Magnus Auvinen
|
fcd9709c36
|
fixed the shotgun on dm6 so it's more visible
|
2008-03-29 16:14:10 +00:00 |
|
Magnus Auvinen
|
108c49b033
|
fixed overrun from grenade to blue flag in game.png
|
2008-03-29 15:04:59 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
|
204966b6c5
|
fixed details of detail settings of dm6
|
2008-03-23 12:41:00 +00:00 |
|
Johan Althoff
|
c8077d867b
|
changed Teewars to Teeworlds text in GUI background image
|
2008-03-22 20:12:28 +00:00 |
|
Joel de Vahl
|
839fb6ed4f
|
New background for dm6
|
2008-03-22 19:17:27 +00:00 |
|
Magnus Auvinen
|
4e3c341dec
|
renamed the nicer looking dm6
|
2008-03-22 15:34:23 +00:00 |
|
Magnus Auvinen
|
056b0b326d
|
removed dm6
|
2008-03-22 15:33:58 +00:00 |
|
Magnus Auvinen
|
a752bbcf60
|
removed old test map
|
2008-03-22 15:20:59 +00:00 |
|
Magnus Auvinen
|
1c43fc249f
|
removed old tilesets
|
2008-03-22 15:20:18 +00:00 |
|
Magnus Auvinen
|
d0854618e6
|
removed old maps
|
2008-03-22 15:16:33 +00:00 |
|
Victor Andreae
|
1ee961d6d1
|
|
2008-03-22 15:02:32 +00:00 |
|
Victor Andreae
|
e4c1331dba
|
|
2008-03-22 15:00:48 +00:00 |
|
Victor Andreae
|
a280350ef1
|
|
2008-03-22 14:34:33 +00:00 |
|
Magnus Auvinen
|
918a090329
|
fixed dm6. fixed the desert tileset aswell
|
2008-03-22 10:01:29 +00:00 |
|
Magnus Auvinen
|
ef1b57a655
|
added new rifle gfx
|
2008-03-21 19:54:52 +00:00 |
|
Magnus Auvinen
|
30d0a42e0d
|
started to retile dm6 with desert tileset. no where near done
|
2008-03-21 19:49:15 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
45a047ce47
|
fixed bug in text rendering. added option for detail layers
|
2008-03-21 17:39:09 +00:00 |
|
Magnus Auvinen
|
a339dcf731
|
fixed editor bug and added ctf1
|
2008-03-21 01:01:56 +00:00 |
|
Johan Althoff
|
259d288633
|
Rifle sounds -- first draft
|
2008-03-17 00:54:20 +00:00 |
|
Johan Althoff
|
a6c92e3a0d
|
Added skidding sounds
|
2008-03-16 17:10:15 +00:00 |
|
Magnus Auvinen
|
e7241d743c
|
fixed the ninja rendering
|
2008-03-10 19:36:05 +00:00 |
|
Magnus Auvinen
|
78155fa6d7
|
fixed so you can append maps in the editor. broken the loading of old maps however :D
|
2008-03-09 23:29:14 +00:00 |
|
Magnus Auvinen
|
719b133d5a
|
updated ctf2. could use some more 0.4.0 effects
|
2008-03-02 15:46:51 +00:00 |
|
Magnus Auvinen
|
194ad1efb8
|
fixed up dm2
|
2008-03-02 11:56:47 +00:00 |
|
Magnus Auvinen
|
08c4c8e0b7
|
redone the input system so you can know do keybindings with say etc
|
2008-03-01 20:03:04 +00:00 |
|
Magnus Auvinen
|
acffe66ebe
|
flashified the console
|
2008-02-10 01:48:39 +00:00 |
|
Magnus Auvinen
|
91e4c2252b
|
added rotate to editor. fixed so that the game handles envelopes
|
2008-02-05 19:11:34 +00:00 |
|
Magnus Auvinen
|
5f32f5b36f
|
added laser weapon
|
2008-02-02 18:05:16 +00:00 |
|
Magnus Auvinen
|
7bc733dc10
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
|
Jakob Fries
|
32338b68f3
|
Further cleanup
|
2008-01-19 16:49:57 +00:00 |
|
Jakob Fries
|
4edf650a50
|
font cleanup
|
2008-01-19 16:49:24 +00:00 |
|
Jakob Fries
|
38aacd5dbb
|
Moved fonts to data dir
|
2008-01-19 16:44:02 +00:00 |
|
Magnus Auvinen
|
9dc0b670f8
|
cleaned up in the data folder
|
2008-01-19 16:34:34 +00:00 |
|
Magnus Auvinen
|
3b0941b190
|
fixed so that the client can handle external images
|
2008-01-19 16:23:05 +00:00 |
|
Magnus Auvinen
|
f9782f628f
|
support for external images in the map editor
|
2008-01-19 14:23:53 +00:00 |
|
Magnus Auvinen
|
4eb7185694
|
new cursor. thanks goes to primevil
|
2008-01-18 23:23:35 +00:00 |
|
Magnus Auvinen
|
c04df11f1e
|
editor update
|
2008-01-13 22:03:32 +00:00 |
|
Magnus Auvinen
|
ea245b969d
|
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
|
2008-01-13 11:15:32 +00:00 |
|
Magnus Auvinen
|
47a0525ab8
|
merged editor over to trunk
|
2008-01-12 12:27:55 +00:00 |
|
Magnus Auvinen
|
72cb74bf7f
|
reverted ctf2
|
2007-12-19 20:27:54 +00:00 |
|
Magnus Auvinen
|
4b868fb029
|
fixed so the hook_pos is set correctly
|
2007-12-19 20:12:30 +00:00 |
|
Joel de Vahl
|
27a24b361b
|
more map bugs
|
2007-12-15 18:51:43 +00:00 |
|
Joel de Vahl
|
f1679732e8
|
Stupid invisible solid tile
|
2007-12-15 18:37:47 +00:00 |
|
Johan Althoff
|
e9adbfc56e
|
refreshed CTF sounds
|
2007-12-15 14:48:50 +00:00 |
|
Magnus Auvinen
|
bc3b1d0534
|
updated ctf2 and build scripts
|
2007-12-15 14:48:12 +00:00 |
|
Johan Althoff
|
ea76c47c95
|
Added doublejump sounds
|
2007-12-15 14:05:36 +00:00 |
|
Joel de Vahl
|
ac9873056a
|
Cleaned up tileset and ctf2
|
2007-12-14 22:20:03 +00:00 |
|
Joel de Vahl
|
1e46bef14a
|
new winter doodads
|
2007-12-14 17:58:24 +00:00 |
|