Commit graph

267 commits

Author SHA1 Message Date
heinrich5991 6f3a7a60ea Fix git_revision.cpp updating for out-of-tree builds 2020-06-20 11:08:59 +02:00
Learath ef89e9a300 Get CMake version requirement down again 2020-06-19 20:28:55 +03:00
Learath 03070d0567 Fix many issues 2020-06-19 20:28:52 +03:00
def ef4cad9f4d Fix Python 2020-06-19 20:27:15 +03:00
Learath 807c92f1a4 Generate the 0.7 protocol 2020-06-19 20:27:15 +03:00
heinrich5991 7f14b4b2bb Add glibc's PRNG
Based on a description on https://www.mscs.dal.ca/~selinger/random/
(retrieved 2020-05-25).
2020-05-25 15:19:25 +02:00
heinrich5991 f339fea748
Merge pull request #2139 from edg-l/pr_add_upnp
Add UPnP support
2020-05-24 22:23:20 +02:00
Edgar 3569e174f2
refactor upnp code 2020-05-24 11:36:43 +02:00
Learath 5e02bb5a23 Extend antibot interface
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
def c9dfcb2b11 Fix Mac OS X notifications linking 2020-04-30 21:30:21 +02:00
Learath 09fad44b87 Strip rpath before adding the correct one 2020-04-30 15:04:51 +02:00
Learath 17d1bccf2b Some osx cleanup 2020-04-30 15:04:51 +02:00
Arda Demir b7d452d2a0
Libnotify support for linux client (#2099)
Add libnotify support for linux client

Also unify notification management

Make libnotify mandatory for the client. It is installed on 100% of Arch
Linux systems and on 70% of Debian systems. I'd guess the remaining
Debian systems are servers.

Detect dependent libraries of `libnotify` using `pkg-config`. Remove
library-specific code from the game module. Decrement refcount for
libnotify notification object before leaving the function.
2020-04-14 17:53:53 +02:00
Ryozuki b647c1e978
Add UPnP support 2020-04-14 12:11:50 +02:00
Ryozuki e2a85345e4
Rename antibot -> ddnet-antibot and install it on cmake 2020-04-12 17:13:47 +02:00
Ryozuki 5f565a5eb5
check for WavpackCloseFile 2020-04-11 13:17:21 +02:00
Dennis Felsing 2965b8578a
Merge pull request #2124 from def-/pr-macosx-10.7
Rebuild Mac OSX libs with -mmacosx-version-min=10.7 (previously 10.9)
2020-04-10 20:28:58 +02:00
Ryozuki 0da0dddf15 drop glu dependency 2020-04-08 18:19:12 +02:00
def a127e6d5aa Rebuild Mac OSX libs with -mmacosx-version-min=10.7 (previously 10.9) 2020-04-08 12:07:33 +02:00
def 18aec44a99 New try for hidapi SDL2 rpath 2020-04-08 09:17:15 +02:00
def ae330bbe25 Try to fix SDL2 hidapi rpath on MacOSX
Following SDL 2.0.12 update
2020-04-08 07:37:00 +02:00
bors[bot] 0c51c0daf5
Merge #2117
2117: Don't emit the CMake rpath warning for CMake >= 3.14 r=def- a=heinrich5991

Fixes #2114.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-04-07 10:50:51 +00:00
heinrich5991 cac164cc71 Don't emit the CMake rpath warning for CMake >= 3.14
Fixes #2114.
2020-04-07 12:01:18 +02:00
def fd86c907a6 Fix ffmpeg package name (fixes #2115) 2020-04-07 09:00:19 +02:00
def 564e7577f7 Try to fix freetype mac warning 2020-04-06 12:48:58 +02:00
Learath 61e5667624 Streamline platform client 2020-03-28 02:20:16 +03:00
heinrich5991 bda3adabcc Use relative rpath, force relative rpath for older CMake versions
This allows you to copy around the built binaries together with the
binaries.
2020-03-14 01:48:45 +01:00
heinrich5991 a3163c5b9c Add support for dynamically loading an antibot module
Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00
Dennis Felsing 50d848ec43
Merge pull request #1928 from sirius1242/demo_render2
Demo to video converter function.
2020-01-25 21:01:08 +01:00
ChillerDragon 01f42089f3 Add set_src to be more teeworlds compatible
thanks to @heinrich5991
2020-01-19 20:38:11 +01:00
heinrich5991 2fa80d0a67 Properly display hdiutil status in CMake
(cherry picked from commit cc2be456d4)
2020-01-05 17:51:19 +01:00
def df807a7486 -DVIDEORECORDER=ON instead of -DFFMPEG=ON, fix README
remove unused files
2020-01-01 16:56:54 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
Dennis Felsing 45ad7be57c
Merge pull request #2021 from ElXreno/appdata
Add AppData manifest
2019-12-31 10:38:10 +01:00
ElXreno 44adf1878d
Added AppData manifest 2019-12-31 10:06:44 +03:00
Dennis Felsing 070d215ae0 Fix Travis Mac OSX build
ABI check failed, CMAKE_SIZEOF_VOID_P was thus not set and we look for
libs in wrong directory. Something seems to be wrong with the C/C++
compilers Travis is using. Not sure how to figure out more closely.
2019-12-30 13:19:33 +01:00
def fbbf7b3929 Fix MinGW build by temporarily disabling FORTIFY_SOURCE (fixes #2001) 2019-12-17 22:04:21 +01:00
def 28aabc5b91 Add map_convert_07 tool
Fixes https://github.com/ddnet/ddnet7/issues/20
2019-12-08 22:44:25 +01:00
ElXreno f6478067ae
Fixed installation on other than Ubuntu GNU/Linux distributions 2019-12-06 14:20:32 +03:00
sirius 1090953b7d update CMakeLists to make no ffmpeg need when ffmpeg off 2019-10-03 19:01:25 +08:00
sirius d9d1e8b309 add if defined to newly added lines 2019-09-30 20:54:19 +08:00
sirius 1375fbb95d add a button to render whole demo 2019-09-30 20:52:24 +08:00
HMH 461da64021 Basic cmake support for videorecorder 2019-09-30 20:49:35 +08:00
Dennis Felsing 0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
Corantin H 2e27a22927 typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values 2019-06-02 15:34:01 +02:00
Corantin H 761e73a131 should be thread safe now + moved demoedit to a new file 2019-05-31 20:42:28 +02:00
Ryozuki bd1f6be080
add .desktop and ico installation 2019-05-26 18:11:48 +02:00
Ryozuki ed5b96c6b9
fix modern cmake version warnings 2019-05-11 12:00:21 +02:00
Learath 5e5def314f Add tests 2019-04-24 23:53:38 +03:00
bors[bot] 526af034dd Merge #1620
1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml

This is a reworked attempt at a rewrite of the prediction code (#464), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.

There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)

Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00