def
a20db6ec56
Don't shutdown sound twice ( fixes #851 )
2017-08-30 23:19:33 +02:00
def
7d71dae87f
Fetcher: sephamore instead of spinlock, exit thread gracefully
2017-08-30 23:14:00 +02:00
def
040fc9ca32
Implement right click and middle click on country and type filters
...
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
def
e480b651e7
Fix fetcher write function to return size
2017-08-30 21:01:19 +02:00
def
7f0eb53ff4
Initialize in order to ensure destruction in order ( fixes #848 )
2017-08-30 17:22:36 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
root
2c748ebf70
Fixing PR over heinrich revision
2017-08-30 00:21:41 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
40b145fe20
More utf8mb4 in database connection and database default
2017-08-26 10:12:47 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
0b1842d438
Use filesystem paths for -f command line param
2017-08-11 21:07:20 +02:00
def
0b5dcdc478
Disable vsync by default and warn about possible delay
2017-08-08 19:53:16 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
c6a5a7dcb3
Try using more modern SDL audio interface
2017-07-30 12:33:51 +02:00
HMH
19a8e7add6
removed some spaces
2017-07-28 20:44:03 +02:00
HMH
04e2946efc
mem_free is safe on null pointers
2017-07-28 15:42:32 +02:00
HMH
6655b35bdd
minior style issues
2017-07-28 14:49:09 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def
5a437b110f
Nicer formatting for task fetcher
2017-07-25 19:23:10 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def
60d7388d9f
Fix demo slicing
2017-07-22 22:03:05 +02:00
def
6e5375da71
Moving mouse is not a key
2017-07-22 12:28:06 +02:00
def
2fb5835980
Update json-parser to 1.1.0, zlib to 1.2.11
2017-07-22 11:07:29 +02:00
def
be8a149d12
We want Y axis falloff on both speakers
2017-07-22 09:15:28 +02:00
def
0b5942fc04
Add special handling for infClass class selection ( fixes #794 )
2017-07-21 21:43:56 +02:00
HMH
5877b17f5a
cleanup freetype
2017-07-21 20:45:23 +02:00
def
b57ffa429e
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
HMH
ae411710ba
unload fonts that are not in use anymore
2017-07-21 19:10:50 +02:00
HMH
7f7fa06dd6
free the Client created by CreateClient
2017-07-21 16:46:29 +02:00
HMH
7486ee867e
also Unload Sound
2017-07-21 16:37:23 +02:00
HMH
d3714f7efa
close workerthreads on shutdown
2017-07-21 15:52:42 +02:00
HMH
80fac31175
fixed memory leak in console
2017-07-21 15:51:56 +02:00
def
bf6c91a25c
Oops, update4
2017-07-17 00:08:15 +02:00
def
a30323d986
oops
2017-07-16 21:27:18 +02:00
def
4a8f3b083d
Use new update server that runs on Let's Encrypt
2017-07-16 11:46:38 +02:00
def
e4364983ab
Use https for map downloads by default
2017-07-16 11:29:10 +02:00
def
191eefbb2f
Only trust our own custom-selected CAs for our maps download server
2017-07-16 11:25:38 +02:00
def
c7c9c3c4dd
Possible to use https:// for map downloads, but still use http:// by default
2017-07-16 10:45:41 +02:00
def
a736a27430
No need for writing to tmp config file anymore
2017-07-16 06:54:02 +02:00
def
f9170fd031
ugly workaround for dummy input when frozen with grenade and getting hammered
2017-07-15 18:59:33 +02:00
def
5ad633ef26
No success with Windows fixes, have to delay until someone with a
...
