Commit graph

230 commits

Author SHA1 Message Date
def 19a8ec914c Oops, add SPEC_FREEVIEW to datasrc 2015-07-26 19:21:53 +02:00
BeaR 09f8630b68 Add editor icon for audio source 2014-10-21 12:07:09 +02:00
def 3ea1bab617 Fix: Allow any tick (fixes #35) 2014-09-12 12:13:46 +02:00
def 3439fefbd3 Fix clamping in network objects to prevent many crashes 2014-09-11 20:08:06 +02:00
east 65b2426349 CDemoEditor: added new buttons to demo player 2014-08-13 16:35:15 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def f0d79b8388 Trying to get better team support 2014-01-22 00:08:30 +01:00
def c60c3e14e9 Allow spaces at start of chat messages 2014-01-08 18:21:07 +01:00
def 28980ef2ba Hopefully fix 64 players 2014-01-02 01:56:09 +01:00
def 74c09a19f9 Fix netmessage order 2014-01-02 00:34:05 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def 9028d77471 Add +showhookcoll from H-Client 2013-08-24 01:50:35 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
BeaR d266229e73 Fixing network compatibility issue for older ddrace clients.. 2013-02-15 12:34:02 +01:00
BeaR 6d74d52c22 Fix problem with show other players: (Closes DDRace/teeworlds#210)
sending packet on setting change
2013-02-03 20:23:44 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy 0b0f8e2f1c moved the player gun a bit down so it matches the projectile animation. Closes #854 2012-01-09 22:55:08 +01:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom 603071ee92 fixed data struct names 2011-06-02 17:42:30 +02:00
Choupom deff0ce7c4 fixed netevent struct names 2011-06-02 17:40:08 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX 63e059b8ff Emoticons Enum has emoticons names instead of numbers 2011-04-13 20:31:16 +02:00
oy 1a5d70450f added "reimplemented menu music by teetow-the-great-teetow" by Choupom 2011-04-13 20:00:54 +02:00
GreYFoX aaac8a3f77 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy 05889f3e3e fixed problem with the hammer hit particle 2011-04-09 00:02:08 +02:00
oy 9643fc36ae added new hammer hit effect by SushiTee and Crises 2011-04-08 19:11:41 +02:00
oy e63683e649 added new friends/mute icons and buttons by Crises 2011-04-08 18:45:57 +02:00
oy b985fdc20a added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579 2011-04-06 20:18:31 +02:00
oy 867f944459 added graphic buttons for remove/add friend and chat ignore/notice 2011-03-28 21:10:37 +02:00
oy 5b328e5484 added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459 2011-03-26 22:06:29 +01:00
oy 359b806e95 added remove_vote command. Closes #47 2011-03-25 11:49:35 +01:00
oy a4580d451f added reasons to vote in general and show reason in vote hud. Closes #219 2011-03-25 10:26:59 +01:00
oy 8ad3def65e added aliases for votes. Closes #144 2011-03-25 09:49:21 +01:00
oy 18e5412358 added sound for highlighted chat message. Closes #508 2011-03-20 15:58:59 +01:00
oy 30d9c9f4d9 made network support clan name and country code for players 2011-03-15 11:23:49 +01:00
oy 1f10c1e8bf fixed problem with ctf if there're no flags 2011-03-10 10:14:41 +01:00
oy ee2f625754 added extended spectator mode. Closes #28 2011-03-10 10:08:14 +01:00
oy 9811c2396b made network clip flags. Closes #131 2011-03-04 17:08:10 +01:00
oy 4bede550be only update the ping if the scoreboard is active. Closes #27 2011-03-01 18:31:20 +01:00
oy 927954a53b added new emoticons. Closes #362 2011-02-16 11:45:19 +01:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
GreYFoXGTi 3da1860654 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
oy 9c6843946c added Python 2.5 - Python 3.2 support by Sworddragon 2011-01-29 18:55:21 +01:00
oy 3c1eee2a12 reverted Python 3 support fixes to keep compatibility with 2.5 2011-01-20 01:28:17 +01:00
oy 232aafa891 added Python 3 support fixes by Sworddragon 2011-01-17 15:48:57 +01:00
GreYFoXGTi 6889adc0bb Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	.gitignore
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy e71263d686 fixed last commit 2011-01-06 12:41:24 +01:00
