Commit graph

37 commits

Author SHA1 Message Date
Robert Müller 0a0ddf2145 Pass parameters by const reference instead of value when possible
According to cppcheck's `passedByValue` error.
2022-11-29 23:32:25 +01:00
c0d3d3v 5cd0cc6040
send the weapon the player is really holding (except for ninjajetpack)
and render ninja skin in client if player is frozen

Do stll change the emote if a player with normal emote is freezed
2022-06-15 22:01:46 +02:00
Chairn 01edaec628 Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
heinrich5991 1820a0e168 Add some checksum functions to the client
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00
heinrich5991 9ef3c8c94a Mark all component functions overrides with override 2022-01-31 00:53:12 +01:00
ChillerDragon e4be3f5241 Shutdown components 2022-01-20 12:20:29 +01:00
Jupeyy 8451775821 Make components member of CGameClient 2021-07-12 12:07:31 +02:00
def 312b9d3bd8 Enable clang-tidy performance-* checks 2020-11-05 11:34:20 +01:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def 0bac9f0de8 Manual preparation for cleaner clang-format
Also include what you use explicitly
2020-09-26 21:41:01 +02:00
def 8908102536 Add cl_confirm_disconnect_quit_time (fixes #1530)
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.

Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.

Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
Redix de1c0cf24d Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
Redix d4509111d5 Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
Redix 1638f39557 Use the same ghost path everywhere 2017-09-29 23:15:47 +02:00
Redix e9a0271c29 Improved ghost and race recorder file handling 2017-09-28 19:13:20 +02:00
Redix 0891ce2812 Use move instead of copy assignment operator for the ghost 2017-09-28 16:42:47 +02:00
Redix 0c6026c22e Hide ghost menu buttons if there are no ghosts 2017-09-28 16:02:00 +02:00
Redix 0b4d629dab Improved ghost memory management 2017-09-28 16:02:00 +02:00
Redix 1efa8023ea Use race timer for ghosts if available 2017-09-28 16:02:00 +02:00
Redix 4c8c546c35 Improved ghost start accuracy 2017-09-28 16:01:59 +02:00
Redix ac234ad3ee Write the correct player name into ghosts that are saved from menu 2017-09-28 16:01:59 +02:00
Redix ffaa077c72 Improved ghost skin handling a bit 2017-09-28 16:01:59 +02:00
Redix 0721b895ae Make sure that we have a free ghost slot for new records 2017-09-28 16:01:58 +02:00
Redix 1e845a4020 Added reload button in ghost menu 2017-09-28 16:01:58 +02:00
Redix 5b3e9e4bbf Improved ghost file management 2017-09-28 16:01:58 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
Redix 9e52957423 Only restart ghost and race demo on non-solo servers when crossing the start line again 2017-09-28 16:01:57 +02:00
Redix bd3e81d5e0 Use snapshot values instead of predicted ones for the ghost and also save the tick
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix 4f57b33524 Use static array for active ghosts
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix c189678e44 Cleaned up the ghost component and made it use the ghost recorder and loader 2017-09-28 16:01:56 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
noother 901859a494 fixed all known bugs in racedemos & ghosts, including "ghost is shown when playing a demo", "ghost doesn't reset when crossing the startline
again" (this conflicts with racemod however, where the time isn't reset on crossing the start tiles again. This should be removed in
DDRace.), "ghost sometimes doesn't save"  (this was because of kill tiles right next to finish tiles, and it just wasn't quick enough when
going through them fast), "demos contain a lot of garbage before the actual run (prior attempts)" ghosts and racedemos should now work 100%
2011-02-16 10:39:26 +02:00
GreYFoXGTi 21816e5bbf Checked and updated Ghost and Autorecord from Racemod updates, by Redix and Sushi Tee
Old Ghosts are no longer compatible
2011-02-11 08:01:10 +02:00
GreYFoXGTi 24a688b2c3 Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother 2011-02-04 22:15:02 +02:00