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Merge #5512
5512: Update traditional_chinese.txt r=def- a=Cheeser0613 <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
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@ -14,6 +14,7 @@
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# 2022-03-24 cheeser0613
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# 2022-05-14 cheeser0613
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# 2022-06-16 cheeser0613
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# 2022-06-27 cheeser0613
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##### /authors #####
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##### translated strings #####
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@ -1301,12 +1302,6 @@ Refreshing...
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Kill Messages
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== 擊殺訊息
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Kill Message Normal Color
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== 其他玩家擊殺訊息顔色
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Kill Message Highlight Color
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== 玩家擊殺信息顔色
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Show local player's key presses
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== 顯示周圍玩家的按鍵輸入
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@ -1465,9 +1460,6 @@ UI mouse sens.
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Controller
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== 控制器
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Use DDRace HUD
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== 使用 DDRace HUD
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Show dummy actions
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== 顯示分身狀態
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@ -1482,3 +1474,18 @@ Show player speed
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Show player target angle
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== 顯示玩家瞄準角度
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Show jump indicator
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== 顯示跳躍次數
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Opacity of freeze bars inside freeze
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== 解凍進度條不透明度
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Normal Color
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== 非相關訊息顔色
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Highlight Color
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== 相關訊息顔色
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Extras
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== 其他
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