Commit graph

132 commits

Author SHA1 Message Date
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
FallenKN b2d3df8f75 Remove ClAfkMark option & rename it to ClAfkEmote 2019-07-30 20:19:46 +02:00
FallenKN b804d3e1f2 Enhance ClAfkMark with another option 2019-07-29 14:46:21 +02:00
trml ddfcb62caa Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
trml 011d9aa26f Add option to use new/old antiping for grenades (cl_antiping_gunfire) 2019-07-01 00:42:02 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath 551397117b Last return isn't necessary 2019-05-14 14:20:36 +02:00
Learath 546016092d Consistently determine OtherTeam 2019-05-14 00:00:28 +02:00
trml 672b4aef02 Fix ninja animation with antiping off 2019-05-13 01:46:50 +02:00
trml 53fe0a56f8 Fix predicted weapon animation 2019-05-13 01:46:50 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
Ryozuki 42a5d7a9c1 fix conflicts 2019-04-23 20:42:07 +02:00
Dennis Felsing 3f99dfdbcd
Merge pull request #1666 from Ryozuki/pr_fix_solo_spec
fix ghosts in spec
2019-04-23 20:03:01 +02:00
Ryozuki 87c797e84d fix ghosts in spec 2019-04-23 19:22:58 +02:00
Ryozuki d6cc94f839
fix hook col a bit 2019-04-21 19:35:07 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
Ryozuki 6bfdad9771
fix super and solo 2019-04-21 14:57:45 +02:00
Ryozuki fb84bd1f0b
fix prediction when antiping is on 2019-04-12 17:08:06 +02:00
Ryozuki c686ceea53
Merge branch 'master' into pr_fix_solo 2019-04-12 16:34:43 +02:00
Ryozuki 7e43120b6e
make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
Ryozuki 0138dd32e3
apply alpha to solo players 2019-04-07 19:42:26 +02:00
def 0518769500 fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
heinrich5991 ef0c1b266f Fix 3 / 2 using integer division 2017-11-03 22:10:04 +01:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00