Robert Müller
8887a3137c
move DoClearableEditBox to CUIEx
2021-12-03 20:26:23 +01:00
Robert Müller
d948a1e41f
fix variable name
2021-12-03 20:26:21 +01:00
Robert Müller
053981ee4c
refactor UI scrollbars
2021-11-26 23:03:45 +01:00
Jupeyy
0d17665137
Revert "Add new mouse state"
...
This reverts commit e4cb348db2
.
2021-10-23 13:48:21 +02:00
Jupeyy
e4cb348db2
Add new mouse state
2021-10-07 16:48:25 +02:00
ChillerDragon
3eb3dcd48b
Make use of IO_MAX_PATH_LENGTH
...
Inspired by
0a7d0fee7c
2021-09-13 12:14:50 +02:00
HamidReza
3ca09259be
New Tiles & Improvements
2021-08-28 22:21:38 +04:30
HamidReza
c9018a2117
More Tiles
2021-08-28 01:50:39 +04:30
HamidReza
8b69ffef22
clang-format
2021-08-27 22:58:11 +04:30
HamidReza
8dbefa734f
Editor Improvements
...
Added possibility to write separate explanations for different entities and fixed a bug.
2021-08-27 18:36:27 +04:30
Jupeyy
a663799188
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
Jupeyy
b7adc5a690
Add UI Ex class to share common ui implementations
...
between menus and editor for example
2021-05-26 15:02:33 +02:00
Alexander Akulich
2790270abf
Adopt upstream refactoring: Mark several functions as 'const'
2021-02-23 18:26:16 +03:00
Alexander Akulich
c2f276cee1
Port CConfig API from the upstream (0.7.5)
...
The old (g_Config) API is kept to not break the stuff.
See commits:
de5859b371
78076761eb
2021-01-10 17:10:19 +03:00
def
7c0e2212e2
Fix ScaleFontSize with too long strings
...
Thanks to PopCorn181 for report
2020-11-08 00:02:35 +01:00
Patiga
14539a8046
Remove option to make map sounds external
...
Right now it is impossible to have a working external sound. External
sounds render unusable the moment the map is saved and given to another
player. For the mapper it seems like everything is working since the
mapper has the sound file. For anyone else it simply won't work. Since
1. there is no use for it and 2. it adds unnecessary complexity and
confusion, I propose removing it entirely.
2020-10-17 17:45:56 +02:00
bors[bot]
ce9ba5ec09
Merge #3018
...
3018: Editor: Improve usability of server settings r=Jupeyy a=def-
- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable
As requested by Cøke
Co-authored-by: def <dennis@felsin9.de>
2020-10-09 14:48:59 +00:00
def
ea8bee4d34
Focus command field when something changed
2020-10-09 16:40:59 +02:00
bors[bot]
cf6ace1744
Merge #3022
...
3022: Text alignment r=def- a=Jupeyy
i think the round borders create a bit of optical illusion, e.g. the "V" in edtior is only 1 pixel of, but looks like its completly left xd
i checked at few resolutions with gimp and only saw around 1 pixel margin of error, but go ahead and test yourself :D
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 14:31:25 +00:00
Jupeyy
52911e4302
Use std::sort instead of bubble_sort
2020-10-08 08:00:01 +02:00
Jupeyy
5ebabe2ece
Text alignment
2020-10-07 04:44:35 +02:00
bors[bot]
1f7d544349
Merge #3010 #3014
...
3010: Use hours in score hud and record r=Learath2 a=def-
3014: Scale auto mapper text size (partially fixes #3013 ) r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-10-06 11:22:06 +00:00
def
032ae67814
Editor: Improve usability of server settings
...
- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable
As requested by Cøke
2020-10-05 17:16:48 +02:00
Jupeyy
50b20fb1cd
Make animations more consistent with high float values
2020-10-05 02:32:50 +02:00
def
c25aede8ea
Scale auto mapper text size (partially fixes #3013 )
2020-10-04 22:39:43 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
bors[bot]
7000987ff5
Merge #2884
...
2884: Add scrollbar to auto rules list, fixes #2514 r=def- a=edg-l
![image](https://user-images.githubusercontent.com/15859336/93710826-afde7e80-fb49-11ea-9754-c44c79d5ff94.png )
It doesn't show a scrollbar when there aren't more than 5 rules.
Co-authored-by: Edgar <git@edgarluque.com>
2020-09-24 17:01:19 +00:00
Edgar
76f3dbfe64
fix scrolling triggering zoom
2020-09-24 18:52:31 +02:00
def
ddb88c6f3b
Editor: Select game layer by default
...
Since it's the most important layer
2020-09-21 19:36:28 +02:00
Fireball
bb2be60a08
Ask for confirmation before placing border tiles ( fixes #2823 )
2020-09-20 01:42:07 +01:00
Jupeyy
a1eb5dc114
Max images(for editor, clamp for client and warning for mapconvert) ( fixes #2148 )
2020-09-19 21:22:21 +02:00
def
433881824a
Only make Esc key leave editor when no popup is open
2020-09-15 21:57:09 +02:00
Vlad
be90f3f48b
Replaced tile names.
2020-09-13 23:00:49 +03:00
Andrii
392f58ae2f
select layer under mouse pointer on right click
2020-09-02 18:11:24 +03:00
def
c0f8ad50dc
Set search field active when opening file dialog
2020-09-01 09:48:51 +02:00
def
19d9741438
Rename m_aFileDialogActivate to m_FileDialogActivate
2020-09-01 09:48:13 +02:00
def
c99d791f4b
Add warning in editor for image widths
2020-06-21 01:14:36 +02:00
Andrii
29f093841c
add switch empty slot finder button
2020-05-21 00:44:41 +02:00
Andrii
1c870a3e1b
fix some tele number picker issues
2020-05-21 00:44:41 +02:00
Andrii
0f1af41911
add binding for tele/switch/speedup/tune button
2020-05-21 00:44:41 +02:00
Learath
d2498f257c
Stateful editing
2020-02-28 18:25:27 +03:00
Learath
f679fbfbc5
Allow editing multiple tile layer props
2020-02-27 16:53:12 +03:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
Learath
918003911c
Fix bug handling speedup brushes
2019-09-20 21:52:28 +03:00
heinrich5991
b90dd43118
Fix -Wdeprecated-copy from GCC9
2019-06-26 11:53:39 +02:00
Learath
6c371a9a57
Even more refactoring
2019-04-27 01:11:15 +03:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
12pm
a1dd2e45a5
Fix non destructive drawing with hookthrough shortcut
...
Fixes #1623
2019-04-11 21:43:22 +02:00