Commit graph

20201 commits

Author SHA1 Message Date
Dennis Felsing bcb84d612e
Merge pull request #7245 from furo321/freeview-radius
Increase freeview radius to kill tile border
2023-09-24 06:58:05 +00:00
furo e93325b141 Increase freeview radius to kill tile border 2023-09-24 01:19:50 +02:00
Dennis Felsing 5d220e337c
Merge pull request #7244 from furo321/suicide-penalty
Remove unused config, `sv_suicide_penalty`
2023-09-23 22:17:43 +00:00
furo 436c977f7e Remove unused config, sv_suicide_penalty 2023-09-23 23:51:16 +02:00
Dennis Felsing 373b804e9f
Merge pull request #7243 from Robyt3/Demo-String-Validation
Ensure strings in demo header are zero-terminated and valid UTF-8
2023-09-23 21:39:26 +00:00
Robert Müller 2d4bac8c0c Ensure strings in demo header are zero-terminated and valid UTF-8
Previously, if the demo header strings did not contain zero-termination, the client would render the strings and any following non-zero memory from the demo header.

Now, demos will not be loaded, if any string in the header is not zero-terminated or not valid UTF-8.
2023-09-23 22:14:34 +02:00
Robert Müller 95675a97ad Fix mangled highlighted text in server browser
Refresh UI label text containers when the glyph count of the read-cursor has changed.

Regression from #7203.
2023-09-23 16:34:13 +02:00
Dennis Felsing cc67723beb
Merge pull request #7239 from furo321/editor-zoom-envelope
Add numpad shortcuts and button for zooming in envelope editor
2023-09-23 13:51:27 +00:00
Dennis Felsing 1193361f1c Version 17.3 2023-09-23 15:28:55 +02:00
furo 57ad88d6ee Add numpad shortcuts and button for zooming in envelope editor 2023-09-23 14:45:56 +02:00
Robert Müller 25b110c153
Merge pull request #7236 from furo321/add-is-process-alive
Detect if server started from client is no longer running
2023-09-23 08:50:39 +00:00
Dennis Felsing 33c47bff4d
Merge pull request #7238 from VoxelDoesCode/friend-list-afk
Show if your friend is AFK through friends list
2023-09-22 23:17:27 +00:00
VoxelDoesCode c4d325e09b Show if your friend is AFK through friends list
resolve mege conflict

AFK -> Afk (for consistency)
2023-09-23 00:54:13 +02:00
furo 3da0b34444 Don't close handle if TerminateProcess failed 2023-09-22 23:15:53 +02:00
Dennis Felsing ab7fefe7bd
Merge pull request #7237 from Robyt3/Server-AuthKey-Removal-Fixes
Correctly update auth keys when using `auth_remove`
2023-09-22 20:40:13 +00:00
furo 1a36743185 kill_process return true if process doesn't exist 2023-09-22 22:18:20 +02:00
Robert Müller 1d711d6cf0 Correctly update auth keys when using auth_remove
When using `auth_remove`, the key indices for the default helper, mod and admin passwords were not properly adjusted, causing the wrong passwords to be used for the username-less logins.

The key indices for connected clients were also not properly adjusted, causing the wrong identity to be shown for currently authenticated clients when using the `status` command.

Closes #6427.
2023-09-22 21:12:20 +02:00
furo 367f06a7f9 Detect if server started from client is no longer running
Add function to check if a process is alive.

Fix requsted changes
2023-09-22 20:17:40 +02:00
Dennis Felsing 1c1961f903
Merge pull request #7235 from AlehKushniarou/update-belarusian
Update Belarusian translation
2023-09-22 15:45:49 +00:00
Dennis Felsing c042835c1d
Merge pull request #7234 from Robyt3/Input-PumpEvents
Fix double-click handling with `gfx_asyncrender_old 0`
2023-09-22 15:38:17 +00:00
Pavukoplov 318fe09e94 Update Belarusian translation 2023-09-22 18:19:03 +03:00
Robert Müller 98bfed7859 Fix double-click handling with gfx_asyncrender_old 0
We need to call `SDL_PumpEvents()` to ensure that we have the latest keyboard, mouse and joystick state before we use it.

