Commit graph

261 commits

Author SHA1 Message Date
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
12pm 50236ca45c Add editor copy & paste 2019-04-17 21:47:52 +02:00
def f1cf222e95 Editor: Don't enter directory name in filename in save menu 2019-04-13 13:21:05 +02:00
def 598c8cf1c6 Editor: Left align "New folder" button in save menu 2019-04-13 13:21:00 +02:00
def 87f588d8a3 Editor: Don't jump to first entry in file list when editing
Fixes saving a new map when a subdirectory already exists
2019-04-13 13:20:56 +02:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
def 94f3d97ddf Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
def eda16acbca Explain game tiles and entities in editor (fixes #1600)
- Explanations by Lady Saavik taken from https://ddnet.tw/explain/
- CCW/CW were mixed up in enum names, fixed
- Make sure that the texts fits, otherwise reduce font size
- Still need explanations for Portal tiles
2019-04-08 19:39:56 +02:00
def 9df30dc235 Localize mentions 2019-04-06 15:18:40 +02:00
12pm 98bfeb3e72 Notify about chat mentions in editor 2019-04-06 11:32:50 +02:00
12pm 4efc0e3b82 Make world offset calculation more accurate
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
2019-04-03 01:05:38 +02:00
12pm 427171bb17 Merge "Add Quad/Sound" + shortcut to add them at mouse position, add quads true to size 2019-03-28 13:41:07 +01:00
12pm 0abbba4c5d Add non-destructive brush drawing
New brush draw mode that doesn't override existing tiles. Empty brush still acts as an eraser. Button and ctrl+d shortcut to toggle it.
2019-03-26 19:19:25 +01:00
12pm 4ca69a39de Default layer names to the selected image/sound
And don't paste default names into the edit field
2019-03-24 03:22:29 +01:00
def 1e4890c499 More error checking in system.c (fixes #1317) 2019-03-19 23:16:29 +01:00
Dennis Felsing 1fec65572b
Merge pull request #1500 from 12pm/extraeditor-fix
Fix editor render glitch
2019-03-18 07:58:12 +01:00
12pm 90e2b355ae Fix editor render glitch 2019-03-18 02:34:24 +01:00
12pm 8fb77f1a26 Fit sound name in select button too 2019-03-18 01:14:32 +01:00
12pm ffe50b3b25 Don't change active edit box corners to default 2019-03-12 22:25:01 +01:00
12pm 0dd0de5ad4 Fit image name in select button
Adjusts font size a bit and truncates text if it overflows
2019-03-12 19:35:22 +01:00
Dennis Felsing 40591c2f8b Remove save group/layer button (fixes #1475) 2019-03-11 22:58:18 +01:00
Bojidar Marinov 1ca48a38ac
Fixup #1454, inadvertedly broke game layer picker 2019-02-13 21:11:13 +02:00
Bojidar Marinov 352157ddbe
Fix crash when painting tiles from a non-switch to a switch layer
Fixes #1452.
2019-02-11 10:41:26 +02:00
def e8e2cd9f49 Revert "Reset brush when changing active layer (fixes #485)"
Made it impossible to copy layer content to another layer and then use
autofiller on that: https://forum.ddnet.tw/viewtopic.php?f=16&t=6450

This reverts commit df6e3a541f.
2019-01-11 17:57:37 +01:00
Dennis Felsing b0709bbe5f
Merge pull request #1426 from ddnet/mouse-editor
Hacky mouse editor fix (fixes #1367)
2019-01-11 12:16:23 +01:00
def df6e3a541f Reset brush when changing active layer (fixes #485) 2019-01-11 12:15:19 +01:00
def 8c4a26fa63 Fix editor fullscreen mode (fixes #1303)
By initializing ToolBar
2019-01-11 10:48:23 +01:00
def 9b88d8f418 Hacky mouse editor fix (fixes #1367) 2019-01-11 10:02:15 +01:00
Learath2 c601df8b28 Switch around the colors for used/unused envelopes 2018-11-16 14:51:36 +01:00
Dennis Felsing 045533cef7
Merge pull request #1321 from bojidar-bg/x-add-auto-automapper
Add option to automatically run the automapper
2018-11-15 09:30:22 +01:00
def aab6fa152a Fix #1357 2018-10-29 22:16:32 +01:00
bors[bot] 1b0b36c6eb Merge #1316 #1341 #1349
1316: code improvement on gameclient.cpp r=def- a=Ryozuki



1341: Mark unused envelopes r=def- a=Learath2

Thought I'd do this one as well while looking at the editor code.

1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991

This specifically affects 0.6.5. Just treat them the same way as those
without any data.

Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
Learath 657e869901 Handle Tile and Sound layers 2018-10-14 16:57:30 +03:00
Learath cdce9d84ac Mark unused envelopes. Fix #1139 2018-10-09 13:42:04 +03:00
Bojidar Marinov c52a3c970e Add option to automatically run the automapper
Also, put automapping config selection seperatelly from the automapper button.
Also, add seed parameter to the automapper.
2018-10-09 12:56:48 +03:00
Learath 4fedd91020 Arrow keys should account for visibility 2018-10-08 19:07:25 +03:00
Learath ad566aa158 Consider the search text when counting elements 2018-10-08 18:43:39 +03:00
Learath 5c4203b747 Reset scroll when search text changes. Fix #1331 2018-10-08 18:43:37 +03:00
Dennis Felsing a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing 20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991 479dc8ad8f Duh. Fix editor embedding vanilla images and not others
I don't know how I managed to get this wrong.

Fixes #1178.
2018-10-03 20:34:13 +02:00
Tim Schumacher ab6f344daa
Fix current selection highlighting 2018-10-02 23:39:22 +02:00
Tim Schumacher fd52bc7a26
List all game layer entities images in directory 2018-10-02 23:08:17 +02:00
Learath fef22f34f2 Implement brush saving. Fix #1111 2018-10-02 03:52:01 +02:00
Tim Schumacher bee694a8cb
Forgot to remove debug 2018-10-01 23:10:46 +02:00
Tim Schumacher 2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283 2018-10-01 23:05:36 +02:00
Dennis Felsing 24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Tim Schumacher 3fd2f60034
Left align editor menu texts like server settings, closes #1215 2018-10-01 21:45:29 +02:00