Windows computer can look into it
2017-07-15 17:29:57 +02:00
def
fba3815ddc
Only send password on connection when explicitly asked to ( fixes #788 )
2017-07-15 17:29:20 +02:00
def
49eb0128f2
Windows cleanup
2017-07-15 16:38:40 +02:00
def
1e3476e8bd
Opposite manifest setting
2017-07-15 16:18:18 +02:00
def
78dc5aa959
Another Windows DPI try
2017-07-15 15:31:53 +02:00
def
f627a72ebb
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
def
f2444b0de7
Add map_diff tool to compare tile layers of map versions
2017-07-12 20:15:00 +02:00
def
ff8d22e335
Audio volume on right speaker should depend on x coordinate, not y...
2017-07-11 22:10:23 +02:00
Dennis Felsing
38eacf21b7
Next try for Windows
2017-07-11 14:37:12 +02:00
Dennis Felsing
6a90b00b0b
Types
2017-07-11 14:25:53 +02:00
Dennis Felsing
d6f6095358
Types
2017-07-11 14:24:28 +02:00
Dennis Felsing
81c6d0b33c
Who doesn't enjoy fixing Windows stuff?
2017-07-11 14:08:03 +02:00
def
d0f4ffdaad
SDL_HINT_VIDEO_HIGHDPI_DISABLED
2017-07-09 19:53:02 +02:00
def
53565aa937
fixes
2017-07-09 14:56:57 +02:00
def
afe8b4dfbe
Or we just disable stupid highdpi...
2017-07-09 14:50:10 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
2a1bf93165
Try to fix Windows DPI issue
2017-07-09 09:24:08 +02:00
def
35dcb4d6cf
Don't open map file again if we have it open already
2017-07-08 22:09:03 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
Dennis Felsing
80565b646c
Merge pull request #790 from Learath2/dd_pr_togglestr
...
Add toggling for string options
2017-07-08 10:03:47 +02:00
Learath2
5941755832
Add toggling for string options
2017-06-20 11:27:14 +02:00
heinrich5991
1a50d405cb
Use str_find
from src/base/system.h
and check for C:
on Windows
...
Previously, using drive-relative paths could be used to escape the
Teeworlds directory on Windows.
2017-06-18 16:26:29 +02:00
def
59b33b95e4
Stronger catch for ..
2017-06-17 23:07:02 +02:00
def
d3daa51486
Correct filter
2017-06-16 22:19:36 +02:00
def
624fd38188
Oops
2017-06-16 20:46:41 +02:00
def
1b0de108c6
Forbid escaping base directory
2017-06-16 20:22:43 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
heinrich5991
743c58e4ae
Revert "Fix OSX cmake build"
...
This reverts commit 3406f01ff9
.
2017-06-09 19:34:01 +02:00
Learath2
3406f01ff9
Fix OSX cmake build
...
A little crude but it works.
2017-06-09 16:05:04 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
Learath2
ca4da73b75
Update the range of sv_default_timer_type. Fixes #760
2017-06-08 14:35:48 +03:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
b592d6af55
ms not µs for thread_sleep
2017-06-02 23:28:47 +02:00
def
7e503a306b
Revert "Back to cl_cpu_throttle_inactive"
...
This reverts commit c217040319
.
2017-06-02 23:27:35 +02:00
def
c217040319
Back to cl_cpu_throttle_inactive
2017-06-02 23:18:14 +02:00
def
d6e5df0023
oops
2017-06-02 21:58:16 +02:00
def
b8d61e9b7d
Change some defaults
2017-06-02 21:49:30 +02:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
814feede33
Don't copy strings into themselves
2017-06-02 18:37:29 +02:00
def
533ae0aaf8
Fix login crash ( fixes #771 )
2017-06-02 18:13:56 +02:00
Dennis Felsing
ca9cca4c94
Merge pull request #770 from heinrich5991/pr_fix_events_uuid
...
Fix unpacking of net events
2017-05-27 16:21:37 +02:00
heinrich5991
3b88d78736
Fix a possible out-of-bounds read in snapshot.cpp
2017-05-27 15:52:05 +02:00
heinrich5991
9e7020368e
Fix UUID formatting - the last field only has 12 hex digits
...
It didn't cause misprinted UUIDs because the string buffers had the
correct size.
2017-05-27 15:02:32 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00