necropotame
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9bae313929
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Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
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2017-03-16 16:39:29 +01:00 |
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necropotame
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6f58c49f7d
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Fix #586 (display the killing clipping rectangle)
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2017-03-15 12:06:13 +01:00 |
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BeaR
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0a70d49566
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Remove distance from envelopes, add falloff distance to source properties and render it in the editor
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2014-10-18 18:41:55 +02:00 |
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def
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ead16eb951
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Fix: Quads always show properly in editor
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2014-05-08 15:58:59 +02:00 |
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def
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1704e27828
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Fix: Also set alpha value on text when using cl_overlay_entities
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2014-05-01 20:15:53 +02:00 |
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HMH
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a4632e2c07
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added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
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2014-03-23 17:10:48 +01:00 |
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def
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8d2828ed6f
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Fix: Always render editor quads
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2014-01-11 22:57:23 +01:00 |
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def
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ad724453ad
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Better fix for slow Map loading
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2013-12-20 12:27:10 +01:00 |
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def
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06fed6e596
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Disable Tilemap Skip Generation (Makes map loading 30 times faster)
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2013-12-20 03:33:50 +01:00 |
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GreYFoX
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35d16bd58c
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
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2011-08-13 02:01:40 +02:00 |
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Choupom
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84e5c53432
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added color envelope feature for tilemaps
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2011-07-20 22:04:13 +02:00 |
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GreYFoX
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bee10fda8f
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Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
src/game/server/gamecontext.cpp
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2011-06-02 19:13:40 +02:00 |
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Choupom
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603071ee92
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fixed data struct names
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2011-06-02 17:42:30 +02:00 |
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GreYFoX
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d0ed9612e1
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Properly done cl_show_entities
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2011-04-19 16:32:42 +02:00 |
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GreYFoX
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0df6d0541f
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
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2011-04-14 01:27:49 +02:00 |
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oy
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06115dd49d
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
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GreYFoX
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f7f6058a92
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Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
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2011-04-09 22:32:17 +02:00 |
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GreYFoXGTi
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24a688b2c3
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Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
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2011-02-04 22:15:02 +02:00 |
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GreYFoXGTi
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5d9ee1736e
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made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
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2010-11-22 00:26:00 +02:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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GreYFoXGTi
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071fb6a5a3
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new Switch System //TODO Rendering Rotation
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2010-11-14 02:39:04 +02:00 |
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GreYFoXGTi
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c24964ebcd
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Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-30 23:36:08 +02:00 |
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GreYFoXGTi
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896634a061
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Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-30 23:28:06 +03:00 |
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GreYFoXGTi
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3a444a3b22
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I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-28 01:30:50 +02:00 |
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GreYFoXGTi
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7f8fb7a5a7
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Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-25 17:31:49 +02:00 |
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Magnus Auvinen
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575f72d978
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fixed some compiler errors and warnings with clang
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2010-07-05 20:57:07 +02:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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