Commit graph

23 commits

Author SHA1 Message Date
ChillerDragon e25b943cfb Fix 0.7 validation range of m_HookedPlayer in character snap items
Co-authored-by: Redix <redix@hotmail.de>
2024-01-30 12:46:33 +08:00
heinrich5991 d3123a479b Refactor code around inherited net objects, add it to 0.7 code 2024-01-06 22:46:57 +01:00
heinrich5991 be53d83019 Remove #include <system.h> from one more header 2023-12-12 00:44:46 +01:00
Alexander Akulich b6470e5a43 Use client 'six' data structs for client 'seven' data 2023-10-06 18:14:38 +03:00
Alexander Akulich 487f0541b4 datasrc: Change 'seven' CDataSound m_Id type to int to match 'six' 2023-10-06 17:39:21 +03:00
ChillerDragon 87640d7857 NETMSG_AUTH_CHALLENGE is not used in 0.6 or 0.7 2023-08-22 10:31:16 +02:00
Alexander Akulich 2ad5c020e0 Add a simpler IServer::SnapNewItem() API based on some more generated data 2023-02-10 23:12:24 +03:00
Dennis Felsing 06a971bcd1 Fix rest of pylint manually 2022-07-27 09:37:25 +02:00
Dennis Felsing 9f8e97fbeb Run flynt -a 2022-07-27 09:37:24 +02:00
Robert Müller ba1608529e Move message copy inside SendPackMsgTranslate
Fix clang warning: Address of stack memory associated with local variable 'aBuf' is still referred to by the stack variable 'tmp' upon returning to the caller.  This will be a dangling reference [clang-analyzer-core.StackAddressEscape]

Mark the input parameters as const pointers and mark the protocol message `Pack` methods as const.
2022-07-11 19:02:16 +02:00
Chairn a69dc599a9 Huge variable naming format
Fix pointer and pointer array variable naming

Huge renaming to match our rules

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)[^a]\w+\[
            (?!(return|delete)\b)\b\w+ (?!(m_|ms_|g_|gs_|s_))[^a]\w+\[

Further format static variables

Format almost all pointer names accordingly

Used regex: (?!(return)\b)\b\w+
\*(?!(m_p|p|s_p|m_ap|s_ap|g_p|g_ap|ap|gs_ap|ms_ap|gs_p|ms_p))\w+\b[^:\(p]

clang-format

Fix CI fail

Fix misnamed non pointer as pointer and non array as array

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)p\w+\b
            (?!return\b)\b\w+ (ms_|m_|g_|gs_|s_)a\w+\b[^\[]

clang-format

Revert to SCREAMING_SNAKE_CASE and reinstate dead code
2022-07-08 18:01:29 +02:00
Robert Müller 0a4b1b9a7b Organize generated protocol includes 2022-06-17 17:39:24 +02:00
ChillerDragon 3667061b68 Use nullptr in generated and editor
-Wzero-as-null-pointer-constant
2022-06-13 18:28:13 +02:00
Robert Müller 8f260caa9f Remove duplicated includes from generated protocol 2022-05-29 13:49:44 +02:00
heinrich5991 0d916e2ef6 Remove F-Client-specific messages
The PLAYERFLAG_AIM can now be set directly on DDNet servers via the 0.7
bridge and will be sent to clients identifying themselves as DDNet
clients.

Add a new extended message that mirror the old `Sv_TeamsState`.
2021-01-12 01:38:23 +01:00
def 13a8dfa307 Add pylint
and fix occurences
2020-12-09 10:40:28 +01:00
Jupeyy 95824b24a3 Fix weapon muzzle texture cutoff 2020-10-25 15:40:22 +01:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
def 343e30f7a6 Fix protocol.h/protocol7.h to compile on their own (fixes #2962 in another way) 2020-10-02 19:28:08 +02:00
Learath d3ac9a69eb Address C++14 defect(CWG1558) 2020-06-30 21:34:23 +03:00
Learath 9e2434c65d Better skin colors. Better game message translation 2020-06-19 20:28:55 +03:00
def ef4cad9f4d Fix Python 2020-06-19 20:27:15 +03:00
Learath 807c92f1a4 Generate the 0.7 protocol 2020-06-19 20:27:15 +03:00