Commit graph

4886 commits

Author SHA1 Message Date
def 5563ae9a7b Make DDRace tile prediction optional 2014-03-28 23:53:12 +01:00
def 7494bb7b93 Fix bug in tuning zone messages (My bad) and increase text lengths to 256 2014-03-28 23:31:53 +01:00
HMH 7e845b1512 fix: crash on too many unicode chars 2014-03-28 23:25:26 +01:00
def f2dccafd4e Preview when loading PNGs in editor 2014-03-28 22:47:57 +01:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 4485fecdbd Only stop rendering tune layer text 2014-03-28 12:56:52 +01:00
def bbb6572d5f Fix: Send vote to newly joined players 2014-03-28 12:52:03 +01:00
def fff4b4a677 Make OS X run without freetype dependency (by HMH) 2014-03-28 12:40:07 +01:00
def 3818ceb5fd New skins from Moby Dog (thanks SBL) 2014-03-27 11:22:21 +01:00
def 35328d37b0 TILE_STOP client prediction 2014-03-27 11:19:25 +01:00
HMH 3d607eaf16 fix: correct zone at spawn 2014-03-27 01:48:21 +01:00
def 82027bc3a6 New BB skins 2014-03-27 01:38:05 +01:00
HMH e393e966d0 fix: send tunings on spawn not on death 2014-03-27 01:33:37 +01:00
def e6052ed411 add sv_pause_messages 2014-03-26 14:21:49 +01:00
def a4580c4af0 Add speedup prediction (by c) 2014-03-25 01:13:46 +01:00
HMH 6b1b4f2bcb fix: correct tunezones for faketunings 2014-03-24 21:07:10 +01:00
def 6be24a310a Fix double selection in spec-view 2014-03-24 01:48:07 +01:00
def ed56ea64e5 Fix double selection in spec-view 2014-03-24 01:47:52 +01:00
def b864bf908c Team colors in spec-view 2014-03-24 00:04:44 +01:00
def 48f441bdc6 Sort spec-view same as scoreboard 2014-03-23 23:23:41 +01:00
def c98ad5bf22 Merge branch 'new' into DDRace64
Conflicts:
	src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
def fb4c83cf3e More cleanup 2014-03-23 19:31:28 +01:00
def 63f642c478 Fix array sizes and array accesses 2014-03-23 18:56:07 +01:00
def ef579f55e2 Typo 2014-03-23 18:02:04 +01:00
def f6a86ca75e Corrent entities_clear 2014-03-23 17:55:06 +01:00
def 9ae68b5efb Don't show tune layer with cl_show_entities 2014-03-23 17:44:02 +01:00
def ecb3422280 Fix degrees (°) 2014-03-23 17:42:00 +01:00
HMH d301010a95 Made texture rendering for layers less resourceintensive 2014-03-23 17:10:49 +01:00
HMH 85b069193f set proper standard tunings for zones 2014-03-23 17:10:49 +01:00
HMH 0177b8a4b5 fix: stupid laser tunings + projectile security fix 2014-03-23 17:10:49 +01:00
HMH e8a7e28f69 updated entities_clear.png for tuningzones 2014-03-23 17:10:49 +01:00
HMH a26106f132 added gravity.map with gravity.cfg as test and example map 2014-03-23 17:10:49 +01:00
HMH b25307ba5f set CCharacter as a friend of CCharacterCore to correct tunings 2014-03-23 17:10:49 +01:00
HMH f2c8134bd2 send correct tunings to spectators 2014-03-23 17:10:49 +01:00
HMH 78bed556c0 replaced tunings from projectiles and laser by zonespecific tunings 2014-03-23 17:10:49 +01:00
HMH e25f0ba074 added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating 2014-03-23 17:10:49 +01:00
HMH 330fc92c8c added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings 2014-03-23 17:10:49 +01:00
HMH cf33ba4790 fix: let IsTune return 0 if there is no tunezone 2014-03-23 17:10:48 +01:00
HMH adc1f9924c added displaying tunelayer on showentities 2014-03-23 17:10:48 +01:00
HMH 655546c4d3 added creating button for tunelayer and a popup menu for TuneZone Numbers 2014-03-23 17:10:48 +01:00
HMH c7e52211d7 merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer 2014-03-23 17:10:48 +01:00
HMH 8f6d76a27e added saving/loading code for tunelayer 2014-03-23 17:10:48 +01:00
HMH a4632e2c07 added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number 2014-03-23 17:10:48 +01:00
HMH 12ac06f1f2 added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions 2014-03-23 17:10:48 +01:00
HMH c84eaea33d declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers 2014-03-23 17:10:48 +01:00
HMH ae12a2b04d added Tunelayer function to return the tunetilenumber and merged Tunelayer into CCollision 2014-03-23 17:10:48 +01:00
HMH b869a67c76 added TuneLayer 2014-03-23 17:10:48 +01:00
HMH 61e46a7858 added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile 2014-03-23 17:10:48 +01:00
def 699eb0f27a New skins 2014-03-23 03:37:09 +01:00
def 3acf759334 /saytime now supports player names 2014-03-22 23:29:52 +01:00