oy
|
0e28755475
|
show ninja powerup status in the hud. Closes #955
|
2012-07-21 11:06:18 +02:00 |
|
Choupom
|
e548308bbb
|
merged skin system
|
2012-07-17 21:51:01 +02:00 |
|
SushiTee
|
4019c42ac3
|
added some stuff to filter header
|
2012-07-17 12:18:47 +02:00 |
|
SushiTee
|
1d480f34bd
|
-added images to startmenu -changed way to load menu image
|
2012-07-15 12:42:22 +02:00 |
|
SushiTee
|
4aeb552506
|
started with start menu
|
2012-07-15 11:42:03 +02:00 |
|
oy
|
42c845be49
|
fixed flag blinking issue. Closes #757
|
2012-03-04 12:46:22 +01:00 |
|
oy
|
ab13e4a183
|
show who is following you in spectator mode. Closes #594
|
2012-02-15 01:40:47 +01:00 |
|
oy
|
6b8287f7c7
|
cleaned up player flags
|
2012-02-15 01:40:19 +01:00 |
|
oy
|
23df3c609e
|
removed pickup subtype and renamed rifle to laser and powerups to pickups
|
2012-02-15 01:40:13 +01:00 |
|
oy
|
7e78740478
|
made client scoreboard and hud survival ready
|
2012-02-15 01:40:04 +01:00 |
|
oy
|
495dc849ba
|
prevent that players respawn in survival
|
2012-02-15 01:39:59 +01:00 |
|
oy
|
98c18ebade
|
added survival gametype base
|
2012-02-15 01:39:48 +01:00 |
|
oy
|
97061ab59d
|
changed usage of round to match
|
2012-02-15 01:39:40 +01:00 |
|
oy
|
b374a24c06
|
added start countdown when game starts without a timer
|
2012-02-15 01:39:35 +01:00 |
|
oy
|
aec468a3c4
|
added player ready system. Closes #65
|
2012-02-15 01:39:24 +01:00 |
|
oy
|
5e4caa9b9c
|
cleaned up gamecontroller
|
2012-02-15 01:39:13 +01:00 |
|
oy
|
b32aff7d89
|
cleaned up few things
|
2012-02-15 01:39:07 +01:00 |
|
oy
|
0b0f8e2f1c
|
moved the player gun a bit down so it matches the projectile animation. Closes #854
|
2012-01-09 22:55:08 +01:00 |
|
Choupom
|
603071ee92
|
fixed data struct names
|
2011-06-02 17:42:30 +02:00 |
|
Choupom
|
deff0ce7c4
|
fixed netevent struct names
|
2011-06-02 17:40:08 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
63e059b8ff
|
Emoticons Enum has emoticons names instead of numbers
|
2011-04-13 20:31:16 +02:00 |
|
oy
|
1a5d70450f
|
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
|
2011-04-13 20:00:54 +02:00 |
|
oy
|
05889f3e3e
|
fixed problem with the hammer hit particle
|
2011-04-09 00:02:08 +02:00 |
|
oy
|
9643fc36ae
|
added new hammer hit effect by SushiTee and Crises
|
2011-04-08 19:11:41 +02:00 |
|
oy
|
e63683e649
|
added new friends/mute icons and buttons by Crises
|
2011-04-08 18:45:57 +02:00 |
|
oy
|
b985fdc20a
|
added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579
|
2011-04-06 20:18:31 +02:00 |
|
oy
|
867f944459
|
added graphic buttons for remove/add friend and chat ignore/notice
|
2011-03-28 21:10:37 +02:00 |
|
oy
|
5b328e5484
|
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
|
2011-03-26 22:06:29 +01:00 |
|
oy
|
359b806e95
|
added remove_vote command. Closes #47
|
2011-03-25 11:49:35 +01:00 |
|
oy
|
a4580d451f
|
added reasons to vote in general and show reason in vote hud. Closes #219
|
2011-03-25 10:26:59 +01:00 |
|
oy
|
8ad3def65e
|
added aliases for votes. Closes #144
|
2011-03-25 09:49:21 +01:00 |
|
oy
|
18e5412358
|
added sound for highlighted chat message. Closes #508
|
2011-03-20 15:58:59 +01:00 |
|
oy
|
30d9c9f4d9
|
made network support clan name and country code for players
|
2011-03-15 11:23:49 +01:00 |
|
oy
|
1f10c1e8bf
|
fixed problem with ctf if there're no flags
|
2011-03-10 10:14:41 +01:00 |
|
oy
|
ee2f625754
|
added extended spectator mode. Closes #28
|
2011-03-10 10:08:14 +01:00 |
|
oy
|
9811c2396b
|
made network clip flags. Closes #131
|
2011-03-04 17:08:10 +01:00 |
|
oy
|
4bede550be
|
only update the ping if the scoreboard is active. Closes #27
|
2011-03-01 18:31:20 +01:00 |
|
oy
|
927954a53b
|
added new emoticons. Closes #362
|
2011-02-16 11:45:19 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
oy
|
9c6843946c
|
added Python 2.5 - Python 3.2 support by Sworddragon
|
2011-01-29 18:55:21 +01:00 |
|
oy
|
3c1eee2a12
|
