5512: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
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bors[bot] 2022-06-26 22:20:50 +00:00 committed by GitHub
commit ca5a69525a
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@ -14,6 +14,7 @@
# 2022-03-24 cheeser0613
# 2022-05-14 cheeser0613
# 2022-06-16 cheeser0613
# 2022-06-27 cheeser0613
##### /authors #####
##### translated strings #####
@ -1301,12 +1302,6 @@ Refreshing...
Kill Messages
== 擊殺訊息
Kill Message Normal Color
== 其他玩家擊殺訊息顔色
Kill Message Highlight Color
== 玩家擊殺信息顔色
Show local player's key presses
== 顯示周圍玩家的按鍵輸入
@ -1465,9 +1460,6 @@ UI mouse sens.
Controller
== 控制器
Use DDRace HUD
== 使用 DDRace HUD
Show dummy actions
== 顯示分身狀態
@ -1482,3 +1474,18 @@ Show player speed
Show player target angle
== 顯示玩家瞄準角度
Show jump indicator
== 顯示跳躍次數
Opacity of freeze bars inside freeze
== 解凍進度條不透明度
Normal Color
== 非相關訊息顔色
Highlight Color
== 相關訊息顔色
Extras
== 其他