See:
- https://wiki.libsdl.org/SDL2/SDL_GetKeyboardState
- https://wiki.libsdl.org/SDL3/SDL_GetMouseState#code-examples

Closes #7052.
2023-09-22 17:09:39 +02:00
Robert Müller 774d32713d
Merge pull request #7227 from furo321/swap-without-name
Add ability to swap without a name when team only has 2 players.
2023-09-22 14:33:48 +00:00
Dennis Felsing cc2bdbd0ed
Merge pull request #7232 from furo321/initial-chat-delay-message
Use a different message when muted by sv_chat_initial_delay
2023-09-22 11:06:56 +00:00
furo 5793891d91 Add a message when using sv_chat_initial_delay 2023-09-22 12:43:36 +02:00
Dennis Felsing 8009e8654d
Merge pull request #7231 from Robyt3/Engine-Sound-Refactoring
Replace most global variables in engine sound with member variables, various other refactoring of engine sound
2023-09-21 22:19:49 +00:00
Robert Müller b9951dd411 Refactor and reorder RateConvert, DecodeOpus, DecodeWV
Pass sample by reference instead of by index, as the functions are only used internally and a valid sample is assured.
2023-09-21 23:52:44 +02:00
Robert Müller 7fe854d861 Reduce indentation, rename variables in Mix function 2023-09-21 23:52:40 +02:00
Robert Müller 07e18ebecb Replace most global variables in engine sound with member variables
Most variables used in the sound engine were static globals, as they are used in the static sound mixing function. The global variables are replaced by member variables, by passing the sound interface as user-data for the SDL mixing callback. The `Mix` function is made a public member function of `ISound` instead of being exposed using `ISoundMixFunc GetSoundMixFunc()`.

This allows to remove the direct dependency of the engine sound on the engine video, by instead passing the sound mixing function as a lambda to the engine video in the engine client.

The old WavPack reader function interface does support passing a user-data pointer to the callback function, so global variables are still used here.
2023-09-21 23:52:13 +02:00
Robert Müller a2de08a8db Add UpdateVolume function, remove unnecessary lock usage
Using the lock is not necessary, as the volume is already an atomic variable.
2023-09-21 23:44:59 +02:00
Robert Müller beaf263f3d Reorder SetChannel and SetListenerPos functions 2023-09-21 23:44:58 +02:00
Robert Müller b0356aea13 Rename argument, reduce indentation of SetVoiceTimeOffset 2023-09-21 23:44:58 +02:00
Robert Müller f169ce1c8c Use nullptr instead of 0, 0x0 and NULL 2023-09-21 23:44:58 +02:00
furo f23e5ceb6f Correct value of TeamSize. 2023-09-21 23:15:42 +02:00
Dennis Felsing c975c3944f
Merge pull request #7228 from h-kaan/pr-turkish-17.3
Update Turkish translations for 17.3
2023-09-21 20:52:13 +00:00
Dennis Felsing 2c8a798f3f
Merge pull request #7230 from furo321/practice-lasttp
Add /lasttp
2023-09-21 20:51:41 +00:00
furo a7ef9c7c6f Add /lasttp 2023-09-21 21:02:55 +02:00
h-kaan f88136f949 Update turkish.txt 2023-09-21 21:05:18 +03:00
furo 992a26c7ca Add ability to swap without a name when team only has 2 players. 2023-09-21 19:40:37 +02:00
Dennis Felsing 3ca6008836
Merge pull request #7225 from lolipodass/patch-7
Update russian.txt
2023-09-21 16:33:13 +00:00
lolipodass 90691e636e
Update russian.txt 2023-09-21 19:12:10 +03:00
lolipodass 6d754bebc0
Update russian.txt
add missing translations
2023-09-21 18:54:03 +03:00
Dennis Felsing 545852b7f1
Merge pull request #7224 from Robyt3/Demo-Hud-Intratick
Fix 1-tick delay of player position, speed, angle HUD
2023-09-20 22:45:51 +00:00
dobrykafe 7c710ddb96 add another value instead of new variable 2023-09-20 22:47:09 +02:00
Robert Müller cd37c2d5b3
Merge pull request #7223 from furo321/preview-only-friends
Chat preview respect cl_show_chat_friends
2023-09-20 19:56:21 +00:00
Robert Müller b7cbbb48be
Merge pull request #7222 from furo321/update-server-browser
Update server browser when adding friends from ingame.
2023-09-20 19:49:00 +00:00
Robert Müller ed9a95ac23 Fix 1-tick delay of player position, speed, angle HUD
Respect the intratick when displaying the player position, speed and angle, to fix this information always being shown for the next tick. See #6417. This does not resolve the issue yet, as there are more HUD and player elements that need to make use of the intratick.
2023-09-20 21:39:42 +02:00
furo 4e9556e3da Chat preview respect cl_show_chat_friends 2023-09-20 21:32:13 +02:00
Robert Müller cf0df5bc03 Use GameTickSpeed instead of 50 and SERVER_TICK_SPEED 2023-09-20 21:17:12 +02:00
furo 5a4e3b1c2d Update server browser when adding friends from ingame. 2023-09-20 18:32:34 +02:00