JSaurusRex
922a167c65
disable by default
2023-10-03 23:04:56 +02:00
hardliner66
6c94e84e29
make sub-tick-aiming configurable
2023-10-03 21:08:03 +02:00
hardliner66
6532d1be6f
fix mouse position for hook/shots
2023-10-03 19:27:53 +02:00
Dennis Felsing
dbd9da3c7b
Merge pull request #7289 from Robyt3/Map-Version-Check
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Ensure current map is not corrupted when loading another fails
2023-10-03 13:17:03 +00:00
Dennis Felsing
1a8e8f4638
Merge pull request #7291 from Robyt3/Dilate-PixelSize-Cleanup
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Remove redundant argument of `Dilate` function
2023-10-03 12:28:41 +00:00
Robert Müller
2d56676f17
Improve editor map version check, reduce code indentation
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Add error message in editor when loading a map that has an unsupported version.
Ensure error messages are not closed immediately when loading a map fails.
Remove unnecessary indentation by returning early.
2023-10-03 14:27:09 +02:00
Dennis Felsing
c15dfb8bd9
Merge pull request #7290 from ChillerDragon/pr_quote_team_name
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Teeworlds style name quoting for team joins
2023-10-03 11:55:37 +00:00
Robert Müller
b7e1e61988
Remove redundant argument of Dilate
function
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The pixel size (bytes per pixel) always has to be 4 for the `Dilate` function to work correctly. This is already checked before calling the function, so the redundant argument which is always `4` can be removed.
2023-10-03 13:52:37 +02:00
ChillerDragon
42e5f27ee9
Teeworlds style name quoting for team joins
2023-10-03 13:16:27 +02:00
marmare314
ac6f6bd28e
take pointer to editor in CLayer
constructor
2023-10-02 23:15:31 +02:00
marmare314
d400687876
extract editor layers into seperate headers
2023-10-02 23:07:08 +02:00
Dennis Felsing
78b70ebcf8
Merge pull request #7282 from furo321/tele-cursor
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Teleport the player to their cursor if they aren't in pause
2023-10-02 16:12:00 +00:00
Robert Müller
589b047ee4
Track team killmessage victims separately, ensure initialization
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Store client IDs of all victims for team killmessages instead of storing only the first victim ID, so the render info for all victims can be properly restored when skins are updated.
Ensure all killmessages are properly initialized.
2023-10-02 15:39:12 +02:00
Robert Müller
96ef1fbc88
Fix client render info not being updated when skin not found
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The skin info was always updated, but the render info was only being updated for skins that can be found. Now the render info is also always updated.
2023-10-02 15:37:49 +02:00
Robert Müller
6094061a81
Add CTeeRenderInfo::Reset
, ensure everything is initialized
2023-10-02 15:37:30 +02:00
Robert Müller
e41b3a9b57
Use bool
instead of int
for m_GotAirJump
2023-10-02 15:37:26 +02:00
Robert Müller
1dedde542a
Refactor ghost skin updating, ensure current ghost is updated
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Rename function for consistency.
2023-10-02 15:35:12 +02:00
Robert Müller
9029fb9593
Remove CTeeRenderInfo
member variables of CPlayers
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The variables can be local variables in `CPlayers::OnRender`.
2023-10-02 15:34:39 +02:00
furo
7e045d4f32
Teleport the player to their cursor if no argument is specified.
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Check for `NumArguments()`
2023-10-02 13:26:34 +02:00
Dennis Felsing
fe77f63a58
Merge pull request #7278 from Robyt3/Menus-Images-Scan-Refactoring
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Refactor menu image scan
2023-10-01 22:22:24 +00:00
Dennis Felsing
887522ea5b
Merge pull request #7279 from Robyt3/Menus-Performance
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Improve performance of menus checker background, improve server browser performance
2023-10-01 22:21:58 +00:00
Dennis Felsing
624f4aef21
Merge pull request #7280 from furo321/move-lasttelepos
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Don't reset `/lasttp` position on death
2023-10-01 22:21:34 +00:00
Dennis Felsing
879a88933c
Merge pull request #7277 from furo321/send-ping-menu
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Send the player's latency if a menu is open
2023-10-01 22:19:50 +00:00
Robert Müller
fa07f64982
Improve performance of menus checker background, refactoring
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Avoid duplicate `SetColor` calls in loop.
Avoid `QuadsDrawTL` calls by batching quads together before drawing.
Use `SetColor` instead of `SetColorVertex`.
