def
9bf84fd4be
Don't keep enabling input in menu all the time ( fixes #706 )
2017-07-15 15:37:05 +02:00
def
8b5ee98193
Handle input reset on chat correctly on DDNet servers and other servers
2017-07-10 22:24:40 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
def
37a08e8ef0
Support pageup, pagedown, home, end buttons in menus
2017-07-04 22:07:02 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
ac481a972c
Heuristic to speed up ghost loading on map change
2017-06-01 21:26:59 +02:00
Valentin Lorentz
191f0e7f3d
Hide empty broadcast messages.
2017-05-20 13:59:39 +02:00
def
569f17e3f3
No need to localize icons
2017-05-17 19:11:32 +02:00
def
c2400c79cf
Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own ( fixes #741 )
2017-05-14 12:03:09 +02:00
Dennis Felsing
728e548f55
Merge pull request #754 from SheikhZayx/master
...
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
SheikhZayx
451e5dfcf4
Sticking to naming convention. Freeing allocated memory.
2017-05-08 21:55:03 +02:00
SheikhZayx
80737e9c57
Fixed formatting & Removed function call for testing purposes
2017-05-02 18:55:05 +02:00
SheikhZayx
53e5150317
Altered string/memory function calls
2017-05-02 18:40:54 +02:00
SheikhZayx
6c0f889b95
Removed std::string
2017-05-02 18:27:04 +02:00
SheikhZayx
114eb81224
Changed loop variables
2017-04-28 11:28:18 +02:00
SheikhZayx
0d7a93326b
Fixed includes
2017-04-26 19:08:31 +02:00
SheikhZayx
ea0e4948b4
CSV file instead of statboard screenshot
...
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
d3fault
592d2d7556
Add show angle in debug
2017-04-24 14:11:22 -07:00
d3fault
f5c4a6b578
Add show more precise coords in debug
2017-04-24 04:15:17 -07:00
heinrich5991
921cfb29f8
Fix use-after-free on unbind
2017-04-13 02:09:42 +02:00
heinrich5991
1b88017fc5
Fix crashbug in bind system
...
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730 .
2017-04-13 02:09:42 +02:00
Learath2
38cd5e89a5
Revert "Missed a case. Fixes #730 "
2017-04-13 01:51:00 +02:00
Dennis Felsing
6f93be03cc
Merge pull request #733 from Learath2/dd_pr_chatoverlap
...
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath
0b6c6f353d
Fix chat overlapping. One to go #723
2017-04-13 01:14:53 +02:00
Dennis Felsing
72e9571d57
Merge pull request #732 from Learath2/dd_pr_bindfix
...
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2
30a9469df2
Missed a case. Fixes #730
2017-04-13 01:06:40 +02:00
Dennis Felsing
40d3b4071d
Merge pull request #729 from Learath2/dd_pr_friendcoll
...
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath
9d2fb7dfda
Missed one check
2017-04-12 11:13:54 +02:00
Learath
6895b5a180
Check if the allocation succeeded.
2017-04-12 10:05:22 +02:00
Learath
ae23924e81
Add arbitrary length binds. Fixes #642
2017-04-12 10:05:22 +02:00
Learath
611b66e503
Fix a case reported in #723
2017-04-10 03:06:16 +02:00
Learath
45bc79b94b
Fix alignmend... Fixes #687
2017-04-09 03:46:02 +02:00
Henritees
33cdfee821
Handle multi-line motd correctly in the console
...
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.
Closes #711 .
2017-04-03 12:29:31 +02:00
trml
1211746491
Don't use predicted position for the hook when spectating
2017-04-02 18:41:55 +02:00
Learath2
9d0e054a06
Remove heart from on reset messages. Fixes #710
2017-04-01 15:19:20 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2
ed30c0b636
Clear only on a dc. Let rcon work during map change
2017-03-28 14:24:53 +02:00
Learath2
b52ed30618
Reset input when server/map changes. Fixes #633
2017-03-28 14:24:53 +02:00
Learath2
93ac8a97b1
Only reset auth on server change
2017-03-28 01:47:24 +02:00
Learath2
80f9d7a2ca
Reset the username input on server/map change.
2017-03-28 01:47:24 +02:00
Learath2
d3bf89d7d3
Handle double click on server browser correctly. Fixes #597
2017-03-22 23:14:09 +01:00
Learath2
6377355d4a
Use %g. Get rid of comparison
2017-03-22 23:11:03 +01:00
Learath2
625433ed42
Fix double slowdown. Display the correct speed. Fixes #607
2017-03-22 23:11:03 +01:00