Дядя Женя
9b4dfc142a
Merge branch 'master' into pr_color_picker
...
# Conflicts:
# src/game/client/components/chat.h
# src/game/client/components/menus_settings.cpp
2020-12-13 20:40:33 +03:00
Jupeyy
a9631bf9cd
Fix text color change
2020-11-08 19:43:01 +01:00
Дядя Женя
638a82b9bb
Merge branch 'master' into pr_color_picker
2020-10-30 22:18:47 +03:00
bors[bot]
641d4db676
Merge #3171
...
3171: Some chat fixes r=def- a=Jupeyy
Very round:
![screenshot_2020-10-22_22-16-56](https://user-images.githubusercontent.com/6654924/96926091-6a4d0280-14b5-11eb-81bf-387019f29562.png )
bit round:
![screenshot_2020-10-22_22-17-33](https://user-images.githubusercontent.com/6654924/96926098-6de08980-14b5-11eb-8086-6b1ffc48bc86.png )
No rounding left:
![screenshot_2020-10-22_22-18-16](https://user-images.githubusercontent.com/6654924/96926111-72a53d80-14b5-11eb-93d3-cb3e4ff8b475.png )
No rounding at all:
![screenshot_2020-10-22_22-18-54](https://user-images.githubusercontent.com/6654924/96926120-76d15b00-14b5-11eb-8ab8-1cb1dfc8c1a8.png )
old chat:
![screenshot_2020-10-22_22-28-43](https://user-images.githubusercontent.com/6654924/96926568-04ad4600-14b6-11eb-92eb-ff3400edc499.png )
Just gave some examples so its easier to see what is nice
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-29 17:04:14 +00:00
Дядя Женя
94e227c8c3
Color picker: Settings UI + Picker Logic, Editboxes left
2020-10-29 03:55:01 +03:00
bors[bot]
b0803b26e0
Merge #3077
...
3077: UI Elements r=def- a=Jupeyy
Build will fail bcs of clang-format,
i'll update this comment to explain.
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-26 08:37:25 +00:00
Jupeyy
13c5e039c9
Some chat fixes
2020-10-25 15:57:21 +01:00
bors[bot]
e5870ab06f
Merge #3113
...
3113: Visual Chat Update r=def- a=Banana090
https://github.com/ddnet/ddnet/pull/3093
Co-authored-by: Дядя Женя <spy090@yandex.ru>
2020-10-20 16:03:57 +00:00
Jupeyy
74515d4b95
UI Elements
2020-10-19 23:52:29 +02:00
Дядя Женя
6708a7a69d
Chat visual update
2020-10-17 15:50:35 +02:00
Jupeyy
186206d40c
Fix and change text cursor
2020-10-17 15:26:33 +02:00
Jupeyy
5ebabe2ece
Text alignment
2020-10-07 04:44:35 +02:00
def
61e985457d
Clean up font buffers & texturedata
2020-09-30 23:59:33 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
bors[bot]
edb4462f8a
Merge #2814 #2818
...
2814: Remove saving to other servers r=Learath2 a=def-
sv_sql_valid_servernames is no longer required
2818: Load fonts from memory (fixes #2810 ) r=Learath2 a=def-
Missing: Freeing the memory again. But not so important since we keep
the same fonts until end of process anyway in our case.
@QingGo Could you give this a try from the Github build artifacts? If not, I can provide you a nightly build.
Co-authored-by: def <dennis@felsin9.de>
2020-09-15 17:16:21 +00:00
Jupeyy
8923116324
Fix entity text
2020-09-14 16:42:21 +02:00
def
77d47a85ee
Load fonts from memory ( fixes #2810 )
...
Missing: Freeing the memory again. But not so important since we keep
the same fonts until end of process anyway in our case.
@QingGo Could you give this a try from the Github build artifacts?
2020-09-13 23:06:12 +02:00
TsFreddie
f71c36285f
Textrender: count glyphs and chars separately
2020-09-03 23:53:26 +01:00
def
c85ffb90af
Revert "Revert Jupeyy's OpenGL changes"
...
This reverts commit 3eab3f5eb7
.
2020-08-29 12:10:53 +02:00
def
3eab3f5eb7
Revert Jupeyy's OpenGL changes
...
Emergency-revert for 14.5.1 release, too many problems
2020-08-26 20:03:22 +02:00
bors[bot]
9ba36991a9
Merge #2655
...
2655: Entity text should use space more effectively r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-26 16:07:58 +00:00
Jupeyy
410c4b3250
Entity text should use space more effectivly
2020-08-26 15:56:23 +02:00
bors[bot]
694db44ee2
Merge #2598
...
2598: Allow specifying an OpenGL version manually r=def- a=Jupeyy
Ofc don't merge, we'll test it first, and if we want merge it, i'd need to enable shader compability for OpenGL 4+, and general support for OpenGL 3.1 and 3.2(bcs i think they already don't allow some older GL commands).
Also i never really read in the OpenGL 1.x specification, i remember that older OpenGL versions required glBegin and stuff like that
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-25 15:35:30 +00:00
Jupeyy
a07e9ac2cf
Add OpenGL 1.x, 2.x, 3.x support ( fixes #2619 ) ( fixes #2607 )
2020-08-22 10:22:51 +02:00
def
a388b709d6
Generalize loading fallback fonts
2020-08-20 19:48:08 +02:00
def
446526486d
Use two fonts, one as explicit fallback
...
Merging with fontforge had problems, for example for the Bei (U+5317) in
Beijing, see https://github.com/fontforge/fontforge/issues/4432
2020-08-20 11:13:08 +02:00
Jupeyy
7450e354de
Add OpenGL 4.x support & cleanup
2020-08-19 08:42:09 +02:00
Fireball
ab9b96ddb2
Backported fix for Text() incorrect parameter type (int -> float)
...
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
Fireball
b1c17c3248
Backported fix for TextWidth() parameter mix-up
...
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
Andrii Vynychenko
1671e6fbfc
numbers dynamically centered for OpenGL 3.3
2019-08-17 03:42:54 +03:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
...
* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Learath
979d58f830
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
jupeyy
619a33a7d5
text kerning fix, add new text render flags for accurate positioning
2019-01-06 06:42:57 +01:00
Jupeyy
70c06be87e
allow non pixel alignment rendering, instead fo changing texture filter
...
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy
62c3074c88
add new text renderer engine to support text buffering, cursors, text
...
marking and less character texture updates
2018-03-13 21:49:07 +01:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
Michał
58b0ae5fc7
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
Jupeyy
9fd1290734
auto adjust font size for entity overlay
2017-09-27 12:19:39 +02:00
Jupeyy
31844d3353
set max width for custom text texture upload and fixing alignments for
...
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy
2af3393810
add glyph upload for custom textures
2017-09-12 20:11:14 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
09dc08859d
added a function to set the text outline colour and increased readability of nameplates on bright backgrounds. Closes #205
2011-03-13 12:55:00 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
oy
411db8b885
fixed that chat message gets out of the window. Closes #102
2010-10-11 02:29:30 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00