def
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94f3d97ddf
|
Remove unmaintained Android code (fixes #1575)
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2019-04-10 19:40:50 +02:00 |
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12pm
|
4efc0e3b82
|
Make world offset calculation more accurate
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
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2019-04-03 01:05:38 +02:00 |
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fokkonaut
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fe4426b008
|
fixed ddrace score (time score)
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2019-01-14 08:01:20 +01:00 |
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fokkonaut
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0e842359ad
|
Add DDRace Score NETMSG
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2019-01-14 08:01:20 +01:00 |
|
Jupeyy
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fbaedff1e6
|
reset color for the gameflags
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2018-04-05 20:46:22 +02:00 |
|
Jupeyy
|
c7114e734c
|
more ui text positioning fixes
|
2018-04-04 02:40:30 +02:00 |
|
Jupeyy
|
1a74d8c039
|
ui fixes: text positining
|
2018-04-03 17:41:11 +02:00 |
|
Jupeyy
|
375b127f4e
|
style fix
|
2018-03-21 16:02:11 +01:00 |
|
Jupeyy
|
2cbb8af75b
|
add window resize event, and fix some ui things
|
2018-03-21 15:53:29 +01:00 |
|
Jupeyy
|
790201f751
|
add buffering for the ingame visible components of the hud
|
2018-03-13 21:56:37 +01:00 |
|
def
|
c8d4b605bf
|
Improved cl_showfps, don't need average/current anymore
|
2018-01-14 17:21:50 +01:00 |
|
def
|
2b7809befd
|
Switch cl_showfps 1/2
|
2017-10-20 22:27:53 +02:00 |
|
Jupeyy
|
92edbf4d37
|
allow viewing average or current fps
|
2017-10-09 15:58:12 +02:00 |
|
Jupeyy
|
e820a36899
|
don't use average FPS
|
2017-09-27 12:21:29 +02:00 |
|
def
|
7b6317a5d6
|
buffer sizes
|
2017-09-03 08:53:54 +02:00 |
|
def
|
862e26dd08
|
Clean up time handling a bit
|
2017-09-03 08:48:21 +02:00 |
|
necropotame
|
4cfe96801b
|
Send the race time using warmup timer
|
2017-02-28 07:31:24 +01:00 |
|
def
|
c437170856
|
Fix cl_showhud_score
|
2016-05-22 12:12:02 +02:00 |
|
def
|
86495bbad0
|
Add support for old race server racetime messages in HUD, including checkpoint time difference
|
2016-05-22 01:26:15 +02:00 |
|
Ryozuki
|
82d2a994ed
|
Fixed cl_showping (now cl_showpred)
|
2016-05-05 18:07:00 +02:00 |
|
Ryozuki
|
5c7856ee59
|
Added cl_showping
|
2016-05-03 16:06:10 +02:00 |
|
def
|
4761608329
|
Input fixes from TW master for mouse wheel
|
2016-04-30 20:11:26 +02:00 |
|
def
|
740868c938
|
Add cl_show_local_time_always (fixes #319)
|
2016-04-27 19:22:55 +02:00 |
|
def
|
6e8ada1ac8
|
Fix whitespaces a bit
|
2015-07-09 02:12:35 +02:00 |
|
def
|
8b108a2311
|
Clean up gametype determination
|
2014-12-10 03:39:15 +01:00 |
|
def
|
0947de4b3f
|
Centisecs -> Decisecs
|
2014-12-02 13:55:19 +01:00 |
|
def
|
d0c85acc0d
|
Add cl_show_centisecs
|
2014-12-02 13:19:06 +01:00 |
|
def
|
417e4110ed
|
Hopefully fix rare crash on dummy switch
|
2014-07-08 02:17:08 +02:00 |
|
def
|
ec152dfb46
|
Fix vote in Android
|
2014-06-16 16:26:50 +02:00 |
|
def
|
7875c2ec36
|
Android support (by Pelya)
|
2014-06-16 13:29:18 +02:00 |
|
def
|
5b1c866b35
|
Feature: Separate inputs for dummy and player
|
2014-05-10 14:31:00 +02:00 |
|
def
|
ceeb44ef2e
|
Bring back old DDRace record window as cl_showrecord and add compatibility for current time in race servers
|
2014-02-06 23:49:25 +01:00 |
|
def
|
5353460e84
|
Make hiding votes window optional
|
2014-01-14 00:25:25 +01:00 |
|
def
|
9743b0cb58
|
Better time/score messages
|
2014-01-10 16:19:46 +01:00 |
|
def
|
a90b37544a
|
More HUD control
|
2013-11-02 03:09:56 +01:00 |
|
def
|
ffc18b6933
|
After voting only show votes when scoreboard is open
|
2013-10-07 12:13:33 +02:00 |
|
eeeee
|
96c1bd513c
|
made cl_showhud 0 hide records
|
2012-04-12 13:02:43 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
oy
|
4efd65359e
|
show notification when game is paused
|
2012-01-10 22:40:48 +01:00 |
|
oy
|
7c300ccc7b
|
added player names to dm score hud and repositioned the player name in team games. Closes #871
|
2012-01-09 00:28:42 +01:00 |
|
GreYFoX
|
c46f3e06e7
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
|
2012-01-04 20:10:07 +02:00 |
|
Magnus Auvinen
|
c1942ca6cb
|
fixed the render frame time and cleaned up some more code
|
2012-01-01 13:38:46 +01:00 |
|
GreYFoX
|
b68f5facea
|
Fixed DDRace hud.cpp
|
2011-12-26 13:56:24 +02:00 |
|
GreYFoX
|
de4a95c5d2
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
|
2011-08-20 06:50:06 +02:00 |
|
GreYFoX
|
35d16bd58c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-08-13 02:01:40 +02:00 |
|
Shereef Marzouk
|
c6fd4a2cc5
|
General whitespace and tab cleanup
|
2011-08-11 10:59:14 +02:00 |
|
oy
|
ac9c3b8f7f
|
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
|
2011-07-05 23:15:24 +02:00 |
|
Johannes Loher
|
3f583d44f9
|
fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit.
|
2011-07-01 18:34:28 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|