timgame
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2ee0ca0648
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added refill jumps tile and cleaned tile detection
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2015-01-19 22:14:49 +01:00 |
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def
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b3581f6dba
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Minor optimization suggested by CytraL
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2014-12-30 14:43:02 +01:00 |
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def
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79aeb5ea38
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Add hook duration tune
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2014-12-27 12:05:02 +01:00 |
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Dennis Felsing
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b525de33b5
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Merge pull request #112 from trml/prediction_weapons
Prediction weapons
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2014-12-02 11:24:52 +01:00 |
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nuborn
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88a1565d75
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make the prediction compatible with very large maps
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2014-12-02 01:08:52 +01:00 |
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nuborn
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9752334e75
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convert projectiles back to default format before recording demos
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2014-12-01 01:32:51 +01:00 |
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nuborn
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03bc769c09
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prediction of hammer (hits) and grenade (explosions)
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2014-12-01 01:31:58 +01:00 |
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def
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1d4ac3b03a
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check in better order
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2014-11-27 22:38:25 +01:00 |
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def
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627d6386ee
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Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db .
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2014-11-02 10:59:22 +01:00 |
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nuborn
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8f7e24b4db
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Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c .
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2014-10-28 15:50:28 +01:00 |
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def
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755e9f4d1c
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Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3 .
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
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2014-10-27 20:03:22 +01:00 |
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def
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48e66a2ab3
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Add antiping for weapons (by nuborn)
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2014-10-23 17:31:29 +02:00 |
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def
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d11012dbdb
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Revert "Hopefully fix speedup prediction"
This reverts commit 7c0e3daec7 .
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2014-08-28 16:20:11 +02:00 |
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def
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94cfb4a6b5
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Revert "Better remove defunct speedup protection"
This reverts commit 9a92acb466 .
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2014-08-27 14:14:32 +02:00 |
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def
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9a92acb466
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Better remove defunct speedup protection
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2014-08-01 15:01:30 +02:00 |
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def
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7c0e3daec7
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Hopefully fix speedup prediction
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2014-07-30 01:30:08 +02:00 |
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def
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dcf5e244b5
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Fix walljump after holding a key
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2014-06-23 14:46:27 +02:00 |
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def
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374bc024bd
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Fix cheat with walljump
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2014-06-22 18:07:28 +02:00 |
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def
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22d9f3f146
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Revert "Fix cheat with walljump"
This reverts commit 4626106739 .
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2014-06-22 18:07:00 +02:00 |
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def
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4626106739
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Fix cheat with walljump
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2014-06-22 18:04:55 +02:00 |
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def
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99c74b5311
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Fix wall jumps
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2014-06-22 00:50:11 +02:00 |
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def
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b3e9041768
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Revert "Same hook strength for everyone (by cinaera)"
This reverts commit 2b08464527 .
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2014-05-01 03:03:31 +02:00 |
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def
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2b08464527
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Same hook strength for everyone (by cinaera)
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2014-04-30 17:36:25 +02:00 |
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def
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5eb7a74558
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Fix: Tunings and Tunezones with dummies
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2014-04-29 03:34:23 +02:00 |
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def
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15ecbb71d1
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
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def
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68980e7699
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Fix: Ok, proper Jetpack prediction now
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2014-04-14 10:56:14 +02:00 |
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def
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5850403eb6
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Fix: Only predict when weapon is jetpack
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2014-04-14 10:22:48 +02:00 |
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def
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38b16ee5c0
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Jetpack prediction (Thanks to v)
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2014-04-14 01:34:50 +02:00 |
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def
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5563ae9a7b
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Make DDRace tile prediction optional
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2014-03-28 23:53:12 +01:00 |
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def
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35328d37b0
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TILE_STOP client prediction
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2014-03-27 11:19:25 +01:00 |
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def
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a4580c4af0
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Add speedup prediction (by c)
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2014-03-25 01:13:46 +01:00 |
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def
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3e5bcb0213
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Absolutely perfect +showhookcoll
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2014-01-27 05:06:23 +01:00 |
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def
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11dc90206b
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Fix super bug
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2014-01-22 00:12:24 +01:00 |
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def
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fe7f274023
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Fix: Proper super on DDRace 16 player servers
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2014-01-21 18:21:01 +01:00 |
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def
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ac23c862d4
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Oops
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2014-01-12 03:06:38 +01:00 |
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def
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693d68841c
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More exact showhookcoll
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2014-01-12 00:45:25 +01:00 |
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def
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72bc639a0c
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TeleOuts as pointer; Hopefully fixes Visual Studio crash
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2013-12-12 14:35:01 +01:00 |
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def
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22ce12a9cc
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Fix: Don't crash when using sv_old_teleport_hook and new teleports
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2013-10-26 08:02:45 +02:00 |
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def
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1cc6977611
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Fix jumping
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2013-08-24 02:25:58 +02:00 |
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def
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6da8d2146c
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New mapping entity: Specify number of jumps
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2013-08-24 01:03:45 +02:00 |
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def
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40ff09be29
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Revert visual studio fix
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2013-08-18 22:19:02 +02:00 |
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BeaR
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ee6192900c
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fix previous commit
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2013-08-14 19:56:55 +02:00 |
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def
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af69765063
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Revert "fix visual studio build"
This reverts commit 62409f740a .
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2013-08-14 17:31:15 +02:00 |
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BeaR
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62409f740a
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fix visual studio build
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2013-08-13 14:06:29 +02:00 |
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def
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bf518df74d
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New teleport entities
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2013-08-13 04:59:25 +02:00 |
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def
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4987b26b7b
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Fix prediction
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2013-08-05 19:58:51 +02:00 |
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def
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111d5c7f10
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Add entities to start and stop: Player collisions, Hooking, Infinite jump
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2013-08-05 17:47:04 +02:00 |
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def
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c7fef524e6
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Don't follow from-teles without a corresponding to-tele
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2013-07-23 02:13:13 +02:00 |
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def
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d4c0f31b32
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Make client compile
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2013-07-22 17:20:34 +02:00 |
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def
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81163821d4
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Still support no tele-hook
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2013-07-20 13:41:52 +02:00 |
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