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15241 commits

Author SHA1 Message Date
bencie fb22a1c2ea
Update hungarian.txt
16.2-rc4 translations (missing: Aim bind, Show freeze bars, Opacity of freeze bars inside freeze )
2022-06-29 11:54:52 +02:00
Dennis Felsing f1cff70e1b
Merge pull request #5530 from zigtfm/master
Update russian.txt
2022-06-29 10:43:41 +02:00
bors[bot] 861dfdf88c
Merge #5531
5531: Editor envelope preview: fix last point not being editable, fix movement of envelope points in Info mode (Ctrl+I) r=def- a=Robyt3

Port two fixes for the editor envelope preview from upstream:
1. Make it possible to edit the last envelope point.
2. Fix envelope points being moved incorrectly when grabbed with the mouse. Closes #1984.

## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: BeaR <cinaera@web.de>
Co-authored-by: Robert Müller <robytemueller@gmail.com>
2022-06-28 22:14:22 +00:00
Robert Müller 4534996fbc Fix movement of envelope points with Info (Ctrl+I)
Co-authored-by: oy <tom_adams@web.de>
2022-06-28 22:25:55 +02:00
Robert Müller a765abf8e6 Merge IgnoreGrid variable declarations and definitions 2022-06-28 22:06:24 +02:00
BeaR b25c094daa Envelope preview: make last point editable 2022-06-28 19:29:09 +02:00
bors[bot] cf26658776
Merge #5529
5529: Print font name instead of address in log message, `pFont` -> `font` r=def- a=Robyt3



## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2022-06-28 15:57:27 +00:00
Robert Müller 16d9a69dd5 Print font name instead of address in log message, pFont -> font 2022-06-28 17:48:41 +02:00
zigtfm a26c7a05c9 Update russian.txt
added missing translations
2022-06-28 20:42:46 +05:00
Robert Müller b8d6298e29 Rename OpusFile to pOpusFile 2022-06-28 17:38:38 +02:00
Robert Müller d8e72ad862 Handle op_read errors and EOF 2022-06-28 17:38:05 +02:00
bors[bot] 284b6cdd86
Merge #5528
5528: Sort CI logs before diff to fix race condition r=heinrich5991 a=ChillerDragon

Logging to file and to stdout might order differently
due to multiple threads

Should fix issues like these

```
[-] Error: logfile 'server.log' differs from stdout
--- server.log	2022-06-28 13:46:38.703149594 +0000
+++ stdout_server.txt	2022-06-28 13:46:38.703149594 +0000
`@@` -150,8 +150,8 `@@`
 [2022-06-28 13:46:30][sql]: SQLite statement: INSERT OR IGNORE INTO record_race(	Map, Name, Timestamp, Time, Server, 	cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10, cp11, cp12, cp13, 	cp14, cp15, cp16, cp17, cp18, cp19, cp20, cp21, cp22, cp23, cp24, cp25, 	GameID, DDNet7) VALUES ('coverage', 'client1', DATETIME('2022-06-28 13:46:30', 'utc'), 1.18, 'UNK', 	0.44, 0.52, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 	0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 	0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 	'41c154ac-326f-41b6-bc30-11534f5026ec', 0)
 [2022-06-28 13:46:30][sql]: save score done on write database 0
 [2022-06-28 13:46:31][server]: player has entered the game. ClientID=1 addr=<{[::1]:31439}> sixup=0
-[2022-06-28 13:46:31][sql]: load player data done on read database 0
 [2022-06-28 13:46:31][chat]: *** 'client2' entered and joined the game
+[2022-06-28 13:46:31][sql]: load player data done on read database 0
 [2022-06-28 13:46:31][ddnet]: cid=1 version=16020
 [2022-06-28 13:46:33][chat]: 0:-2:client1: hello world
 [2022-06-28 13:46:33][server]: ClientID=0 authed with key=default_admin (admin)
 ```

Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
2022-06-28 14:29:57 +00:00
ChillerDragon 28c4a8a346 Sort CI logs before diff to fix race condition
Logging to file and to stdout might order differently
due to multiple threads
2022-06-28 16:26:40 +02:00
bors[bot] ecca7b7a6e
Merge #5525
5525: Only apply size and color if changed, when editing multiple layers r=heinrich5991 a=Robyt3

To prevent the color of all layers from being reset to zero when changing just the size.

Closes #3734.

## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2022-06-27 21:42:52 +00:00
Robert Müller ac40efa263 Only apply size and color if changed, when editing multiple layers
To prevent the color of all layers from being reset to zero when changing just the size.
2022-06-27 23:20:09 +02:00
Robert Müller 70866d6d0c Fix names of SCommonPropState member variables 2022-06-27 23:20:09 +02:00
bors[bot] c231084daf
Merge #5515
5515: Include config info in help r=heinrich5991 a=def-

So it is clear what the default is

![screenshot-20220627@000811](https://user-images.githubusercontent.com/2335377/175835563-dd2abc4f-df83-43a7-bb60-7597d498aab7.png)
![screenshot-20220627@000545](https://user-images.githubusercontent.com/2335377/175835566-c983aa93-4a1d-471a-b183-1068050d196f.png)
![screenshot-20220627@000519](https://user-images.githubusercontent.com/2335377/175835569-796bcc4c-f9d2-4949-b1d5-b6dbb03be6d9.png)


## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [x] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-06-27 17:41:08 +00:00
bors[bot] 2603b38528
Merge #5522
5522: Fix unsafe defines r=heinrich5991 a=Chairn

These are unsafe define that should be parenthesized due to operator precedency that can change operation order in expression such as:
```c++
#define ABCD 1 + 2
int foo = 36/ABCD; // foo is actually 38 and not 12
```

I didn't change engine/client/graphics_threaded/h as it is included in https://github.com/ddnet/ddnet/pull/5520

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Chairn <chairn.nq@hotmail.fr>
2022-06-27 17:19:28 +00:00
Chairn a9ee57aeb7 Fix unsafe defines 2022-06-27 18:51:02 +02:00
Robert Müller 2e200c834d Use consistent sizeof expression for Mix calls 2022-06-27 17:55:28 +02:00
Dennis Felsing 0bcc7d11c8 Library updates (2022-06-27)
Vulkan 1.3.204.1 -> 1.3.216.0
curl 7.81.0 -> 7.84.0
FFmpeg 5.0 -> 5.0.1
freetype 2.11.1 -> 2.12.1
SQLite3 3.37.2 -> 3.39.0
2022-06-27 13:44:50 +02:00
bors[bot] b6ca8537ae
Merge #5508
5508: Update language files for 16.2-rc4 r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-06-27 10:34:37 +00:00
c0d3d3v 2090178c8e
Set default of cl_freezebars_alpha_inside_freeze to 0 2022-06-27 12:20:09 +02:00
bors[bot] 6ec8bdbc12
Merge #5506
5506: Don't register integration test servers r=heinrich5991 a=def-

Also print out more of the diff

Should help with debugging sporadic failures like https://github.com/ddnet/ddnet/runs/7058704316?check_suite_focus=true

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-06-26 23:16:28 +00:00
c0d3d3v eea0615ba2
refactor compile.py 2022-06-27 01:11:21 +02:00
c0d3d3v 917e9f1e96
remove unused python code 2022-06-27 01:11:21 +02:00
c0d3d3v 59436b5e6d
Add default values to extended Net Objects 2022-06-27 01:11:19 +02:00
c0d3d3v f819afed6c
Print also extended NetObj and NetMsg Names
Show External NetObjects in Snapshot stats
2022-06-27 01:10:37 +02:00
c0d3d3v 00f28f2c8e
Unpack all 64 Parts of a splitted Snapshot 2022-06-27 01:10:37 +02:00
c0d3d3v 4729fa9467
Match PACKER_BUFFER_SIZE when using SecureUnpackMsg 2022-06-27 01:10:37 +02:00
c0d3d3v 07cfda5593
remove rampvalue from ddnetcharacter 2022-06-27 01:10:37 +02:00
c0d3d3v df52df9d4a
move DDNetCharacterDisplayInfo to DDNetCharacter
- add default value option to NetworkValues
- rename m_FreezeTick to m_FreezeStart
2022-06-27 01:10:25 +02:00
bors[bot] c61e649081
Merge #5516
5516: Abort skin downloads too (fixes #5505) r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-06-26 23:00:50 +00:00
def 451644f977 Update language files for 16.2-rc4 2022-06-27 00:57:10 +02:00
def 4733cdc769 Abort skin downloads too (fixes #5505) 2022-06-27 00:39:00 +02:00
bors[bot] 3e54b35955
Merge #5513
5513: Update simplified_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-06-26 22:36:05 +00:00
bors[bot] ca5a69525a
Merge #5512
5512: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-06-26 22:20:50 +00:00
def b89dccab15 Include config info in help
So it is clear what the default is
2022-06-27 00:06:56 +02:00
Robert Müller 9390ae99b2 Fix OOB access when stopping a sound that has invalid samples 2022-06-26 22:43:32 +02:00
Robert Müller 9932bd76fb Update menu music state when the config variables change via console 2022-06-26 22:43:32 +02:00
Robert Müller 525527feb7 Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
Robert Müller b4a82b1b87 Reduce visibility of engine sound members and methods 2022-06-26 22:43:32 +02:00
Robert Müller 757d7d0068 Change m_SoundEnabled from int to bool 2022-06-26 22:43:32 +02:00
Robert Müller 82425f20d7 Handle WavpackUnpackSamples failure 2022-06-26 22:43:31 +02:00
Robert Müller a8949cb96b Fix log message context 2022-06-26 22:43:31 +02:00
Robert Müller d3e4ebf66a Simplify loop body and reduce duplicate code
It's not necessary to handle both channels separately so the loop can be simplified. The function `Int2Short` is replaced with equivalent `clamp`.
2022-06-26 22:43:31 +02:00
Robert Müller 1fb46b760c Code style: rename variable id to NextID 2022-06-26 22:43:31 +02:00
Robert Müller 4bc88712b9 Refactoring: move variable declarations in engine sound 2022-06-26 22:43:30 +02:00
Robert Müller 3db3f0af9c Code style: remove unnecessary indentation 2022-06-26 22:43:30 +02:00
Robert Müller 939c51bae1 Add IsPlaying to engine sound
To check if a specific sample is currently being played back.
2022-06-26 22:43:30 +02:00