def
e162045026
Can't detect if paused on KoG, so don't show button
...
Since they're running an old version of DDNet server
2020-09-05 19:06:12 +02:00
Learath
9e35752d1c
Don't deactivate menu when a popup is active
2020-09-05 18:13:32 +03:00
def
69e6a8fa41
Add buttons for Kill and Pause
...
Seems more useful than Spectate and Connect Dummy, both of which are
often mistaken by newcomers.
Make button sizes more consistent
Hide buttons that make no sense
2020-09-04 12:39:53 +02:00
heinrich5991
5d83e9177f
Use player name from the Steam API as fallback
...
Fixes #2605 .
2020-08-25 16:21:58 +02:00
Fireball
ab9b96ddb2
Backported fix for Text() incorrect parameter type (int -> float)
...
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
Fireball
b1c17c3248
Backported fix for TextWidth() parameter mix-up
...
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
bors[bot]
de8cc79578
Merge #2389
...
2389: Ignore emoticon of spammy players (fixes #2387 ) r=heinrich5991 a=def-
Controlled with the regular ignore chat button in players menu
Co-authored-by: def <dennis@felsin9.de>
2020-06-29 12:09:48 +00:00
def
b3b0e1041c
Center the icons
2020-06-27 22:58:28 +02:00
def
b2371522f9
Fix alignment of icons in player options
2020-06-27 22:40:22 +02:00
def
7608eb67d6
Ignore emoticon of spammy players ( fixes #2387 )
...
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
def
2d6e56fec8
Translation fixes
...
- Code didn't work with newlines, get rid of them
- Some stylistic improvements
2020-06-26 18:34:50 +02:00
3edcxzaq1
4e7b534622
Update menus_ingame.cpp
2020-06-26 11:13:55 +02:00
sven
9d0bae9769
Fix unused translation
2020-06-26 02:49:35 +02:00
Dennis Felsing
37ef24225e
Clean up color handling a bit
...
- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
Learath
979d58f830
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
def
94f3d97ddf
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00
ChillerDragon
ce5a7ea626
Remove one of two graphic includes
2019-04-06 17:07:17 +02:00
def
c0d3f5fa57
Actually disconnect dummy after confirmation ( fixes #1555 )
2019-03-30 16:59:25 +01:00
Dennis Felsing
0b578c4330
Fix cl_confirm_disconnect/quit_time ( fixes #1550 )
...
-1 now works as described
Split into two settings
2019-03-29 14:56:02 +01:00
Dennis Felsing
95cc357dd6
Merge pull request #1540 from def-/pr-disconnect-time
...
Add cl_confirm_disconnect_quit_time (fixes #1530 )
2019-03-28 23:38:16 +01:00
def
e6f327ef06
Move ingame browser tabs all the way left
2019-03-26 17:38:46 +01:00
def
8908102536
Add cl_confirm_disconnect_quit_time ( fixes #1530 )
...
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.
Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.
Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def
bf576723a3
Add KoG tab in server browser
...
- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533 , also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
jupeyy
619a33a7d5
text kerning fix, add new text render flags for accurate positioning
2019-01-06 06:42:57 +01:00
Dennis Felsing
a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
...
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
Jupeyy
c7114e734c
more ui text positioning fixes
2018-04-04 02:40:30 +02:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
Redix
1638f39557
Use the same ghost path everywhere
2017-09-29 23:15:47 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
d37bb5e65a
Fix ghost menu localization
2017-09-28 16:02:01 +02:00
Redix
0c6026c22e
Hide ghost menu buttons if there are no ghosts
2017-09-28 16:02:00 +02:00
Redix
0721b895ae
Make sure that we have a free ghost slot for new records
2017-09-28 16:01:58 +02:00
Redix
1e845a4020
Added reload button in ghost menu
2017-09-28 16:01:58 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
3c8217b39c
Mark own ghost with color
2017-09-28 16:01:56 +02:00
Redix
4f57b33524
Use static array for active ghosts
...
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
def
caec69abc1
RequestDDNetInfo in ingame menu too
2017-09-03 18:17:21 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
...
