Magnus Auvinen
|
18758943d6
|
added the mod game mode switch
|
2009-01-11 13:20:18 +00:00 |
|
Magnus Auvinen
|
58fcbd5d5a
|
removed the demos dir
|
2009-01-11 13:03:26 +00:00 |
|
Magnus Auvinen
|
90a3093c87
|
removed the -dev tag from the version number
|
2009-01-11 13:01:27 +00:00 |
|
Johan Althoff
|
7179e467a6
|
added SDL.dll to the make_release.py
|
2009-01-11 12:59:54 +00:00 |
|
Johan Althoff
|
42f84066cb
|
fixed so that SDL.dll is copied on windows
|
2009-01-11 12:57:29 +00:00 |
|
Alfred Eriksson
|
67f4910e86
|
reverted unnecessary changes
|
2009-01-11 12:53:06 +00:00 |
|
Alfred Eriksson
|
7bdead04e7
|
adds SDL.dll to the release
|
2009-01-11 12:49:14 +00:00 |
|
Alfred Eriksson
|
ab7ecbcf3f
|
fixed path
|
2009-01-11 12:42:00 +00:00 |
|
Magnus Auvinen
|
144b9fbb6b
|
updated build scripts
|
2009-01-11 12:35:37 +00:00 |
|
Johan Althoff
|
cdce8d9b0a
|
added /!\ icon for impure servers
|
2009-01-11 12:35:03 +00:00 |
|
Alfred Eriksson
|
8ad943b4f3
|
added linebreak on new version text to prevent overlap
|
2009-01-11 12:34:07 +00:00 |
|
Alfred Eriksson
|
064ada2890
|
removed unnecessary maps
|
2009-01-11 12:26:20 +00:00 |
|
Magnus Auvinen
|
d0bcf50ef5
|
fixed fsaa sampling and reduction of fsaa if gfx init fails
|
2009-01-11 12:13:18 +00:00 |
|
Joel de Vahl
|
2a7402dd6c
|
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
|
2009-01-11 12:10:30 +00:00 |
|
Magnus Auvinen
|
2aafe11723
|
tweaked the gameplay a bit
|
2009-01-11 11:54:41 +00:00 |
|
Alfred Eriksson
|
c164ba3518
|
fixed #593
|
2009-01-11 11:01:32 +00:00 |
|
Alfred Eriksson
|
79277013fc
|
upgraded the versionserver version
|
2009-01-11 10:47:31 +00:00 |
|
Alfred Eriksson
|
32645b247f
|
reverted wrongful commit
|
2009-01-11 10:43:17 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
371e862316
|
fixed so the laser bounces correctly at low angles
|
2009-01-11 10:26:17 +00:00 |
|
Magnus Auvinen
|
518db9218f
|
tuned so the jumps are as high in 0.4
|
2009-01-11 09:46:23 +00:00 |
|
Alfred Eriksson
|
9a65b577ad
|
added mod gamemode
|
2009-01-11 09:29:15 +00:00 |
|
Magnus Auvinen
|
0f41c47996
|
fixed so the current server info doesn't update the server list causing problems
|
2009-01-11 09:26:14 +00:00 |
|
Alfred Eriksson
|
6c1212da49
|
fixed the scrolling in server list
|
2009-01-10 20:24:47 +00:00 |
|
Magnus Auvinen
|
3729f4cbf3
|
fixed error that occurs when you try to free the invalid texture texture
|
2009-01-10 18:34:27 +00:00 |
|
Alfred Eriksson
|
d7b0da8a0b
|
added mouse wheel scrolling in file dialogs
|
2009-01-10 17:17:38 +00:00 |
|
Magnus Auvinen
|
1dc158bb78
|
fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
|
2009-01-10 13:34:01 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
c79402d075
|
increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
|
2009-01-10 11:50:31 +00:00 |
|
Magnus Auvinen
|
6eefa58b52
|
fixed resending algorithm
|
2009-01-10 11:48:24 +00:00 |
|
Alfred Eriksson
|
d0d91c412d
|
fixed #585
|
2009-01-10 11:16:21 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
b42eb55794
|
finished the ban support
|
2009-01-10 10:27:25 +00:00 |
|
Magnus Auvinen
|
b281831d5d
|
fixed more reliable tw_api.py script
|
2009-01-10 10:25:27 +00:00 |
|
Magnus Auvinen
|
1f2ffb0ffe
|
applied patch for hook bug
|
2009-01-09 22:41:26 +00:00 |
|
Magnus Auvinen
|
c3b6b87b5a
|
upgraded to bam 0.2.0
|
2009-01-08 09:48:42 +00:00 |
|
Joel de Vahl
|
581ec394f6
|
fixed bug where the backspace doesn't work like it should under mac os x
|
2008-12-30 15:52:26 +00:00 |
|
Alfred Eriksson
|
fa9002f9b4
|
fixed a small bug
|
2008-12-20 16:05:30 +00:00 |
|
Magnus Auvinen
|
8ec0bdc509
|
improved the demo players scrubbing capabilities
|
2008-12-19 12:00:05 +00:00 |
|
Magnus Auvinen
|
cc576906a3
|
improved the demo players scrubbing capabilities
|
2008-12-19 11:59:58 +00:00 |
|
Magnus Auvinen
|
e447ef04cc
|
fixed so that events isn't processed when scrubbing a demo
|
2008-12-19 11:41:17 +00:00 |
|
Magnus Auvinen
|
5e3f740220
|
improved the error reporting of the network unpacker
|
2008-12-19 11:25:14 +00:00 |
|
Magnus Auvinen
|
530dace4c9
|
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
|
2008-12-19 11:23:31 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
a6c8eb642b
|
added missing function in network header
|
2008-12-19 08:27:20 +00:00 |
|
Magnus Auvinen
|
55254d0657
|
fixed crashbug caused by players disconnecting while still having bullets in the air
|
2008-12-19 08:26:58 +00:00 |
|
Alfred Eriksson
|
557636dca3
|
reset error_string when starting demo playback
|
2008-12-08 18:12:54 +00:00 |
|
Alfred Eriksson
|
4714e3806e
|
removed pause command to fix #573
|
2008-12-08 16:50:17 +00:00 |
|
Magnus Auvinen
|
7c3eb2d6db
|
made sdl like a little bampack
|
2008-11-29 10:19:00 +00:00 |
|
Magnus Auvinen
|
4004d13b48
|
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
|
2008-11-29 06:39:22 +00:00 |
|