Magnus Auvinen
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39b0b6cbf8
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steps towards making SDL compile a bit more platform independent
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2008-10-21 15:34:42 +00:00 |
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Magnus Auvinen
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555ee67ed0
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added alternative mouse input functions. enabled key repeat
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2008-10-21 13:47:06 +00:00 |
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Magnus Auvinen
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e4c0e6cb80
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restored ec_inp.c again
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2008-10-20 20:00:15 +00:00 |
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Magnus Auvinen
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9cbfe9c462
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improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
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2008-10-20 19:59:33 +00:00 |
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Magnus Auvinen
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3c463bf05d
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reverted false checkin
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2008-10-20 19:46:39 +00:00 |
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Magnus Auvinen
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a457efcd54
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removed q quit button
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2008-10-20 19:45:07 +00:00 |
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Magnus Auvinen
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8404143afe
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added SDL support
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2008-10-20 17:47:42 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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0d3b988c1a
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major changes to the build script, requires new bam
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2008-05-10 17:18:56 +00:00 |
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Magnus Auvinen
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08c4c8e0b7
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redone the input system so you can know do keybindings with say etc
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2008-03-01 20:03:04 +00:00 |
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Magnus Auvinen
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79dfdb3cd7
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security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
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2008-02-11 21:49:26 +00:00 |
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Magnus Auvinen
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dd21ae1bc7
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
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Jakob Fries
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7b73f15052
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Console is now accessable in-game and has more commands: connect, disconnect, quit.
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2008-01-18 15:55:03 +00:00 |
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Magnus Auvinen
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1c1677f023
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merged 0.3.3 changes over to trunk
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2008-01-12 12:08:26 +00:00 |
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Jakob Fries
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24e17b41a8
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Minimized font's gfx memory footprint.
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2008-01-11 16:48:34 +00:00 |
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Magnus Auvinen
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e8b68bcd33
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fixed the bug with binding the mouse wheel
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2007-12-17 00:16:04 +00:00 |
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Magnus Auvinen
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a2566b3ebd
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
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