oy
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06115dd49d
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
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oy
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59d56cd332
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finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
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2011-03-30 12:08:33 +02:00 |
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GreYFoXGTi
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1b2703aaba
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Refactoring & fixed WEAPONSPEC_GUN in content.py
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2011-02-12 21:18:41 +01:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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9d3fd4a282
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continued work on prediction and game timer
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2009-01-24 14:32:12 +00:00 |
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Magnus Auvinen
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f0760ac0d3
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improved crapnet so it changes between different ping configurations. improved the game timer
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2009-01-21 19:12:09 +00:00 |
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Magnus Auvinen
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24899a13e8
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improved the prediction timer to handle crappy connections better
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2009-01-21 00:05:07 +00:00 |
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Magnus Auvinen
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39370635cc
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fixed a few debug messages that spammed a bit too much
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2009-01-10 12:27:15 +00:00 |
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Magnus Auvinen
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94648bc304
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fixed some config options for crapnet
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2008-11-08 14:04:16 +00:00 |
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Magnus Auvinen
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9cbfe9c462
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improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
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2008-10-20 19:59:33 +00:00 |
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Magnus Auvinen
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119b5af3d3
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fixed a lot of network troubles
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2008-10-19 09:10:55 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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9d632dd826
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
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Magnus Auvinen
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944cd68add
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loads of small fixes everywhere
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2008-03-18 01:30:47 +00:00 |
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Magnus Auvinen
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a2566b3ebd
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
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Magnus Auvinen
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a0e5181e42
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added license info
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2007-11-25 19:42:40 +00:00 |
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Magnus Auvinen
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daf89a01ff
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added skins, tweaked prediction like hell
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2007-11-04 00:19:41 +00:00 |
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Magnus Auvinen
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dab34697e7
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added nameplates
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2007-10-28 19:28:09 +00:00 |
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Magnus Auvinen
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ebbe51718e
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loads of changes. better prediction. line drawing. some nice graphs :)
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2007-09-23 18:27:04 +00:00 |
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Magnus Auvinen
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3f4587ede8
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a lot of changes. client side prediction added
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2007-09-09 18:21:14 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Magnus Auvinen
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640b2bd953
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made so that you can bind the server to a specific address
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2007-08-05 14:19:13 +00:00 |
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Magnus Auvinen
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8233a44b60
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an update :D
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2007-07-29 22:09:15 +00:00 |
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Magnus Auvinen
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1d34666164
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fixed latency stuff, some gfx stuff
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2007-07-26 19:09:31 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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