Magnus Auvinen
|
1dc158bb78
|
fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
|
2009-01-10 13:34:01 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
c79402d075
|
increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
|
2009-01-10 11:50:31 +00:00 |
|
Magnus Auvinen
|
6eefa58b52
|
fixed resending algorithm
|
2009-01-10 11:48:24 +00:00 |
|
Alfred Eriksson
|
d0d91c412d
|
fixed #585
|
2009-01-10 11:16:21 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
b42eb55794
|
finished the ban support
|
2009-01-10 10:27:25 +00:00 |
|
Magnus Auvinen
|
b281831d5d
|
fixed more reliable tw_api.py script
|
2009-01-10 10:25:27 +00:00 |
|
Magnus Auvinen
|
1f2ffb0ffe
|
applied patch for hook bug
|
2009-01-09 22:41:26 +00:00 |
|
Magnus Auvinen
|
c3b6b87b5a
|
upgraded to bam 0.2.0
|
2009-01-08 09:48:42 +00:00 |
|
Joel de Vahl
|
581ec394f6
|
fixed bug where the backspace doesn't work like it should under mac os x
|
2008-12-30 15:52:26 +00:00 |
|
Alfred Eriksson
|
fa9002f9b4
|
fixed a small bug
|
2008-12-20 16:05:30 +00:00 |
|
Magnus Auvinen
|
8ec0bdc509
|
improved the demo players scrubbing capabilities
|
2008-12-19 12:00:05 +00:00 |
|
Magnus Auvinen
|
cc576906a3
|
improved the demo players scrubbing capabilities
|
2008-12-19 11:59:58 +00:00 |
|
Magnus Auvinen
|
e447ef04cc
|
fixed so that events isn't processed when scrubbing a demo
|
2008-12-19 11:41:17 +00:00 |
|
Magnus Auvinen
|
5e3f740220
|
improved the error reporting of the network unpacker
|
2008-12-19 11:25:14 +00:00 |
|
Magnus Auvinen
|
530dace4c9
|
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
|
2008-12-19 11:23:31 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
a6c8eb642b
|
added missing function in network header
|
2008-12-19 08:27:20 +00:00 |
|
Magnus Auvinen
|
55254d0657
|
fixed crashbug caused by players disconnecting while still having bullets in the air
|
2008-12-19 08:26:58 +00:00 |
|
Alfred Eriksson
|
557636dca3
|
reset error_string when starting demo playback
|
2008-12-08 18:12:54 +00:00 |
|
Alfred Eriksson
|
4714e3806e
|
removed pause command to fix #573
|
2008-12-08 16:50:17 +00:00 |
|
Magnus Auvinen
|
7c3eb2d6db
|
made sdl like a little bampack
|
2008-11-29 10:19:00 +00:00 |
|
Magnus Auvinen
|
4004d13b48
|
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
|
2008-11-29 06:39:22 +00:00 |
|
scosu
|
61d18702f6
|
Fix for ticket #530. The problem was signed char in those functions
|
2008-11-28 07:17:54 +00:00 |
|
Alfred Eriksson
|
e294ca61d9
|
added rcon_auth command to auth
|
2008-11-23 09:24:52 +00:00 |
|
Alfred Eriksson
|
3dca571a23
|
fixed spectator bug
|
2008-11-21 14:18:55 +00:00 |
|
Alfred Eriksson
|
2e5ab69c2b
|
show the internet server browser when trying to show ingame pages offline
|
2008-11-17 18:44:05 +00:00 |
|
Alfred Eriksson
|
1891f6ee76
|
don't allow team changes, emoticons or kill command when game is paused
|
2008-11-17 16:53:25 +00:00 |
|
Alfred Eriksson
|
9167fdea18
|
fixed demo list refreshing
|
2008-11-17 16:46:21 +00:00 |
|
Alfred Eriksson
|
2e63ef3299
|
stops recording when client switches state
|
2008-11-17 16:13:12 +00:00 |
|
Alfred Eriksson
|
4b053322f3
|
client can only start a recording when in the game
|
2008-11-17 16:08:24 +00:00 |
|
Alfred Eriksson
|
47e50c5f20
|
added gfx_noclip to disable clipping
|
2008-11-17 16:04:46 +00:00 |
|
Alfred Eriksson
|
c7e8e057f2
|
fixed overlapping texts in hud
|
2008-11-17 14:43:51 +00:00 |
|
Magnus Auvinen
|
cff4feea6b
|
fixed rounding errors in the character core causing it to favour certain directions
|
2008-11-16 22:07:46 +00:00 |
|
Johan Althoff
|
c7be15caeb
|
GFX: cut away redundant AA on 90° lines, fixed some border leaks (shotty <--> pistol)
|
2008-11-16 17:38:11 +00:00 |
|
Alfred Eriksson
|
944a03569c
|
Landil's fix for #553
|
2008-11-16 16:20:01 +00:00 |
|
Alfred Eriksson
|
51314e4576
|
fixed window positioning for windows
|
2008-11-16 16:09:00 +00:00 |
|
Alfred Eriksson
|
00794899d6
|
paused the aiming when game is paused
|
2008-11-16 15:39:22 +00:00 |
|
Magnus Auvinen
|
b6f6f47997
|
fixed issues when pausing the game and added pause and unpause console commands
|
2008-11-16 15:10:57 +00:00 |
|
Alfred Eriksson
|
d640ede2a6
|
fixed the kill command spawn delay
|
2008-11-16 15:02:17 +00:00 |
|
Alfred Eriksson
|
cd8c23ef1b
|
fixed respawn times
|
2008-11-16 14:28:44 +00:00 |
|
Magnus Auvinen
|
42553448f7
|
fixed so it handles multiple packets from the masters
|
2008-11-16 14:01:40 +00:00 |
|
Magnus Auvinen
|
e27e2d8b2a
|
fixed server side demo recording and some possible crashes with incorrect demos
|
2008-11-16 13:58:27 +00:00 |
|
Magnus Auvinen
|
8769ee1b04
|
fixed stack protector option
|
2008-11-16 11:57:01 +00:00 |
|
Alfred Eriksson
|
8dd58e48c3
|
fixed ninja effect
|
2008-11-16 11:13:21 +00:00 |
|
Alfred Eriksson
|
17fc1c2ba4
|
window resizing disabled by default
|
2008-11-16 10:29:32 +00:00 |
|
Magnus Auvinen
|
8acf5ed788
|
upgraded the master server code so it can handle more servers
|
2008-11-15 13:29:56 +00:00 |
|
Magnus Auvinen
|
54429b70cf
|
added some extra debugging information
|
2008-11-15 13:29:32 +00:00 |
|
scosu
|
e3c4c01837
|
New debug message when starting round with gametype and teamplay information
|
2008-11-15 13:23:22 +00:00 |
|