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
def
a9d3f45b25
Add ui_close_window_after_changing_setting
2017-07-25 19:08:16 +02:00
def
bcec0f1bb1
ctrl-f to search, ctrl-x to exclude, ctrl-r to reason
2017-07-24 18:05:19 +02:00
def
ac481a972c
Heuristic to speed up ghost loading on map change
2017-06-01 21:26:59 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
7dd593a35e
A bit nicer ingame browser menu corners
2016-04-27 23:54:26 +02:00
def
ec7d28ed86
Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab
2016-04-27 20:14:03 +02:00
def
b495b1681c
Double click works on votes (and vote window disappears after server setting vote)
2016-04-27 20:04:31 +02:00
def
d019eb87c6
Use default page when ingame browser uses invalid page ( fixes #345 )
2016-04-27 17:59:12 +02:00
Tim Schumacher
94f3da4a47
removed localize for search symbol
2016-02-12 21:31:58 +01:00
Tim Schumacher
edb2270ca1
removed include iostream
2015-10-07 20:10:19 +01:00
timgame
fb8778c717
only reload servers when changing tab
2015-10-07 20:10:02 +01:00
def
902e4b7487
Also use map name by default for manual demo recording
2015-08-22 17:36:47 +02:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
def
e6db197183
Fix scroll bar in server control votes when search bar is used
2015-07-25 18:43:54 +02:00
Nikita Zyuzin
077db7d149
Fix bug with 'Join Red' and 'Spectate' buttons sharing same state variable
2015-05-29 01:11:01 +04:00
def
8f02de318b
Make dummy connecting a bit nicer: Show that dummy is being connected, disable unusable buttons
2015-04-19 14:40:05 +02:00
def
16106d8ee6
Fix menu bug with button pressing (more of a hack)
2015-04-19 14:24:20 +02:00
def
6d54de89b6
Get rid of clang static analyzer warnings
2015-04-19 00:31:45 +02:00
def
7bd3da6679
Hopefully fix voting problems
2015-04-03 01:29:11 +02:00
def
d8c97f0339
Fix: Still show empty lines in votes
2015-03-15 17:08:39 +01:00
def
6fc024d71f
Fix Visual Studio compilation
2015-03-14 17:26:24 +01:00
def
a913b1731c
Fix scrolling in votes
2015-03-14 16:52:57 +01:00
def
079d92c3e7
Fix vote selection
2015-03-14 15:32:04 +01:00
def
6f4c7a1d41
Fix vote option search
2015-03-14 11:05:08 +01:00
def
81cb8fd32d
Working call vote search ( fixes #126 )
2015-03-13 16:44:05 +01:00
def
888c61a07d
Prepare call vote search (but not implemented yet)
2015-03-13 16:15:05 +01:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
laxa
080ffc4df4
Sort ingame menus -> kick player -> move players to spectator
2014-09-23 08:03:26 +02:00
laxa
f13f040468
Sort playerlist inside game from Player tab
2014-09-23 02:10:59 +02:00
def
7a2021806b
Fix ingame ddnet menu (thanks east)
2014-09-20 13:49:29 +02:00
def
684ad0b890
Ingame DDNet menu
2014-09-20 13:41:20 +02:00
def
2bf417b41f
Add setting for disconnect confirmation
2014-07-10 16:50:59 +02:00
def
15ff17d8f8
Cleanup of some menus, added editor button, added disconnect question
2014-07-08 20:21:19 +02:00
def
3d802dd5aa
Fix: ingame menu doesn't stop reacting anymore
2014-07-08 02:00:13 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
e220f1b5a8
Fix: Better positioning of ingame menu buttons for 5:4 and 4:3 resolutions
2014-05-04 00:11:11 +02:00
def
9f509eeedb
Fix: Dummy setting updates
2014-04-28 15:19:57 +02:00
def
3dce4c9489
Add dummy (Thanks to //toast and Monsta)
2014-04-26 20:29:42 +02:00
def
434b2bec52
More info in player options
2014-02-19 14:49:08 +01:00
def
6b8e6dcb10
Fix Player Options
2014-02-02 21:06:05 +01:00
def
9b4d792fac
Fix: Proper player options menu
2014-01-10 13:55:31 +01:00
def
ef65abfe35
Fix scrolling lists in menus
2014-01-10 12:22:48 +01:00
def
7a9631ce19
Fix Player Options for 64 players
2013-12-31 22:14:59 +01:00
def
652d742d6a
Fix: Show correct IP in server info
2013-12-18 04:11:26 +01:00
def
9a1ff10b0a
Add button to disable chat
2013-11-14 16:23:15 +01:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
oy
b1e7797b19
fixed compiling with mingw
2011-08-19 00:12:30 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
oy
2b2ddde04f
sort players in kick/move to spec vote and player options by team. Closes #809
2011-08-05 19:52:38 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00