reverted Python 3 support fixes to keep compatibility with 2.5
|
2011-01-20 01:28:17 +01:00 |
|
oy
|
232aafa891
|
added Python 3 support fixes by Sworddragon
|
2011-01-17 15:48:57 +01:00 |
|
oy
|
e71263d686
|
fixed last commit
|
2011-01-06 12:41:24 +01:00 |
|
Sworddragon
|
4ff61fcdaa
|
Made compiling process Python 3 compatible
|
2011-01-06 12:27:50 +01:00 |
|
oy
|
a72848e780
|
added constants for teams by Choupom
|
2011-01-03 12:50:38 +01:00 |
|
oy
|
d94355729d
|
added icons in the demo browser and the editor's file dialog. Closes #209
|
2010-11-17 19:46:50 +01:00 |
|
Fujnky
|
4123f28bba
|
Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
|
2010-09-04 16:23:20 +02:00 |
|
Fujnky
|
4d8c4ffadb
|
Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
|
2010-08-13 03:17:13 +02:00 |
|
oy
|
7503c64237
|
made unpacking of net strings more strict - prevents possible malformed output
|
2010-08-12 15:22:07 +02:00 |
|
oy
|
822b002344
|
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
|
2010-06-23 20:09:15 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
97eb28afae
|
reduced item respawn delay from 20 to 15 seconds again
|
2009-01-24 10:40:11 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
b70eb4263f
|
fixed unpure sprite
|
2009-01-11 13:42:01 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
5e3f740220
|
improved the error reporting of the network unpacker
|
2008-12-19 11:25:14 +00:00 |
|
Alfred Eriksson
|
8dd58e48c3
|
fixed ninja effect
|
2008-11-16 11:13:21 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
Alfred Eriksson
|
1e961fdece
|
fixed pickup sounds
|
2008-10-21 17:14:18 +00:00 |
|
Magnus Auvinen
|
f4d60ffff8
|
some small python changes
|
2008-10-19 16:50:57 +00:00 |
|
Magnus Auvinen
|
c995aff8e3
|
fixed input state mask, missed one bit that could make the server hang itself
|
2008-10-18 20:50:42 +00:00 |
|
Magnus Auvinen
|
9d1c56e2fd
|
adjusted the sv_killmsg to account for death tiles
|
2008-10-18 18:02:51 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
397b9a764b
|
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
afeb3adc5d
|
small foot animation fix
|
2008-09-21 19:00:40 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Magnus Auvinen
|
4fb71c1bca
|
fixed order of pickup ids
|
2008-09-04 21:54:21 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Magnus Auvinen
|
67aa042dcb
|
compile fixes for windows
|
2008-09-01 17:30:20 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
b322643f17
|
missed some files
|
2008-08-27 15:51:09 +00:00 |
|
Magnus Auvinen
|
16912026db
|
added cl_layershot. fixed some bugs in the network
|
2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
|
a13b94f9e0
|
minor update
|
2008-07-08 09:07:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
ac18c6a3bd
|
more stuff :)
|
2008-04-27 05:59:38 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Magnus Auvinen
|
ffa7735e0d
|
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
|
2008-03-22 14:26:17 +00:00 |
|
Magnus Auvinen
|
ef1b57a655
|
added new rifle gfx
|
2008-03-21 19:54:52 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
5afd6b21b5
|
fixed ninja spawn time
|
2008-03-17 01:46:37 +00:00 |
|
Magnus Auvinen
|
ad19e0702e
|
tweaked the rifle and added rifle sounds
|
2008-03-17 01:03:14 +00:00 |
|
Magnus Auvinen
|
4a3c2e2c8c
|
loads of fixes, skidding, velocity ramping and other stuff
|
2008-03-16 22:32:17 +00:00 |
|
Magnus Auvinen
|
e7241d743c
|
fixed the ninja rendering
|
2008-03-10 19:36:05 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
acffe66ebe
|
flashified the console
|
2008-02-10 01:48:39 +00:00 |
|
Magnus Auvinen
|
da2d792186
|
renamed laser to rifle.
|
2008-02-04 07:59:25 +00:00 |
|
Magnus Auvinen
|
5f32f5b36f
|
added laser weapon
|
2008-02-02 18:05:16 +00:00 |
|
Magnus Auvinen
|
7bc733dc10
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
|
Magnus Auvinen
|
84be08f29c
|
fixed error in teewars.ds
|
2008-01-19 16:47:09 +00:00 |
|