Magnus Auvinen
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9d632dd826
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
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Magnus Auvinen
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3705064b10
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renamed .h to .hpp in game because they are c++ headers
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2008-06-12 12:09:34 +00:00 |
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Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
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Magnus Auvinen
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fd0f68a12c
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some clean up and added sv_rounds_per_map variable
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2008-03-29 21:46:38 +00:00 |
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Magnus Auvinen
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68b3c9843a
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fixed the extra *** in when changing name. fixed so that sv_powerups works
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2008-03-29 12:04:14 +00:00 |
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Magnus Auvinen
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a9b8e383ae
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fixed spectator slots
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2008-03-23 14:59:58 +00:00 |
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Magnus Auvinen
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48d4aa0e89
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added the rifle to the maps and removed it from the starting inventory
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2008-03-21 19:05:35 +00:00 |
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Magnus Auvinen
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6f608ed462
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fixed so that the map rotation works like it should
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2008-03-01 20:21:34 +00:00 |
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Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
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Magnus Auvinen
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79dfdb3cd7
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security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
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2008-02-11 21:49:26 +00:00 |
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Magnus Auvinen
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5f32f5b36f
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added laser weapon
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2008-02-02 18:05:16 +00:00 |
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Magnus Auvinen
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dd21ae1bc7
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
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Magnus Auvinen
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57c4765993
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editor update and other stuff
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2008-01-17 23:09:49 +00:00 |
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Magnus Auvinen
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4c987519b0
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removed some old code
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2008-01-13 11:43:43 +00:00 |
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Magnus Auvinen
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47a0525ab8
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merged editor over to trunk
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2008-01-12 12:27:55 +00:00 |
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Magnus Auvinen
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ffa923bbeb
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fixed various small bugs. fixed fair spawning system
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2007-12-18 23:21:57 +00:00 |
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Magnus Auvinen
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d83b83a7e5
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fixed minor problem that can cause stack trashing
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2007-12-16 09:56:26 +00:00 |
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Magnus Auvinen
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59c82d6198
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renamed gs_common.cpp to gs_game.cpp
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2007-12-15 10:56:12 +00:00 |
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