Commit graph

12 commits

Author SHA1 Message Date
Jupeyy a663799188 uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
def cbda5b720a Make netclipping of entities and events respect shown distance (fixes #3420) 2021-01-11 23:11:28 +01:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def f4344dc420 Use (u)int64 from system.h instead of (u)int64_t from cstdint
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~
2020-07-09 13:55:28 +02:00
Learath 974b373ec2 Translate Damage Indicators 2020-06-19 20:28:54 +03:00
heinrich5991 125377bf2d Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
Dennis Felsing 69667d4537 Also use cstdint on non-MSVC instead of stdint.h 2018-05-29 09:15:00 +02:00
Ryozuki d539331c64 use includes first in msc in eventhandler.h 2018-05-29 09:01:35 +02:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00