Commit graph

122 commits

Author SHA1 Message Date
GreYFoXGTi bf53d85a14 Fixed merge mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:30:40 +03:00
GreYFoXGTi 67a5765c9f Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/game/client/components/camera.cpp
	src/game/client/components/camera.h
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_layer_tiles.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy 08f6e7dd07 added button to resize a quad based on the aspect ratio of the image. Closes #169 2010-09-19 17:12:09 +02:00
GreYFoXGTi 2ac229f228 Partially Revert "Changed the way Layers are rendered."Closes #38.
This reverts commit bfd7d11a99.
2010-09-16 23:08:55 +03:00
oy 9727cd25ec do not rotate/flip gamelayer tiles. Closes #155 2010-09-16 13:13:53 +02:00
oy a2083b31e3 fixed last commit 2010-09-16 12:48:32 +02:00
Choupom 582763bc21 made folders in editor (#80) 2010-09-16 12:28:10 +02:00
GreYFoXGTi 37d9bbf7c5 Brush is never cleared on layer change.
there are enough checks if it has tiles that doesn't belong.
Closes #33.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:11:32 +03:00
GreYFoXGTi 229106a2bf Made BrushDraw always put the editor variables. Closes #32.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:06:02 +03:00
GreYFoXGTi 5d4f50e2d5 Fixed when copying empty tiles in special game layers
editor variables were set to 0 ( like force in speedup )

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:00:11 +03:00
GreYFoXGTi bfd7d11a99 Changed the way Layers are rendered. Closes #31.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 11:47:45 +03:00
GreYFoXGTi 72e05efc53 Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi 616498e7b1 Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
	src/engine/client/input.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/network_server.cpp
	src/engine/storage.h
	src/game/client/components/chat.cpp
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/collision.cpp
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
oy 995d63d7f4 added the possibility to rotate tiles in the editor by SushiTee 2010-09-05 19:01:01 +02:00
GreYFoXGTi bba6e8c827 When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
GreYFoXGTi d4363d7ae3 Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi ca7e8de0e5 Shame on me ( takes 1 else to fuck me up )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 02:07:01 +02:00
GreYFoXGTi 2208aad385 Just Making Sure
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:45:48 +02:00
GreYFoXGTi 3a444a3b22 I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:30:50 +02:00
GreYFoXGTi fd7c0c39ac Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi b3736dded4 Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 8cd7093c63 added localisation fixes and map editor tool tips by sworddragon 2010-08-24 23:44:25 +02:00
oy c1611b7ce9 added localisation fixes by sworddragon 2010-08-24 23:44:16 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy 4c2dcc4f2b added localisation fixes and map editor tool tips by sworddragon 2010-08-16 01:29:11 +02:00
oy 5922cbb56d added localisation fixes by sworddragon 2010-08-16 00:45:04 +02:00
oy 9753f62d46 added tool tip for value selector button in the editor 2010-08-10 13:47:33 +02:00
oy d471663913 added localisation fixes by fujnky 2010-08-09 00:35:37 +02:00
SushiTee 866f76727b using PROPTYPE_INT_SCROLL for layer size in editor 2010-08-08 23:46:23 +02:00
oy 2967c57ddc added possibility to delete envelopes and to save their names within a map by sushitee 2010-08-06 20:18:53 +02:00
oy 3824d885a2 fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118 2010-07-18 13:57:17 +02:00
oy bc8274f48b fixed last commit 2010-07-18 13:44:30 +02:00
SushiTee 97204482e2 fixed issue #150
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee b6d07edda8 fixed issue #57 2010-07-17 20:05:17 +02:00
xalduin 052820dc88 Issue #92, fixed scrollbars in editor 2010-07-04 16:59:02 +02:00
oy bd02c2043e fixed editor popups shown outside the screen 2010-06-28 15:12:43 +02:00
oy ff3eda23ae automatically add the map extension when saving a map with the editor 2010-06-25 19:41:55 +02:00
oy 82f5a56d89 fixed crash in the map editor 2010-06-25 18:56:58 +02:00
oy 6b713157a7 added button to restore the map focus. Closes #116 2010-06-22 14:15:52 +02:00
oy 62ffaa9142 added a lost newline 2010-06-22 02:07:52 +02:00
oy d01776bf3f auto-add background when creating new map. Closes #50 2010-06-22 01:15:12 +02:00
oy 3475d2ae1b fixed freeze in the map editor GUI. Closes #138 2010-06-20 15:27:44 +02:00
oy d7c106ca90 fixed border function in the editor. Closes #117 2010-06-11 13:44:28 +02:00
xalduin 22f11d6839 Restore map focus on load map/new map 2010-06-10 20:38:04 +08:00
xalduin 7fa21400d6 Mouse wheel no longer moves layer/image scrollbar 2010-06-09 20:41:00 +08:00
Fujnky 7ca5e0fbb1 Fixed localizations, most german translation strings fit in buttons now. 2010-06-07 16:17:40 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00