ChillerDragon
d6be41d7ab
Fix style and imporve performance
2018-04-21 18:45:33 +02:00
ChillerDragon
32189f8485
Pointer naming convention
2018-04-19 11:51:10 +02:00
ChillerDragon
c1952d3ff1
'VoteBan' -> 'VoteMute'
2018-04-19 11:49:18 +02:00
ChillerDragon
6b26751eba
Fixes style and shows ban message only in console
2018-04-19 11:01:27 +02:00
ChillerDragon
835f560013
Add vote_ban rcon command
2018-04-18 19:26:49 +02:00
heinrich5991
1387ee9a3a
Regenerate version file on git changes
...
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
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Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
eeeee
9b6699d3b8
remove casts to CServer
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improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
d7d0520f79
Another try
2017-05-18 20:04:29 +02:00
def
819187f376
Fix unweapons
2017-05-18 20:01:10 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
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Rework the pause system
2017-05-14 11:55:09 +02:00
Learath
58d3d5251a
Fix a mistake. Kill on kick
2017-04-25 20:27:23 +02:00
Learath
a1d2212696
Change behaviour for kick votes in teams
2017-04-25 19:10:22 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
Learath2
079c53471c
Remove unnecessary check. Fixes #714
2017-04-02 19:39:22 +02:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
def
cdc855f3fd
Set telecp when using totelecp (for Saavik)
2015-02-21 19:48:22 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
fb3a2fbfae
Fix: Don't crash on undeep and unsolo
2014-06-14 09:27:27 +02:00
def
e86b7da312
Add undeep
2014-06-13 23:49:34 +02:00
def
b8f93bdcea
Add unsolo command
2014-06-11 17:53:59 +02:00
def
c8712fa394
Fix fix
2014-05-07 19:22:57 +02:00
def
15aa47fa07
More tele fixes
2014-05-07 14:30:26 +02:00
def
89b55a30f9
Fix: Allow teleporting players even when they touch a stopper (Thanks to Flummi)
2014-05-07 04:13:59 +02:00
def
51012d479b
Add totelecp
2014-02-11 22:36:55 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
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Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
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* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
d6845f0502
Vote enforcer as command executer
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Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
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Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
GreYFoX
5b27758650
Removed level stuff
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Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
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* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
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* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00