HMH
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6b1b4f2bcb
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fix: correct tunezones for faketunings
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2014-03-24 21:07:10 +01:00 |
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def
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6be24a310a
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Fix double selection in spec-view
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2014-03-24 01:48:07 +01:00 |
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def
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ed56ea64e5
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Fix double selection in spec-view
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2014-03-24 01:47:52 +01:00 |
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def
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b864bf908c
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Team colors in spec-view
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2014-03-24 00:04:44 +01:00 |
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def
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48f441bdc6
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Sort spec-view same as scoreboard
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2014-03-23 23:23:41 +01:00 |
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def
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c98ad5bf22
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Merge branch 'new' into DDRace64
Conflicts:
src/game/editor/layer_tiles.cpp
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2014-03-23 23:18:43 +01:00 |
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def
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fb4c83cf3e
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More cleanup
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2014-03-23 19:31:28 +01:00 |
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def
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63f642c478
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Fix array sizes and array accesses
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2014-03-23 18:56:07 +01:00 |
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def
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ef579f55e2
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Typo
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2014-03-23 18:02:04 +01:00 |
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def
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f6a86ca75e
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Corrent entities_clear
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2014-03-23 17:55:06 +01:00 |
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def
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9ae68b5efb
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Don't show tune layer with cl_show_entities
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2014-03-23 17:44:02 +01:00 |
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def
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ecb3422280
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Fix degrees (°)
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2014-03-23 17:42:00 +01:00 |
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HMH
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d301010a95
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Made texture rendering for layers less resourceintensive
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2014-03-23 17:10:49 +01:00 |
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HMH
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85b069193f
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set proper standard tunings for zones
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2014-03-23 17:10:49 +01:00 |
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HMH
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0177b8a4b5
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fix: stupid laser tunings + projectile security fix
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2014-03-23 17:10:49 +01:00 |
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HMH
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e8a7e28f69
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updated entities_clear.png for tuningzones
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2014-03-23 17:10:49 +01:00 |
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HMH
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a26106f132
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added gravity.map with gravity.cfg as test and example map
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2014-03-23 17:10:49 +01:00 |
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HMH
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b25307ba5f
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set CCharacter as a friend of CCharacterCore to correct tunings
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2014-03-23 17:10:49 +01:00 |
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HMH
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f2c8134bd2
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send correct tunings to spectators
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2014-03-23 17:10:49 +01:00 |
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HMH
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78bed556c0
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replaced tunings from projectiles and laser by zonespecific tunings
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2014-03-23 17:10:49 +01:00 |
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HMH
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e25f0ba074
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added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
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2014-03-23 17:10:49 +01:00 |
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HMH
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330fc92c8c
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added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings
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2014-03-23 17:10:49 +01:00 |
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HMH
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cf33ba4790
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fix: let IsTune return 0 if there is no tunezone
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2014-03-23 17:10:48 +01:00 |
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HMH
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adc1f9924c
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added displaying tunelayer on showentities
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2014-03-23 17:10:48 +01:00 |
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HMH
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655546c4d3
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added creating button for tunelayer and a popup menu for TuneZone Numbers
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2014-03-23 17:10:48 +01:00 |
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HMH
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c7e52211d7
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merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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8f6d76a27e
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added saving/loading code for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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a4632e2c07
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added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
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2014-03-23 17:10:48 +01:00 |
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HMH
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12ac06f1f2
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added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
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2014-03-23 17:10:48 +01:00 |
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HMH
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c84eaea33d
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declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
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2014-03-23 17:10:48 +01:00 |
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HMH
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ae12a2b04d
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added Tunelayer function to return the tunetilenumber and merged Tunelayer into CCollision
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2014-03-23 17:10:48 +01:00 |
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HMH
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b869a67c76
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added TuneLayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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61e46a7858
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added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile
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2014-03-23 17:10:48 +01:00 |
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def
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699eb0f27a
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New skins
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2014-03-23 03:37:09 +01:00 |
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def
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3acf759334
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/saytime now supports player names
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2014-03-22 23:29:52 +01:00 |
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def
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6ead8f0531
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Add sv_vote_max_total
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2014-03-22 19:53:43 +01:00 |
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def
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17ec1eabda
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More resonable sound settings
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2014-03-22 10:24:10 +01:00 |
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def
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61a5d9429d
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Add cl_unpredicted_shadow
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2014-03-21 14:01:14 +01:00 |
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def
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b8fce1c0f4
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Another 50% speedup for /points and /top5points
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2014-03-19 12:02:29 +01:00 |
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def
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133583708d
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Speed up /points and /top5points by 50%
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2014-03-19 11:47:02 +01:00 |
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def
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66d3595b44
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Minor editor fixes by HMH
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2014-03-19 10:26:38 +01:00 |
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def
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d4c20c8927
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Revert freeze entity when playing with entities
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2014-03-13 21:18:40 +01:00 |
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def
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9f832423c1
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Fix: Keep team closed when locked so that all players are killed
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2014-03-12 19:36:25 +01:00 |
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def
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e305e83a98
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Fix: Reset doors in locked team
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2014-03-10 13:39:50 +01:00 |
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def
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64835db8ae
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New (old) deep-unfreeze tile
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2014-03-09 21:16:11 +01:00 |
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def
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80c1e62757
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Version 2.23
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2014-03-09 20:57:47 +01:00 |
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def
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ffde53a443
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Add sv_map_vote to disable /map
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2014-03-07 23:58:22 +01:00 |
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def
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c9b5e350d0
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Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
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2014-03-05 22:20:00 +01:00 |
|
def
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08d2335572
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New BB skins
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2014-03-05 22:19:49 +01:00 |
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def
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ab9cd8c06f
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fix
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2014-03-04 03:08:37 +01:00 |
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