2023-10-01 21:01:10 +02:00
Robert Müller
b1d90aaaf2
Store number of filtered players when filtering
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Only update total number of filtered players when the filter is updated instead of calculating it every frame.
2023-10-01 20:53:29 +02:00
Robert Müller
fe27752d40
Refactor menu image scan
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Remove unnecessary check for duplicate menu images. Listing directories with the storage now prevents duplicates, so this additional check is not needed anymore.
Ensure menu images are in RGBA format.
Ensure menu image names are not truncated.
Minor code format improvements.
2023-10-01 19:39:04 +02:00
furo
6dd43fb086
Don't reset LastTelePos
on death
2023-10-01 18:34:07 +02:00
furo
0661eafb49
Send the player's latency if a menu is open
2023-10-01 17:32:51 +02:00
Robert Müller
7743981e02
Merge pull request #7273 from Marmare314/quad-selection-iv
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revert quad selection correctly fixes #7248
2023-10-01 09:51:24 +00:00
furo
f55086f2bf
Use m_aInputData
for dummy in cl_show_direction
2023-10-01 01:14:35 +02:00
marmare314
a7748ba87e
revert quad selection correctly fixes #7248
2023-09-30 23:43:21 +02:00
Dennis Felsing
49a5a591d7
Merge pull request #7269 from Robyt3/Serverbrowser-Favorite-Resort-Fix
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Fix large FPS drop rendering server details of favorite server
2023-09-30 18:15:50 +00:00
Robert Müller
d55822bc4f
Merge pull request #7270 from furo321/editor-export-sound
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Add export button to sounds
2023-09-30 16:10:20 +00:00
furo
f07e7fef76
Add export button to sounds
2023-09-30 17:28:47 +02:00
Robert Müller
0025b6c1f3
Fix large FPS drop rendering server details of favorite server
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The server list was being resorted every frame when the server details of a favorite server were being rendered, which was causing the FPS to drop by a factor of 5.
2023-09-30 15:48:10 +02:00
Dennis Felsing
c731d5345f
Merge pull request #7087 from ChillerDragon/pr_streamer_mode
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Add streamer mode to avoid leaks
2023-09-30 13:34:32 +00:00
ChillerDragon
ca8d9d4f18
Add streamer mode to avoid leaks
2023-09-30 15:10:44 +02:00
Robert Müller
cf35594fa4
Extract UpdateServerFriends
function, cache friends on server
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Calculate the number of friends on each server when refreshing the friend state of the server info instead of every time the server entry is rendered.
2023-09-30 13:32:36 +02:00
Robert Müller
034962ae24
Add enum ERankState
to replace magic numbers
2023-09-30 13:29:28 +02:00
Dennis Felsing
359d9ab00b
Merge pull request #7176 from Marmare314/export-image
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add export image button
2023-09-30 11:01:26 +00:00
Dennis Felsing
1452b36dc0
Merge pull request #7172 from furo321/render-done-popup
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Add a popup for when video render is done
2023-09-30 09:38:01 +00:00
Dennis Felsing
3e2893e638
Merge pull request #7182 from dobrykafe/pr-show-direction
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Ability to show local keypresses only
2023-09-30 09:35:20 +00:00
Dennis Felsing
aacfc9a357
Merge pull request #7241 from Robyt3/UI-LabelStreamed-HighlightedFix
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Fix mangled highlighted text in server browser
2023-09-30 09:24:58 +00:00
Learath
fcffac6fa8
Fix the fix to dead reckoning
2023-09-30 01:29:33 +02:00
Steinchen99
7b58b77c5e
QoL ; Made it so f2 cmd 'tele' resets speed and unfreezes the tee upon teleporting
2023-09-29 14:53:24 +02:00
Robert Müller
06948ddecd
Remove remains of dbg_stress
from server
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Using `dbg_stress 1` on a server made clients always auto-join team 0 and nothing else, which is not useful on its own for stress testing.
2023-09-28 20:14:23 +02:00
Dennis Felsing
6a030e1a2b
Merge pull request #7262 from furo321/expire-server-info-afk
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Expire server info when changing `m_Afk`
2023-09-27 10:44:55 +00:00
Dennis Felsing
5b3738dc17
Merge pull request #7261 from furo321/demo-show-pred
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Don't show cl_showpred in demos
2023-09-27 10:31:36 +00:00
furo
4f0552a8df
Expire server info when changing m_Afk
2023-09-27 12:12:12 +02:00
furo
23477584d1
Don't show cl_showpred in demos
2023-09-27 11:31:53 +02:00