Alexander Akulich
d536743dda
DDRace GameController: Set Teams to CCharacter on Spawned
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Since this commit, CCharacter does not directly depend on
CGameControllerDDRace anymore.
2021-01-19 22:36:22 +03:00
Alexander Akulich
33dc79d190
Character: Make the GameController set the Teleports info
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CCharacter::HandleTiles() doesn't depend on the CGameControllerDDRace anymore.
2021-01-19 22:36:03 +03:00
Alexander Akulich
d924d9bf68
CCharacter: Extract ResetPickups()
2021-01-16 03:20:58 +03:00
Alexander Akulich
9197075654
Refactor the SetEmote code to remove custom CCharacter methods
2021-01-16 03:20:58 +03:00
Alexander Akulich
457f91ca8d
CCharacter: Add GetLastAction()
2021-01-16 03:20:58 +03:00
def
cbda5b720a
Make netclipping of entities and events respect shown distance ( fixes #3420 )
2021-01-11 23:11:28 +01:00
Alexander Akulich
476c2c60d7
Cleanup includes
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich
8ee8351b68
Move WEAPON enum from character.h to player.h
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
def
18ccb39384
Add (un)endless_hook command
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As requested by Kicker
2020-12-26 23:09:38 +01:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
20e8bfd12a
Try to fix Windows build
2020-08-09 17:14:11 +02:00
def
3530d0ae32
Set rescue tee immediately after loading ( fixes #2248 )
2020-06-24 21:19:46 +02:00
bors[bot]
09f60fc919
Merge #2242
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2242: Use CSaveTee for rescue (fixes #2241 ) r=heinrich5991 a=def-
Untested. Edit: Tested, seems to work.
Co-authored-by: def <dennis@felsin9.de>
2020-06-24 14:51:13 +00:00
Learath
62d014d999
Forgot we faked ids for vanilla
2020-06-22 19:02:17 +03:00
Learath
e81c718180
Rework netobjs, fix chat
2020-06-19 20:28:55 +03:00
def
79ef6c0e84
Use CSaveTee for rescue ( fixes #2241 )
2020-06-18 23:41:37 +02:00
d3fault
b9844ea6ec
Save active weapon with /rescue
2020-05-31 22:39:28 -07:00
def
cacf17bd96
Save weapons as well with /rescue ( fixes #2225 )
2020-05-28 12:59:40 +02:00
Learath
5e02bb5a23
Extend antibot interface
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
heinrich5991
a3163c5b9c
Add support for dynamically loading an antibot module
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Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
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This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
heinrich5991
f19220f1bb
Allow to hammer directly on unfreeze
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Previously, this was only doable with frame-perfect input if you were
going to get frozen again the next tick. Now, you only have to hold your
hammer to immediately hammer once you get unfrozen.
This fixes that "deepfly" (flying with deep-frozen dummy, binding both
main and dummy tee hammers onto the same key) does not only work for
good connection.
2019-09-28 21:07:33 +02:00
heinrich5991
66ccd808aa
Rewrite stopper code a bit, second try
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Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
The broken front layer from the first try has been fixed.
2019-09-18 02:04:46 +02:00
bors[bot]
0c34b6eb55
Merge #1878 #1903
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1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki
I think client should know about this, maybe we can do something with it in the future.
It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.
1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
ChillerDragon
f5f07860c4
Consistent spacing for getters and setters
2019-09-08 19:22:12 +02:00
Ryozuki
b58037f31e
fix the telegun save
2019-08-19 10:35:37 +02:00
trml
09401a83ec
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
Ryozuki
f37f8a8268
add all character flags to ddnetnetwork character
2019-04-19 11:17:28 +02:00
Learath
d6bfef2cc0
Use a NetObj instead of a system message
2019-04-17 23:47:32 +02:00
Ryozuki
7e43120b6e
make the client aware of other players solo status
2019-04-12 16:16:21 +02:00
Ryozuki
674d3f00e0
add support for blue teleport gun
2018-11-03 10:26:20 +01:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
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This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
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Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
Tim Schumacher
bbcc9aca0c
Fix stopper teleport gun bug
2018-07-15 12:02:48 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
Speedy Consoles
39704a04a7
made 1-tick unfreeze reliable
2016-08-27 18:03:50 +02:00
def
93ce3c84c3
Add fake tuning for hammer hit
2016-04-20 11:59:14 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
timgame
62aa011734
added /r, /rescue: teleport yourself out of freeze
2015-04-16 17:37:57 +02:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
HMH
b9d72d5efe
TuneZone enter msg also on spawn
2014-04-18 14:43:33 +02:00
def
68980e7699
Fix: Ok, proper Jetpack prediction now
2014-04-14 10:56:14 +02:00
def
38b16ee5c0
Jetpack prediction (Thanks to v)
2014-04-14 01:34:50 +02:00