Commit graph

178 commits

Author SHA1 Message Date
Alfred Eriksson 064ada2890 removed unnecessary maps 2009-01-11 12:26:20 +00:00
Johan Althoff c7be15caeb GFX: cut away redundant AA on 90° lines, fixed some border leaks (shotty <--> pistol) 2008-11-16 17:38:11 +00:00
Alfred Eriksson 944a03569c Landil's fix for #553 2008-11-16 16:20:01 +00:00
Johan Althoff c80a8b9a7e Cleaned up the fixes made for the bleeding black lines between sprites 2008-11-09 11:42:59 +00:00
Magnus Auvinen d0b55de9b2 reverted wrongful commit 2008-10-17 11:27:00 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Johan Althoff fda4fd3320 Added "tuned" icon 2008-10-02 16:25:51 +00:00
Johan Althoff c10ce4d17b Added nohook (unhookable) sounds, pimped attach sound with more hi-freq content 2008-09-23 16:43:10 +00:00
Magnus Auvinen c94b1f22ab added non-hookable tile 2008-09-23 14:38:13 +00:00
Magnus Auvinen 815c55c4ce added death tile 2008-09-23 14:10:05 +00:00
Magnus Auvinen 2aca3b874f new menu background, much more relaxing 2008-09-23 11:58:12 +00:00
Alfred Eriksson 22949322ea Fixed small graphic glitches and such in the maps. 2008-09-21 15:36:59 +00:00
Alfred Eriksson 01ba2883e1 Added new version of ctf1 2008-09-21 15:33:52 +00:00
Magnus Auvinen 53da3f0d40 added favorites. no saving of them yet however 2008-09-03 20:03:01 +00:00
Magnus Auvinen fcd9709c36 fixed the shotgun on dm6 so it's more visible 2008-03-29 16:14:10 +00:00
Magnus Auvinen 108c49b033 fixed overrun from grenade to blue flag in game.png 2008-03-29 15:04:59 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 204966b6c5 fixed details of detail settings of dm6 2008-03-23 12:41:00 +00:00
Johan Althoff c8077d867b changed Teewars to Teeworlds text in GUI background image 2008-03-22 20:12:28 +00:00
Joel de Vahl 839fb6ed4f New background for dm6 2008-03-22 19:17:27 +00:00
Magnus Auvinen 4e3c341dec renamed the nicer looking dm6 2008-03-22 15:34:23 +00:00
Magnus Auvinen 056b0b326d removed dm6 2008-03-22 15:33:58 +00:00
Magnus Auvinen a752bbcf60 removed old test map 2008-03-22 15:20:59 +00:00
Magnus Auvinen 1c43fc249f removed old tilesets 2008-03-22 15:20:18 +00:00
Magnus Auvinen d0854618e6 removed old maps 2008-03-22 15:16:33 +00:00
Victor Andreae 1ee961d6d1 2008-03-22 15:02:32 +00:00
Victor Andreae e4c1331dba 2008-03-22 15:00:48 +00:00
Victor Andreae a280350ef1 2008-03-22 14:34:33 +00:00
Magnus Auvinen 918a090329 fixed dm6. fixed the desert tileset aswell 2008-03-22 10:01:29 +00:00
Magnus Auvinen ef1b57a655 added new rifle gfx 2008-03-21 19:54:52 +00:00
Magnus Auvinen 30d0a42e0d started to retile dm6 with desert tileset. no where near done 2008-03-21 19:49:15 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen a339dcf731 fixed editor bug and added ctf1 2008-03-21 01:01:56 +00:00
Johan Althoff 259d288633 Rifle sounds -- first draft 2008-03-17 00:54:20 +00:00
Johan Althoff a6c92e3a0d Added skidding sounds 2008-03-16 17:10:15 +00:00
Magnus Auvinen e7241d743c fixed the ninja rendering 2008-03-10 19:36:05 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 719b133d5a updated ctf2. could use some more 0.4.0 effects 2008-03-02 15:46:51 +00:00
Magnus Auvinen 194ad1efb8 fixed up dm2 2008-03-02 11:56:47 +00:00
Magnus Auvinen 08c4c8e0b7 redone the input system so you can know do keybindings with say etc 2008-03-01 20:03:04 +00:00
Magnus Auvinen acffe66ebe flashified the console 2008-02-10 01:48:39 +00:00
Magnus Auvinen 91e4c2252b added rotate to editor. fixed so that the game handles envelopes 2008-02-05 19:11:34 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 7bc733dc10 large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
Jakob Fries 32338b68f3 Further cleanup 2008-01-19 16:49:57 +00:00
Jakob Fries 4edf650a50 font cleanup 2008-01-19 16:49:24 +00:00
Jakob Fries 38aacd5dbb Moved fonts to data dir 2008-01-19 16:44:02 +00:00
Magnus Auvinen 9dc0b670f8 cleaned up in the data folder 2008-01-19 16:34:34 +00:00
Magnus Auvinen 3b0941b190 fixed so that the client can handle external images 2008-01-19 16:23:05 +00:00