Invalid UTF-8 will not be read from config files with `CLineReader` anymore and the local console never allowed entering invalid UTF-8, so this additional mangling of invalid UTF-8 string config variable values is unnecessary.
The engine graphics do not need to be involved with freeing image data.
The `Free` function now also ensures that all other member variables are cleared when freeing the image data.
The `unknown address` log message got printed very often because many servers have 0.6 and 0.7 addresses but only 0.6 addresses are considered valid by the client.
`CNetConsole` will now ignore received lines containing invalid UTF-8 codepoints. Previously, it was possible to crash the server on Windows with Econ commands like `exec <invalid UTF-8>`.
Previously, usage of `void *`, `unsigned char *` and `uint8_t *` was mixed in various places for pointers to raw image data and the pointers ended up being cast to `uint8_t *` at some point anyway. Now only `uint8_t *` is used consistently, which improves type safety and readability. Casts to `uint8_t *` are now only necessary when using `malloc` or when reading data from a map.
We want to change the state of the job from `STATE_QUEUED` to
`STATE_RUNNING`, but not from `STATE_ABORTED`. Previously, the code
usedd `exchange` to change the state and compared non-atomically
afterwards. This led to `STATE_ABORTED` being replaced by
`STATE_RUNNING` in a race. With `compare_exchange_strong`, this can no
longer happen.
Fixes#8044.
Fix HTTP client effectively shutting down by entering the `ERROR` state when a request cannot be added. Now only the invalid request is aborted immediately. The `ERROR` state is now only entered when a curl function fails in a way where recovery is not possible.
Fix occasional deadlock when HTTP client is shutting down after entering the `ERROR` state, by also immediately aborting new requests when the HTTP client is already in the `ERROR` state.
Remove unused `CHttp::EState::STOPPING`.
When image blitting is supported by the Vulkan backend, the color picker was reading incorrect pixel values, because the offset positions for the blitting region are the positions of the top-left and bottom-right corners, but instead the top-left offset and size (width, height) were passed as arguments.
Closes#8040.
Instead of defining the macro `WIN32_LEAN_AND_MEAN` and sometimes also the macro `_WIN32_WINNT` in each file that directly or indirectly includes `<windows.h>`, only define these macros once consistently in `CMakeLists.txt`.
Also define `NTDDI_VERSION`, which is the new macro to specify the minimum Windows version starting with Windows Vista. This macro needs to be defined in addition to old `_WIN32_WINNT` macro, according to the documentation.
See https://learn.microsoft.com/en-us/windows/win32/winprog/using-the-windows-headers
Add `IJob::Abortable(bool)` function which jobs can call to specify whether they can be aborted. Jobs are not abortable per default. Abortable jobs may have their state set to `IJob::STATE_ABORTED` at any point if the job was aborted. The job state should be checked periodically in the `IJob::Run` function and the job should terminate at the earliest, safe opportunity when aborted. Scheduled jobs which are not abortable are guaranteed to fully complete before the job pool is shut down. However, if the job pool is already shutting down, no additional jobs will be enqueue anymore and abortable jobs will immediately be aborted.
In particular, the sound loading, community icon loading, master chooser and host lookup jobs are specified as being abortable. Conversely, the jobs saving replay demos, editor maps and screenshots are expected to finish before the client is shut down.
When the client is quitting/restarting, it will now disconnect from the current server first, before saving the config, to ensure that any actions that happen on disconnect (demo recorders being stopped etc.) happen first. The shutdown message is rendered before disconnecting and waiting for background jobs to finish.
The HTTP client is now initialized later during server launch, after the network initialization. Error handling is added and the server stops if the HTTP client could not be initialized, same as the client.
The `RunBlocking` functions are removed, as they are not used anymore after curl-multi was added.
The function `IJob::Status` is renamed to `State` and `IJob::STATE_PENDING` is renamed to `STATE_QUEUED` for consistency with naming of the HTTP client.
The member variables of the engine interface are encapsulated and the `jobs.h` include is removed from `engine.h`, which removes transitive includes of `system.h`.
Documentation for all job and job pool API is added.
Matching the requester allows "reliable" and "unreliable" pings.
"Reliable" pings suffer from re-sends, thus might not accurately reflect
the latency, "unreliable" pings might not arrive at all.
Add mandatory Boolean attribute `has_finishes` to every community info, which specifies whether finishes can be shown for the community, regardless of whether any finishes are currently available for the player.
The community info must be adjusted when/before merging this, by adding the attribute `has_finishes` to every community object, with the value `true` for DDNet and `false` for all other communities.
Closes#7957.