Sworddragon 4ff61fcdaa Made compiling process Python 3 compatible 2011-01-06 12:27:50 +01:00
GreYFoXGTi ddc5dd7ab3 Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
GreYFoXGTi c5648311ed Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/german.txt
	src/game/client/components/scoreboard.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/variables.h
2011-01-04 22:37:09 +02:00
oy a72848e780 added constants for teams by Choupom 2011-01-03 12:50:38 +01:00
GreYFoXGTi a109e1150d Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/shared/config_variables.h
	src/game/client/components/console.cpp
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy d94355729d added icons in the demo browser and the editor's file dialog. Closes #209 2010-11-17 19:46:50 +01:00
btd 62ef58329d Return DDRace stuff. No need in mistic compatibility 2010-10-31 23:50:40 +03:00
GreYFoXGTi 85df8a047d Fixed btd's last commit and ensured RaceClient Support(tested) 2010-10-30 21:44:46 +02:00
GreYFoXGTi 8d88f5d541 Partially Revert "Refactoring" to keep DDRace compatible with SushiTee's Stuff
This partially reverts commit 505a5b4172.
2010-10-30 20:17:59 +02:00
GreYFoXGTi 505a5b4172 Refactoring 2010-10-29 23:29:07 +02:00
btd a62decbc91 Show others for ddrace clients.
Need to fix entities now.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
btd 61092f7baa Begin show_others
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-23 23:26:10 +04:00
GreYFoXGTi c24964ebcd Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:36:08 +02:00
GreYFoXGTi 896634a061 Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
btd da36e27b57 Every time i forgot this 2010-09-12 00:57:30 +04:00
GreYFoXGTi 616498e7b1 Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
	src/engine/client/input.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/network_server.cpp
	src/engine/storage.h
	src/game/client/components/chat.cpp
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/collision.cpp
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
Fujnky 4123f28bba Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
Fujnky 4d8c4ffadb Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy 7503c64237 made unpacking of net strings more strict - prevents possible malformed output 2010-08-12 15:22:07 +02:00
oy 822b002344 fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127 2010-06-23 20:09:15 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 97eb28afae reduced item respawn delay from 20 to 15 seconds again 2009-01-24 10:40:11 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen c2c90982fd increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
Magnus Auvinen b70eb4263f fixed unpure sprite 2009-01-11 13:42:01 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 5e3f740220 improved the error reporting of the network unpacker 2008-12-19 11:25:14 +00:00
Alfred Eriksson 8dd58e48c3 fixed ninja effect 2008-11-16 11:13:21 +00:00
Magnus Auvinen 388a04d957 better voting support 2008-11-08 12:50:46 +00:00
Alfred Eriksson 1e961fdece fixed pickup sounds 2008-10-21 17:14:18 +00:00
Magnus Auvinen f4d60ffff8 some small python changes 2008-10-19 16:50:57 +00:00
Magnus Auvinen c995aff8e3 fixed input state mask, missed one bit that could make the server hang itself 2008-10-18 20:50:42 +00:00
Magnus Auvinen 9d1c56e2fd adjusted the sv_killmsg to account for death tiles 2008-10-18 18:02:51 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Dominik Geyer 397b9a764b data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen aaaba4f403 continued on the voting 2008-09-25 12:23:44 +00:00
Magnus Auvinen 917ebc17c6 begun the work on voting 2008-09-24 14:47:03 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Magnus Auvinen 33b50738e6 added dead reckoning to the characters 2008-09-23 07:43:41 +00:00
Magnus Auvinen afeb3adc5d small foot animation fix 2008-09-21 19:00:40 +00:00
Alfred Eriksson 6a4e17ea85 added round number to the scoreboard 2008-09-07 15:07:08 +00:00
Magnus Auvinen 4fb71c1bca fixed order of pickup ids 2008-09-04 21:54:21 +00:00