014-03-27 11:19:25 +01:00 |
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HMH
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3d607eaf16
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fix: correct zone at spawn
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2014-03-27 01:48:21 +01:00 |
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def
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82027bc3a6
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New BB skins
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2014-03-27 01:38:05 +01:00 |
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HMH
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e393e966d0
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fix: send tunings on spawn not on death
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2014-03-27 01:33:37 +01:00 |
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def
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e6052ed411
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add sv_pause_messages
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2014-03-26 14:21:49 +01:00 |
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def
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a4580c4af0
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Add speedup prediction (by c)
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2014-03-25 01:13:46 +01:00 |
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HMH
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6b1b4f2bcb
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fix: correct tunezones for faketunings
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2014-03-24 21:07:10 +01:00 |
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def
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6be24a310a
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Fix double selection in spec-view
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2014-03-24 01:48:07 +01:00 |
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def
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ed56ea64e5
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Fix double selection in spec-view
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2014-03-24 01:47:52 +01:00 |
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def
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b864bf908c
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Team colors in spec-view
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2014-03-24 00:04:44 +01:00 |
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def
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48f441bdc6
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Sort spec-view same as scoreboard
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2014-03-23 23:23:41 +01:00 |
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def
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c98ad5bf22
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Merge branch 'new' into DDRace64
Conflicts:
src/game/editor/layer_tiles.cpp
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2014-03-23 23:18:43 +01:00 |
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def
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fb4c83cf3e
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More cleanup
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2014-03-23 19:31:28 +01:00 |
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def
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63f642c478
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Fix array sizes and array accesses
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2014-03-23 18:56:07 +01:00 |
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def
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ef579f55e2
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Typo
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2014-03-23 18:02:04 +01:00 |
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def
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f6a86ca75e
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Corrent entities_clear
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2014-03-23 17:55:06 +01:00 |
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def
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9ae68b5efb
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Don't show tune layer with cl_show_entities
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2014-03-23 17:44:02 +01:00 |
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def
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ecb3422280
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Fix degrees (°)
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2014-03-23 17:42:00 +01:00 |
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HMH
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d301010a95
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Made texture rendering for layers less resourceintensive
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2014-03-23 17:10:49 +01:00 |
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HMH
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85b069193f
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set proper standard tunings for zones
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2014-03-23 17:10:49 +01:00 |
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